This list will be updated as more changes are done or revised, so keep in mind that these changes are subject to change. Check back here often so you don't miss anything!
Summary:
- We've taken a second look at all of the Gilneas City loot and increased the power of most gear to make the dungeon worth running even without quests.
- We've turned the dial back slightly on most of the Moroes drops.
- Made most of the underperforming caster staves in tiers below Naxxramas more worthwhile to use.
- Adjusted quite a few dungeon drops, especially changing Uncommon items in dungeons at or above level 40 to be Rare quality and buffed accordingly.
- Buffed reputation rewards for Warsong Gulch and Arathi Basin, making the grind much more worthwhile.
- Buffed Atiesh for Priest to have spellpower equal to Warlock and Mage, and Atiesh for Druid to have more feral attack power, changed the aura granted to be useful for all roles and added spellpower similiar to the Priest version.
- Meditation's stat budget has seen a lookover. In simple terms: Some items should see a small nerf while some items should see an overall buff from this change. If a Meditation item is not listed in the stat specific changelog section below then the item is unchanged.
- Resillience is seeing a complete rework. Instead of reducing your chance to be critically struck, it will instead reduce the damage of critical strikes and damage over time effects on you, making it much more oriented for PvP combat, as it was mostly utilized by PvE tanks to get rid of critical strikes from bosses.
The conversion rate is: 1% reduced chance to get critically struck is turned into 3% reduced damage from critical strikes and damage over time effects. To avoid any confusion, anything in the changelog that lists resillience as 3% is for the new version of the stat, equal to 1% of the old version.
Please keep in mind that this change will go live alongside other class centric changes such as the addition of the Alternative Tier Sets and the second batch of Class Changes, don't look at this in a vacuum.
- Staff of Dominance: Intellect reduced from 37 to 34, Spellpower increased from 40 to 53.
- Staff of the Qiraji Prophets: Intellect reduced from 26 to 22, Spellpower increased from 56 to 72.
- Shadow Wing Focus Staff: Intellect reduced from 40 to 32, Spellpower increased from 56 to 72, Added 1% Spell Hit.
- Band of Servitude: Spellpower increased from 23 to 27, Stamina reduced from 8 to 5, Intellect reduced from 9 to 5.
- Ring of the Academy: Spellpower reduced from 16 to 12.
- Visor of Command: The strength aura's range has been increased from 20 to 35 yards, and no longer gets overriden by other strength buffs.
- Jadestone Protector: Replaced 1% Resillience with 1% Block. Increased Defense from 8 to 9.
- Gold Ore: Now uses the proper Gold Ore icon instead of reusing the Copper Ore icon.
- Wing of the Time-Lord: Haste reduced from 2% to 1%.
- Bonereaver's Edge: Procs per minute returned to original Vanilla value, reducing it from 3 to 2.
- Biznicks 247x128 Accurascope: Changed enchant text from "+3% Hit" to "Scope (+3% Ranged Hit)". This is only a description update to make it clear that this enchant only increases ranged hit chance, functionality remains unchanged from Vanilla.
- New Item Set: Possessions of the Lost. Perhaps the long dead should be disturbed after all.
- Eye of Diminution: Spell critical chance increased from 2% to 3%.
- Atiesh (Priest): Spellpower increased from 120 to 150 to be on par with the other full spellpower versions.
- Atiesh (Druid): Class special aura changed from 11 MP5 to 2% Haste. Feral Attack Power increased from 420 to 600. Now also grants 150 Spellpower similiar to the Priest version.
- Spinal Reaper: Mana granted increased from 150 to 300.
- Warmth of Forgiveness: Increased mana granted on use from 500 to 700.
- Libram of Divinity/Totem of Sustaining and Libram of Light/Totem of Life: Healing reduced from 53 to 28 for the former two and healing reduced from 83/80 to 41/40.
This change was done because the effect implies that this effect functions like healing power obeying coefficients, while these effects actually functioned as flat healing increase, after this these relics should increase healing by approximately the original intended amount displayed on the items. In short terms, this made these items be slightly more than double in power, equalling around 123 healing power for the rare relics and around 189 healing power for the epic ones. To prevent further confusion around these items we've removed the "up to" text from these items to fully represent they are flat healing increases.
- Fey Dreamcatcher: Now grants 5% Meditation passively instead of an active on use HoT.
- Ring of Forlorn Spirits: Removed 7 Spirit, reduced Meditation from 5% to 4%.
- Sandals of Inner Peace: Reduced Intellect from 10 to 8, reduced Spirit from 15 to 12.
- Isle Watcher's Sash: Reduced Meditation from 5% to 4%, replaced 3 Agility with 3 Spirit.
- Green Dragonscale Breastplate, Gauntlets and Leggings: Reduced Meditation from 5% to 3%.
- Obsidian Gem Choker: Increased Intellect from 3 to 5, increased Spirit from 2 to 5, increased Spellpower from 9 to 11.
- Empowered Power Core: Reduced MP5 from 5 to 4.
- Earthborn Kilt: Reduced Intellect from 29 to 12, replaced 12 Stamina with 26 Spirit.
- Loop of the Forgotten: Reduced Meditation from 5% to 4%.
- Leggings of Arcana: Reduced Spirit from 30 to 28, reduced Intellect from 20 to 18.
- Mantle of Twisted Damnation: Increased Shadow Spellpower from 14 to 24, increased Meditation from 5% to 6%.
- Memento of the Lost: Reduced Meditation from 5% to 4%.
- Shroud of Haunted Torment: Removed 2% Haste.
- Verdant Dreamer's Breastplate: Reduced Intellect from 18 to 15.
- Gloves of Rapid Evolution: Reduced Spirit from 32 to 28.
- Vestments of Eternal Autumn: Increased Intellect from 12 to 15, increased Stamina from 8 to 14, increased Meditation from 5% to 7%.
- Shell of the Great Sleeper: Reduced Meditation from 5% to 4%.
- Verdant Eye Necklace: Reduced Meditation from 5% to 3%.
- Staff of the Dreamer: Increased Healing Power from 121 to 134.
- Rod of Resuscitation: 25 Intellect -> 23 Intellect ; 25 Stamina -> 24 Stamina
- Cloudplate Wristguards: 17 Stamina -> 16 Stamina ; 13 SP -> 11 SP ; 356 Armor -> 346 Armor
- Anasterian's Legacy: 57-104 Damage -> 54-101 Damage ; 12 Agiity -> 9 Agility
- Breastplate of Earthen Might: 44 Attack Power -> 36 Attack Power ; 458 Armor -> 446 Armor
- Leggings of the Inferno: 22 Agiity -> 20 Agiity
- Vest of Encroaching Darkness: 39 Spellpower -> 35 Spellpower
- Fist of the Forgotten Order: 194-297 Damage -> 190-293 Damage
- Ansirem's Runeweaver: 151-235 Damage -> 147-230 Damage ; 300 Armor -> 275 Armor
- Leggings of the Misty Marsh: 62 Healing -> 55 Healing ; 97 Armor -> 94 Armor
- Medivh's Foresight: 14 Intellect -> 6 Intellect, Added 11 Spirit, 1 Haste -> 1 Spell Hit, 20 SP -> 16 SP
- Marshtreader Slippers: 33 Healing -> 40
Gilneas City:
- Swiftcaster's Chapeau: 3 Intellect -> 18 Intellect, 13 Stamina -> 9 Stamina, 9 Spirit -> 11 Spirit, 13 Spellpower -> 18 Spellpower, Removed 1% Haste
- Greymane Vambraces: 2 Strength -> 6 Strength, 4 Spirit -> 5 Spirit
- Greymane Gauntlets: Added 7 Strength, 5 Spirit and 6 Stamina.
- Regal Goldforged Breastplate: 14 Agility -> 19 Agility, 14 Intellect -> 8 Intellect
- Robe of Light's Ambassador: 1% Holy Critical Chance -> 29 Healing Power
- Wolfblood: Added 18 Strength
- Gilneas Shackles: 7 Agility -> 8 Agility, 4 Stamina -> 5 Stamina, 2 Spirit -> 3 Spirit
- Worgen Hunter Musket: 4 Spirit -> 4 Stamina, 1 Haste -> 12 Attack Power
- Regal Robes of the Regent: 14 Intellect -> 11 Intellect, 14 Stamina -> 7 Stamina, 14 Spirit -> 22 Spirit
- Greymane Helmet: 13 Strength -> 17 Strength, 14 Stamina -> 18 Stamina
- Sutherland's Cuffs: 1% Vampirism -> 14 Shadow Spellpower
- Orb of Aka'thar: 4 Agility -> 4 Intellect
- Greymane Gauntlets: Removed 1% Vampirism, Added 11 Agility, Added 9 Spirit
- Greymane Legplates: 7 Stamina -> 9 Stamina, Removed 4 Spirit
- Greymane Sabatons: 5 Spirit -> 6 Spirit, 4 Strength -> 10 Strength
- Bonefingers: Upgraded to Rare quality, added 1% Spell Hit.
- Swine Fists: Upgraded to Rare quality, increased Agility and Strength from 9 to 11 and 10 respectively.
- Glutton's Cleaver: Upgraded to Rare quality, chance on hit bleed's damage increased from 50 to 70.
- Deathchill Armor: 20 Spirit -> 24 Spellpower
- Robes of the Lich: Reduced Stamina from 20 to 10, added 1% spell hit and critical.
- Mordresh's Lifeless Skull: Removed Spirit, Increased Stamina from 5 to 11, Added 40 Armor
- Glowing Eye of Mordresh: Removed Intellect, Added 5% Meditation.
- Icemetal Barbute: Replaced 7 Spirit with Agility.
- Plaguerot Staff: Renamed to Plaguemaw's Staff of Rotting.
- Plaguerot Sprig: Replaced 7 Shadow Resistance with 8 Spellpower, No longer limited to Mages.
- Brusslehide Leggings: Upgraded to Rare quality, Increased Stamina from 11 to 16, Increased Intellect from 15 to 17.
- Chloromesh Girdle: Upgraded to Rare quality, Added 13 Spellpower.
- Vinerot Sandals: Replaced 12 Spirit with 12 Spellpower.
- Infernal Trickster Leggings: Increased Intellect from 9 to 11, Replaced +4 Bows with 1% Physical Hit.
- Galgann's Firehammer: Upgraded to Rare quality, increased procs per minute from 0.6 to 0.9.
- Rockshard Pauldrons: Upgraded to Rare quality, reduced Intellect from 9 to 7, replaced 9 Spirit with 26 Attack Power.
- Emberscale Cape: Upgraded to Rare quality, Increased Stamina from 10 to 12, increased Spirit from 3 to 6.
- Oilskin Leggings: Upgraded to Rare quality, Increased Agility from 13 to 20, now reduces Fire Resistance by 5.
- Baelog's Shortbow: Upgraded to Uncommon quality, now increases Agility by 5.
- Battered Viking Shield: Upgraded to Uncommon quality.
- Stoneweaver Leggings: Replaced 8 Intellect with 5% Meditation.
- Gahz'rilla Scale Armor: Removed Spirit, Increased Stamina from 10 to 23, Added 14 Nature Spellpower and 3 Lightning damage on attack.
- Gahz'rilla Fang: Upgraded to Rare quality, damage reflect proc's damage increased from 10 to 15, effect proc chance increased from 0.6 to 0.9 PPM.
- Jinxed Hoodoo Kilt: Reduced Spirit from 24 to 21, reduced Intellect from 10 to 8, added 5% Meditation.
- Jinxed Hoodoo Skin: Increased Stamina from 10 to 13, replaced 20 Spirit with 3% Vampirism.
- Bloody Brass Knuckles: Upgraded to Rare quality, now has 8 Strength.
- Rockslicer: Upgraded to Rare quality, now has 20 Armor Penetration.
- Rhahk'Zor's Hammer: Upgraded to Uncommon quality, now has 75 Armor.
- Serpent's Shoulders: Upgraded to Rare quality, now has 4 Agility and 6 Spirit.
- These changes are only applied for level 58-60 equipment and does not include Alterac Valley and Blood Ring rewards as they're already quite powerful.
- Friendly reputation rewards are buffed from 63 to 66 Item Level.
- Honored reputation rewards are buffed from 63-65 to 68 Item Level.
- Revered reputation rewards are buffed from 65 to 71 Item Level.
- Exalted reputation rewards are buffed from 65 to 71 Item Level, keep in mind these are epic rewards so the buff is more effective comparitively to Rare items.
Honored:
- Sentinel/Scout's Medallion: Agility increased from 15 to 16, Stamina increased from 10 to 12.
- Protector/Legionnaire's Band: Agility increased from 11 to 12, Stamina increased from 8 to 10.
- Lorekeeper/Advisor's Ring: Spellpower increased from 14 to 16, Stamina increased from 8 to 9.
- Caretaker's Cape/Battle Healer's Cloak: Healing Power increased from 26 to 29, Stamina increased from 11 to 12.
- Protector/Legionnaire's Sword: DPS increased from 41.5 to 47, Strength buffed from 13 to 14, Stamina buffed from 5 to 7.
- Sentinel/Scout's Blade: DPS increased from 41.5 to 47, Agility buffed from 13 to 14, Stamina buffed from 5 to 7.
- Outrunner/Outrider's Bow: DPS increased from 32.3 to 36.7, Agility buffed from 4 to 5, Stamina buffed from 10 to 11.
- Lorekeeper/Advisor's Gnarled Staff: Intellect reduced from 13 to 10, Replaced 8 MP5 with 1% Resillience and 32 Spellpower.
- Berserker Bracers: Increased Agility from 8 to 11, increased Stamina from 11 to 13.
- Windtalker's Wristguards: Increased Stamina from 8 to 11,increased Intellect from 8 to 9, replaced 7 Spirit with 8 Agility.
- Forest Stalker's Bracers: Increased Strength from 11 to 13, Increased Stamina from 8 to 11.
- Dryad's Wrist Bindings: Removed 7 Spirit, Increased Stamina from 8 to 14, increased Intellect from 8 to 9.
- Sentinel/Outrider's Chain Leggings: Increased Stamina from 15 to 23.
- Sentinel/Outrider's Leather Pants: Increased Agility from 28 to 31, Increased Stamina ffrom 27 to 30, Extra Armor increased from 60 to 70.
- Sentinel/Outrider's Plate Legguards: Increased Strength from 28 to 31, Increased Stamina from 27 to 30, Extra Armor increased from 60 to 70.
- Sentinel/Outrider's Cloth Leggings: Reduced Intellect from 15 to 14, increased Spellpower from 28 to 35, Added 1% Spell Crit.
- Sentinel/Outrider's Lizardhide Pants: Reitemized for casters. Removed Strength, Agility and Spirit, Reduced Intellect from 22 to 18, Added 35 Spellpower and 1% Spell Crit.
- Sentinel's Lamellar Legguards: Increased Strength and Stamina from 21 to 24, increased Spellpower from 25 to 27.
- Outrider's Mail Leggings: Removed Strength, Reduced Intellect from 22 to 14, Removed 1% Physical Crit, Added 35 Spellpower.
- All armor excluding trinkets now have 3% resillience. To compensate for this the Resillience set bonus has been moved from 2 items to 3 items.
- The Defiler's Fortitude (The caster shaman centered set) now grants 1% Spell Crit instead of 1% Physical Crit.
- Still a Work in Progress.
- Talisman of Arathor/Defiler's Talisman: Now has 6 Stamina.
- Highlander's/Defiler's Chain Girdle: Increased Attack Power from 34 to 38.
- Highlander's/Defiler's Cloth Girdle: Increased Spellpower from 14 to 18.
- Highlander's/Defiler's Leather Girdle: Increased Stamina from 7 to 9, increased Attack Power from 34 to 38.
- Highlander's/Defiler's Lizardhide Girdle: Reduced Stamina from 10 to 6, reduced Intellect from 17 to 12, added 18 Spellpower.
- Highlander's/Defiler's Plate Girdle: Increased Stamina from 10 to 12.
- Highlander's Lamellar Girdle: Increased Strength from 15 to 16, increased Stamina from 6 to 8, increased Intellect from 10 to 12.
- Defiler's Mail Girdle: Reduced Stamina from 10 to 6, reduced Intellect from 17 to 12, added 18 Spellpower.
- Highlander's/Defiler's Chain Greaves: Increased Agility from 16 to 17, increased Stamina from 15 to 16.
- Highlander's/Defiler's Cloth Boots: Reduced Intellect from 8 to 6, increased Spellpower from 12 to 18.
- Highlander's/Defiler's Leather Boots: Increased Stamina from 16 to 17, increased Agility from 12 to 15, increased Attack Power from 16 to 20, reduced extra armor from 60 to 40, though it will still have a higher armor value than before due to the item level increase.
- Highlander's/Defiler's Lizardhide Boots: Increased Stamina from 16 to 17, increased Intellect from 8 to 9, removed 8 Agility and 16 Attack Power, added 18 Spellpower, reduced extra armor from 60 to 40, though it will still have a higher armor value than before due to the item level increase.
- Highlander's/Defiler's Plate Greaves: Increased Stamina from 12 to 15, increased Agility from 12 to 14.
- Highlander's Lamellar Greaves: Increased Strength from 14 to 15, increased Stamina and Intellect from 8 to 10, increased Agility from 12 to 14.
- Defiler's Mail Boots: Reduced Intellect from 8 to 4, removed 15 Agility, added 18 Spellpower and 4 MP5.
- Cloak of the Honor Guard/Deathguard's Cloak: Increased Stamina from 11 to 13, increased Agility from 5 to 9, added 3% Resillience.
- Ironbark Staff: Increased Spellpower from 41 to 53, increased Armor from 100 to 200, increased Stamina from 19 to 28.
- Sageclaw/Mindfang: Increased Spellpower from 30 to 40, increased Armor from 40 to 80, increased Stamina from 8 to 14.
- Highlander's/Defiler's Leather Shoulders: Increased Stamina from 17 to 20, increased Attack Power from 30 to 32, reduced extra armor from 100 to 60.
- Highlander's/Defiler's Epaulets: Increased Spellpower from 12 to 20.
- Highlander's/Defiler's Chain Pauldrons: Increased Stamina from 18 to 20, increased Agility from 20 to 22, increased Intellect from 17 to 18.
- Highlander's/Defiler's Lizardhide Shoulders: Increased Stamina from 17 to 18, increased Intellect from 12 to 17, reduced extra armor from 100 to 60, removed 12 Agility and 30 Attack Power, added 20 Spellpower and 5% Meditation.
- Highlander's/Defiler's Plate Spaulders: Increased Strength from 18 to 22, increased Agility from 17 to 18.
- Highlander's Lamellar Spaulders: Increased Stamina from 15 to 17, increased Intellect from 10 to 12.
- Defiler's Mail Pauldrons: Removed Strength and Agility, increased Stamina from 18 to 19, added 20 Spellpower.