-
Torta
- Posts: 1172
- Has liked: 1 time
Post
by Torta » Tue Jan 16, 2024 9:04 pm
- Karazhan bosses can no longer be kited and will leash if brought too far away.
- Nerfed the spell power scaling of Barnacle Targe.
- Added waypoints to Greater Firebird and Murderous Blisterpaw.
- Removed Mazra'alor from cartographer requirement.
- Idol of the Emerald Rot will no longer reset combo points when equipped.
- Added missing spawns for the quest "In Search of the Owner."
- Fixed an <error> message randomly appearing in the chat.
- Fixed Brainwashing Machine lasting only 2 minutes instead of 5.
- Added fishing loot tables to Blackstone Island.
- Fixed a typo in the "Under the Sea" quest.
- Added fishing loot tables to Thalassian Highlands.
- Added skinning loot to Bramblethorn Boar.
- The quest "In Eranikus' Own Words" is now accessible for Goblins.
- Corrected Marlos Catos' /yell text.
- Mudsprocket Spirit Healer location will now properly operate as a graveyard for Horde players.
- Added a missing campfire to one of the murloc camps in Dustwallow Marsh.
- Fixed Rod of Resuscitation being upside-down when equipped.
- Fixed several minor bugs with Felwood Corrupted Plants, including incorrect quest IDs and a missing node along the north road of Felwood.
- Reworked the Mirage Raceway script to allow doing the Test race solo.
- The item Minion's Scourgestone has been added to NPCs: Overzealous Student, Bonereaver Sentinel, Failed Student Experiment.
- Changed broken sheathing for Ley-Technician Staff.
- Attempted a fix on the PPM for the following weapons: Flurry Axe, Bashguuder, Dark Edge of Insanity, Sulfuras, Hand of Ragnaros.
- Satyr Claw is now properly hidden when sheathed.
- Bruiser's Chainmail now properly has armor.
- Signet of Themar is now properly a ring instead of a robe.
- Rustgate's Water Shipment and Temporal Anomaly's icons have been fixed.
- Rakklan's Targe is now properly a shield.
- Formal Purple Waistcoat's first word is now uppercase, like other fashionwear found in the vendor.
- Chromatic Gauntlets now properly have a 1% physical hit chance instead of a 1% spell critical chance as listed in the 1.17.0 changelog.
- Razor-Sharp Knife now requires level 30 to use, as the quest it provides also requires level 30 to accept. It is also no longer race-locked on the item.
- Wildfeather Bracers now properly make leather noises when the item is moved inside the inventory.
- All the snapjaw eggs that rarely drop from turtles are now unique.
- Drape of Nordrassil can now be enchanted.
- Fixed grammar in Femur Staff's description.
- Ebonmere Bracers now properly have an icon and a model.
- Spicy Beef Burrito no longer puts food into a minute-long cooldown.
- Fiery Chain Girdle and Shoulders no longer require Armorsmithing as listed in the 1.17.0 changelog.
- Temple of Ahn'Qiraj's Gloves of the Redeemed Prophecy and Gloves of the Fallen Prophet no longer have a class restriction as they're part of a set with two other unrestricted items.
- Waters of Vision now puts the user on a 30-second cooldown on equip, like other On-Use items.
- Scythe of the Harvest and Halberd of Smiting should now face their blades upwards when sheathed.
- Manual: Intervene is now properly consumed on use.
- Fixed the range to summon Lord Valthalak being too short, requiring you to stand on the exact spot.
- Removed duplicate intellect from Mantle of the Fallen Prophet.
- Updated ZG entrance message to reflect the new level requirement.
- Increased Ogre Warbeads drop chance inside Dire Maul to 25%.
- Idol of Evergrowth will now work on other players too.
- Added daily quests to kill the players with the most HKs and DKs during the past day.
- There is now a stacking debuff inside AV for players that have not entered combat for longer than 5 minutes. If you get 3 stacks, you will be removed from the battleground.
-
Dracarusggotham
- Posts: 430
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
-
Contact:
- Dracarusggotham
-
Profile
- Joined: Sun Jun 18, 2023 9:35 pm
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
Post
by Dracarusggotham » Tue Jan 16, 2024 9:14 pm
Any posibility to update some visual bugs in Stormwind City? Like the blue roof in the main gate absent in one of the sides?
-
Jc473
- Posts: 414
- Jc473
-
Profile
- Joined: Mon Jul 11, 2022 1:27 am
Post
by Jc473 » Tue Jan 16, 2024 9:26 pm
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Added daily quests to kill the players with the most HKs and DKs during the past day.
Sounds like a fun change!
A recent patch disabled the Dishonourable Kill system "pending a rework". Can you confirm how to get a dishonourable kill please? Is it from killing a grey player and/or a civilian NPC? Either way, will this negatively impact your PvP ranking progress?
-
Akalix
- Posts: 391
- Location: United States
- Has liked: 1 time
- Likes: 6 times
- Akalix
-
Profile
- Joined: Mon Jul 19, 2021 8:58 pm
- Location: United States
- Has liked: 1 time
- Likes: 6 times
Post
by Akalix » Tue Jan 16, 2024 10:20 pm
Jc473 wrote: ↑Tue Jan 16, 2024 9:26 pm
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Added daily quests to kill the players with the most HKs and DKs during the past day.
Sounds like a fun change!
A recent patch disabled the Dishonourable Kill system "pending a rework". Can you confirm how to get a dishonourable kill please? Is it from killing a grey player and/or a civilian NPC? Either way, will this negatively impact your PvP ranking progress?
The DHKs are still disabled, so do not worry.
Public Relations / Community Manager / Head of Recruitment
Looking to join Turtle? Need media information? Contact me!
-
Thol
- Posts: 187
- Thol
-
Profile
- Joined: Thu Jul 28, 2022 5:40 pm
Post
by Thol » Tue Jan 16, 2024 11:06 pm
Thank you for your work
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Added daily quests to kill the players with the most HKs and DKs during the past day.
Will this account for kills both inside and outside instances? Because if AV is included this will most likely be a ranker that is either inside AV or waiting in SW/Orgri and thus not attackable easily.
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- There is now a stacking debuff inside AV for players that have not entered combat for longer than 5 minutes. If you get 3 stacks, you will be removed from the battleground.
Very nice, will this be applied to other bgs as well?
-
Akos1896
- Posts: 432
- Likes: 1 time
Post
by Akos1896 » Tue Jan 16, 2024 11:24 pm
There is now a stacking debuff inside AV for players that have not entered combat for longer than 5 minutes. If you get 3 stacks, you will be removed from the battleground.
+1
-
Liljon
- Posts: 22
- Liljon
-
Profile
- Joined: Sun Mar 15, 2020 5:30 pm
Post
by Liljon » Tue Jan 16, 2024 11:34 pm
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Attempted a fix on the PPM for the following weapons: Flurry Axe, Bashguuder, Dark Edge of Insanity, Sulfuras, Hand of Ragnaros.
What does this mean? More or less procs?
-
Grizb37
- Posts: 261
- Likes: 1 time
Post
by Grizb37 » Wed Jan 17, 2024 12:26 am
Thanks for the new updates. Regarding DHK, in the rework can there be a system added to remove DHKs from your character sheet? I still have 1 DHK from a year ago when someone trolled an Ostarius raid and killed a civilian. Adding a way to remove it with gold or some other means would be nice. It still triggers my ocd seeing it in the honor tab lol.
-
Axxolute
- Posts: 1
- Axxolute
-
Profile
- Joined: Wed Aug 03, 2022 4:45 pm
Post
by Axxolute » Wed Jan 17, 2024 12:43 am
where are the rogues buffs
?
-
Seigar
- Posts: 19
- Seigar
-
Profile
- Joined: Mon Feb 27, 2023 3:55 pm
Post
by Seigar » Wed Jan 17, 2024 12:59 am
Axxolute wrote: ↑Wed Jan 17, 2024 12:43 am
where are the rogues buffs
?
Rogues need buff? What game are you playing?
-
Ataika
- Posts: 591
- Ataika
-
Profile
- Joined: Mon Feb 20, 2023 6:24 pm
Post
by Ataika » Wed Jan 17, 2024 6:33 am
Dampen magic fix when ?
-
Xudo
- Posts: 1442
- Has liked: 40 times
- Likes: 2 times
Post
by Xudo » Wed Jan 17, 2024 7:02 am
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- There is now a stacking debuff inside AV for players that have not entered combat for longer than 5 minutes. If you get 3 stacks, you will be removed from the battleground.
It can be dodged by attacking NPCs in AV
-
Snoodydood
- Posts: 82
- Snoodydood
-
Profile
- Joined: Sat Aug 20, 2022 11:46 pm
Post
by Snoodydood » Wed Jan 17, 2024 7:09 am
Please do something about the profession recipes from vendors, they are impossible for honest players to buy, especially the engineering ones. Make them BOP or unlimited supply please
-
Elisleris
- Posts: 261
- Elisleris
-
Profile
- Joined: Wed Sep 28, 2022 4:06 pm
Post
by Elisleris » Wed Jan 17, 2024 10:53 am
Xudo wrote: ↑Wed Jan 17, 2024 7:02 am
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- There is now a stacking debuff inside AV for players that have not entered combat for longer than 5 minutes. If you get 3 stacks, you will be removed from the battleground.
It can be dodged by attacking NPCs in AV
Looks like correct.
Let's consider a situation when both raids going to Drekthar/Vandar and do not kill each other.
-
Seigar
- Posts: 19
- Seigar
-
Profile
- Joined: Mon Feb 27, 2023 3:55 pm
Post
by Seigar » Wed Jan 17, 2024 11:12 am
Dracarusggotham wrote: ↑Tue Jan 16, 2024 9:14 pm
Any posibility to update some visual bugs in Stormwind City? Like the blue roof in the main gate absent in one of the sides?
Report it to the bugtracker mate
-
Dracarusggotham
- Posts: 430
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
-
Contact:
- Dracarusggotham
-
Profile
- Joined: Sun Jun 18, 2023 9:35 pm
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
Post
by Dracarusggotham » Wed Jan 17, 2024 2:10 pm
Seigar wrote: ↑Wed Jan 17, 2024 11:12 am
Dracarusggotham wrote: ↑Tue Jan 16, 2024 9:14 pm
Any posibility to update some visual bugs in Stormwind City? Like the blue roof in the main gate absent in one of the sides?
Report it to the bugtracker mate
I reported it but they said it was only a sugestion...so...
-
Laserbeek
- Posts: 2
- Laserbeek
-
Profile
- Joined: Sat Mar 11, 2023 3:31 am
Post
by Laserbeek » Wed Jan 17, 2024 5:04 pm
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Increased Ogre Warbeads drop chance inside Dire Maul to 25%.
Is this actually *IN* the instance, or does it also apply to the 53, 54 elites just outside of it?
If it does, I apparently have the worst luck in the world...
-
Lofracte
- Posts: 7
- Location: France
- Lofracte
-
Profile
- Joined: Sun Aug 07, 2022 9:21 pm
- Location: France
Post
by Lofracte » Wed Jan 17, 2024 9:32 pm
Laserbeek wrote: ↑Wed Jan 17, 2024 5:04 pm
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Increased Ogre Warbeads drop chance inside Dire Maul to 25%.
Is this actually *IN* the instance, or does it also apply to the 53, 54 elites just outside of it?
If it does, I apparently have the worst luck in the world...
I think it only applies to the ogres inside Dire Maul dungeon, increasing the droprate from 10% to 25%, and leaving the ogres outside with a 5% droprate, making it more appealing to run the dungeon instead of farming the easy ogres outside.
-
Xwolfi
- Posts: 38
- Xwolfi
-
Profile
- Joined: Thu Feb 23, 2023 7:18 pm
Post
by Xwolfi » Thu Jan 18, 2024 12:10 am
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Drape of Nordrassil can now be enchanted.
Still cant enchant my cloak <Cries irl>
-
Hdliebtwo
- Posts: 29
- Hdliebtwo
-
Profile
- Joined: Mon Apr 11, 2022 4:20 pm
Post
by Hdliebtwo » Thu Jan 18, 2024 7:51 am
+Removed Mazra'alor from cartographer requirement.
I am so delighted by this update! This may seem small but we were a small group of people that just could not finish the title. Thank you so much Turtle Team!
-
Gripen
- Posts: 2
- Gripen
-
Profile
- Joined: Mon Aug 07, 2023 8:14 pm
Post
by Gripen » Thu Jan 18, 2024 10:37 am
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- There is now a stacking debuff inside AV for players that have not entered combat for longer than 5 minutes. If you get 3 stacks, you will be removed from the battleground.
- Have you considered the impact this has/may have on the herb price inflation crisis? Do not get me wrong i think this is a great change but i am curious as to whether you have looked at how this may impact the price of herbs/consumables.
- Have you considered reducing the spawn time for herb nodes in high lvl zones and/or in addition to this increase the number of spawnable herb nodes in high lvl zones?
-
Kalyian
- Posts: 3
- Kalyian
-
Profile
- Joined: Mon Oct 10, 2022 4:18 am
Post
by Kalyian » Thu Jan 18, 2024 1:23 pm
The cult of <error> will l live on!
-
Nohd
- Posts: 2
- Nohd
-
Profile
- Joined: Sun Jun 04, 2023 10:55 am
Post
by Nohd » Thu Jan 18, 2024 7:49 pm
What was the purpose of making ZG level 60 requirement to enter? It removes a large chunk of the 59 twinking content...
-
Seigar
- Posts: 19
- Seigar
-
Profile
- Joined: Mon Feb 27, 2023 3:55 pm
Post
by Seigar » Fri Jan 19, 2024 7:46 am
Dracarusggotham wrote: ↑Wed Jan 17, 2024 2:10 pm
Seigar wrote: ↑Wed Jan 17, 2024 11:12 am
Dracarusggotham wrote: ↑Tue Jan 16, 2024 9:14 pm
Any posibility to update some visual bugs in Stormwind City? Like the blue roof in the main gate absent in one of the sides?
Report it to the bugtracker mate
I reported it but they said it was only a sugestion...so...
I can't find it
-
Dracarusggotham
- Posts: 430
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
-
Contact:
- Dracarusggotham
-
Profile
- Joined: Sun Jun 18, 2023 9:35 pm
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
Post
by Dracarusggotham » Fri Jan 19, 2024 11:38 am
Seigar wrote: ↑Fri Jan 19, 2024 7:46 am
Dracarusggotham wrote: ↑Wed Jan 17, 2024 2:10 pm
Seigar wrote: ↑Wed Jan 17, 2024 11:12 am
Report it to the bugtracker mate
I reported it but they said it was only a sugestion...so...
I can't find it
They closed it in the bug tracker.
The suggestions are:
"Add the blue roof in the gates of Stormwind"
And
"Make the cities be charged all the time"
-
Seigar
- Posts: 19
- Seigar
-
Profile
- Joined: Mon Feb 27, 2023 3:55 pm
Post
by Seigar » Fri Jan 19, 2024 4:11 pm
Dracarusggotham wrote: ↑Fri Jan 19, 2024 11:38 am
Seigar wrote: ↑Fri Jan 19, 2024 7:46 am
Dracarusggotham wrote: ↑Wed Jan 17, 2024 2:10 pm
I reported it but they said it was only a sugestion...so...
I can't find it
They closed it in the bug tracker.
The suggestions are:
"Add the blue roof in the gates of Stormwind"
And
"Make the cities be charged all the time"
I think you posted this in a different server bugtracker mate
Even by the title I don't know what you are even on about
-
Dracarusggotham
- Posts: 430
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
-
Contact:
- Dracarusggotham
-
Profile
- Joined: Sun Jun 18, 2023 9:35 pm
- Location: Azeroth
- Has liked: 1 time
- Likes: 1 time
Post
by Dracarusggotham » Fri Jan 19, 2024 4:42 pm
Seigar wrote: ↑Fri Jan 19, 2024 4:11 pm
Dracarusggotham wrote: ↑Fri Jan 19, 2024 11:38 am
Seigar wrote: ↑Fri Jan 19, 2024 7:46 am
I can't find it
They closed it in the bug tracker.
The suggestions are:
"Add the blue roof in the gates of Stormwind"
And
"Make the cities be charged all the time"
I think you posted this in a different server bugtracker mate
Even by the title I don't know what you are even on about
https://github.com/slowtorta/turtlewow- ... ssues/5864
Is this in the bugtracker, you can search for my post in the suggestions forum.
-
Nohd
- Posts: 2
- Nohd
-
Profile
- Joined: Sun Jun 04, 2023 10:55 am
Post
by Nohd » Fri Jan 19, 2024 10:44 pm
Torta wrote: ↑Tue Jan 16, 2024 9:04 pm
- Updated ZG entrance message to reflect the new level requirement.
Torta what's with the level change on ZG? level 60 requirement ruins a large part of 59 twinking. Is it to prevent boosting? Can't you just make the level requirement 59 please? Or just disable xp in the instance.