Patch 1.17.2 — Tower of Karazhan

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Torta
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Patch 1.17.2 — Tower of Karazhan

Post by Torta » Thu Dec 28, 2023 11:21 am

This patch is currently in development, and the thread will be updated with feature previews throughout the development process.

NEW RAID: TOWER OF KARAZHAN

Tower of Karazhan is a new end-game raid that features the new Tier Set 3.5 and introduces gameplay challenges beyond the Naxxramas difficulty level.

Karazhan 40 is like Karazhan 10, but upstairs. Don’t trip over treasure on your way up.

NEW PRIMARY PROFESSION — JEWELCRAFTING

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This fully-fledged profession introduces over 200 new items for you to craft, with recipes obtained from trainers, found in the world, and through exclusive questlines for Jewelcrafters that reward a unique recipe upon completion! Begin your jewelcrafting journey at the trainers located in Stormwind, Ironforge, and Alah'Thalas for the Alliance, or Orgrimmar, Undercity, and Sparkwater Port for the Horde.

What can jewelcrafters expect? Rings, necklaces, staves, trinkets, off-hand frills, helmets, and notably, gemstones—details to follow. Not all items will be available immediately and will unlock as you progress in the profession. Expect new trade goods such as gritted papers, polishing oils, and new jewels like Amber Topaz and Pure Moonstone, to name a few. Jewelcrafting demands collaboration! Some materials will require assistance from other professions, such as Enchanted Gemstone Oils provided by Enchanters.

The profession also introduces two new sub-specializations: Goldsmith and Gemology. You can choose one of these specializations upon reaching a skill level of 225 and character level 40, after completing a related questline, similar to other specializations.

Goldsmiths focus on crafting equipment such as necklaces, rings, bracers, and staves, with most powerful items, such as Epics, exclusive to this specialization.

Gemologists specialize in unique gemstones, empowering necklaces and rings with various effects. Almost all gemstones are exclusive to this specialization.

Concerned about finding enough gems? We’re hosting a Gem Rush event until the release of Patch 1.17.2, which doubles the drop chances for most gemstones, with a few exceptions.

Post-release, all Jewelcrafters will be able to craft Gemstone Clusters, enabling the recycling of materials to acquire more jewels than typically possible through mining.

Additionally, rare Gemstone Deposits will now appear in the world. These deposits can replace thorium veins and require a Mining skill of 310. Mining these deposits can yield various gems from different tiers, but most notably, they guarantee an Imperial Topaz, a key material for both Gemology and Goldsmith specializations, akin to Black Lotus and vital for high-level crafts.



CLASS CHANGES
  • Rogues may now use One-Handed Axes.
Further information will be added to this section soon!

VANILA DUNGEON UPDATES

In this patch, we've expanded classic WoW dungeons, adding new areas and boss encounters for a bit of variety. This aims at horizontal progression, introducing fresh challenges without changing the fundamental dungeon experience too much. Here's what's new:

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Deadmines
  • New Areas: Two new areas have been added, featuring a new boss in each.
  • New Bosses:
    • Jared Vess: Oversees a dangerous lab producing Zanzil's Mixture. Located in the mine section before Rhah'nkzor, presenting a new first boss encounter for adventurers who choose the optional route.
    • Masterpiece Harvester: A relic from Deadmines' past has laid dormant for long in the Goblin Foundry, awaiting activation to wreak havoc at the world above.
  • Loot Updates: Rhahk'zor's loot pool has been adjusted for equal drop chances, with notable upgrades including his hammer to Uncommon with armor, Rockbiter to a Rare two-handed axe with armor penetration and a new pair of Rare mail gauntlets.
Wailing Caverns
  • New Areas: Two new areas have been added, each hosting a new boss.
  • New Bosses:
    • Vangros: A formidable apex predator empowered by the rampant life magics of the caverns, lurking in an overgrown sub-cave.
    • Zandara Windhoof: The Kolkar has sent an expedition to the depths of the caverns and have established a camp with the intention of cementing it as a stronghold for the centaur, threatening the Barrens and beyond.
  • Loot Updates: Lady Anacondra's drops have been enhanced, including her Serpent's Shoulders to Rare and adding a new staff tailored for Bear Druids.
Shadowfang Keep
  • New Area: One new area have been added with a new boss.
  • New Boss:
    • Prelate Ironmane: A spectral priest and preacher of the Light as it was in the Gilnean faith, haunting the keep's church, seeking peace. Lay the prelate to rest to purify the keep.
Scarlet Monastery

Graveyard
  • New Area: One new area have been added with a new boss.
  • New Boss:
    • Duke Dreadmoore <Knight of Naxxramas>, a harbinger of the Dread Citadel enslaved in the prison complex below the torture chambers and experimented on, waiting for the right moment to break free.
Library
  • New Area: One new area have been added with a new boss.
  • New Boss:
    • Brother Wystan, a masterful monk preparing initiates with martial prowess in the hidden chambers of the Library.
Armory
  • New Area: One new area have been added with a new boss.
  • New Boss:
    • Armory Quartermaster Daghelm, the diligent maintainer of the warehouse and its resources, ready to deal with the enemies of the Crusade.
General Notes

These additions are designed to enrich the exploration and combat experience in familiar dungeons with new lore, challenges, and rewards.

All new locations and encounters are optional, providing flexibility for players.

We are excited for players to experience these updates and look forward to expanding other original dungeons in future patches. This is just the beginning of our journey to revitalize the classic dungeon experience.

NEW CHARACTER CUSTOMIZATIONS

Added new character customization options to the selection screen, including hair styles from Lich King (with some exceptions), Alpha WoW and approximately 15 unique Turtle WoW hair styles.

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ALTERNATIVE TIER SETS TAILORED FOR SPECIFIC SPECIALIZATIONS

The itemization warrants its own changelog, which you can find here: viewtopic.php?t=10913

TOY COLLECTION TAB

In the newest update, we are adding the Toy Collection Tab in your spell book. Tidy up your inventory by turning some items into spells. Enjoy a more organized and straightforward bag space management!

Image

USER INTERFACE & REDUCED ADD-ON DEPENDENCY
  • Inspected talents are now updated when you change a target.
  • Adjusted the size of the talent tree tabs at the top of the frame to fit within the inspect frame.
  • The Profession UI is now larger, showing craftable items on the left, recipe details on the right and a search bar to look for just the right recipe.
    • Auction House duration values have been updated on the interface to reflect the actual values. (8h, 24h and 72h)
    • Applied minor visual changes to the Transmogrification interface.
    • Hovering over 'Supercharged Chronoboon Displacer' in your inventory will now display a list of stored world effects in the tooltip along with their duration without the use of an Addon.
    Image
NEW TITLES & CHALLENGES
  • The Hambringer. Leveling up on boars is serious business, with serious rewards!
    • The glyph to start the challenge is obtainable through your local Glyph Master.
    • Reaching level 60 in this challenge will grant your character a unique boar mount and the title of The Hambringer.
    Image
GENERAL FIXES
  • Most custom beasts now have appropriate pet abilities when tamed which can be seen using Beast Lore.
    In addition to this, the previously unavailable ranks of Lightning Breath (Rank 1) and Charge (Rank 4) are now obtainable by players, we'll leave it up to you to discover the sources of these abilities.
  • Experimental solution for High Elf male ear issues with helmets.
  • Experimental solution for High Elf female ear issues with helmets.
  • Fixed High Elf male Player Name positioning and scale while mounted.
  • Fixed High Elf male issue with certain facial feature resetting the hair color to blonde in Character Creation.
  • Fixed positioning of High Elf male mounts.
  • Fixed helmet model for High Elf female Tier 1 Warrior.
  • Resolved material issues with specific High Elf male circlet helmets.
  • Corrected texture for Goblin male Hunter Tier 3 helmet.
  • Adjusted positioning of Greatblade of Quel'Danil (and all weapons using the same visual) in character hands.
  • Fixed the Mount Special animation for the Darkmoon Dancing Bear.
  • Fixed Priest Shackle visibility with Guardian of Icecrown.
  • Shadowhorn Stag Mount now has a backwalk animation.
  • Fixed Troll Female facial feature to match the hair color properly.
  • Fixed Onyxia Trophy Head model in Stormwind.
  • Corrected the spell name for the Riding Zerba (rare drop in Barrens).
  • Added the missing title for achieving the highest reputation level with Steamwheedle Blood Ring.
  • Adjusted the class mask for the Cleaning Cloth spell, it is no longer limited to Rogues alone.
  • Updated talent descriptions and icons for classes with outdated talent information.
  • Switching to a different tree than the current one will now scroll to the top of the window if not already at the top.
  • Thalassian Highlands NPCs that were missing voicelines now have appropriate voicelines.
  • Fixed a bug with the world map zone dropdown where selecting a zone would sometimes display the wrong zone.
  • Added custom races to the player portrait PvP icon tooltip.
  • Moved the warlock spell 'Ritual of Souls' to the correct spellbook tab.
  • Scrapforged Mechaspider now follows terrain elevation when moving
  • Scrapforged Mechaspider now has a Backwalk, Jump and Mount Special Animations
  • Fixed High Elf Male underwear not hiding properly with certain leg items.
  • Updated the Model and Texture for Armored Stormwind Warhorse.
  • Armored Stormwind Warhorse now has Backwalk, Jump and Mount Special animations.
  • Fixed Swiftcaster's Chapeau not hiding haircuts.
  • Added a new /dancespecial emote (Currently only humans have a special dance.)
  • Updated the chat emote list to include new custom emotes.
  • Added an experimental casting animation for Slam and Decisive Strike.
  • Added missing voicelines for the High Elf Theramore Guards.
  • Beware the Blue Child, for its light may herald the dawn of a new age or the twilight of our own!
  • Tallstrider mounts now have Backwalk, Jump and Mount Special animations.
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RELATED DEV BLOG POSTS

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Dracarusggotham
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Re: Patch 1.17.2 — Under Construction...

Post by Dracarusggotham » Mon Feb 05, 2024 3:13 pm

Lol, I never noticed this post and it's a surprise it doesn't have a single answer since it was created in December.

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Gantulga
Posts: 838

Re: Patch 1.17.2 — Under Construction...

Post by Gantulga » Mon Feb 05, 2024 4:02 pm

Thank you based necromancer!

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Galendor
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Re: Patch 1.17.2 — Under Construction...

Post by Galendor » Tue Feb 06, 2024 4:39 am

Dracarusggotham wrote:
Mon Feb 05, 2024 3:13 pm
Lol, I never noticed this post and it's a surprise it doesn't have a single answer since it was created in December.
I believe it was hidden until recent time...

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Dracarusggotham
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Re: Patch 1.17.2 — Under Construction...

Post by Dracarusggotham » Tue Feb 06, 2024 1:29 pm

Galendor wrote:
Tue Feb 06, 2024 4:39 am
Dracarusggotham wrote:
Mon Feb 05, 2024 3:13 pm
Lol, I never noticed this post and it's a surprise it doesn't have a single answer since it was created in December.
I believe it was hidden until recent time...
1.17.2 patch notes starting maybe?
I'm waiting for news and a proper post of what they are cooking for this year.

Armet
Posts: 12

Re: Patch 1.17.2 — Under Construction...

Post by Armet » Tue Feb 20, 2024 6:54 pm

What's the eta on this? Before the end of this quarter would be nice.

Ibux
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Re: Patch 1.17.2 — Under Construction...

Post by Ibux » Tue Feb 20, 2024 8:07 pm

Armet wrote:
Tue Feb 20, 2024 6:54 pm
What's the eta on this? Before the end of this quarter would be nice.
bet its probably not coming this side of the year

Grizb37
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Re: Patch 1.17.2 — Under Construction...

Post by Grizb37 » Tue Feb 20, 2024 8:09 pm

Ibux wrote:
Tue Feb 20, 2024 8:07 pm
Armet wrote:
Tue Feb 20, 2024 6:54 pm
What's the eta on this? Before the end of this quarter would be nice.
bet its probably not coming this side of the year
Id guess around October time.

Jiorujii
Posts: 2

Re: Patch 1.17.2 — Under Construction...

Post by Jiorujii » Wed Feb 21, 2024 3:25 pm

Can you please bring back the High Elf orphan girl quest back?

Hyrag
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Hyrag » Wed Feb 21, 2024 3:31 pm

thank you torta devs.

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Dracarusggotham
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Dracarusggotham » Wed Feb 21, 2024 4:07 pm

We have name! I repeat, we have name!
For the amount of content, being more bugfixes and a a raid, I calculate the release being in april or may.

Krotux
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Krotux » Thu Feb 22, 2024 2:19 am

Will it all be in one patch? Do we know what profession it is?

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Dracarusggotham
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Dracarusggotham » Thu Feb 22, 2024 2:43 am

Krotux wrote:
Thu Feb 22, 2024 2:19 am
Will it all be in one patch? Do we know what profession it is?
Give them time, they always like to generate spectations for every patch.

Ftr
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Ftr » Thu Feb 22, 2024 6:06 am

Karazan Elune's sickle has an extremely low chance of falling

Krotux
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Krotux » Thu Feb 22, 2024 8:06 am

Ftr wrote:
Thu Feb 22, 2024 6:06 am
Karazan Elune's sickle has an extremely low chance of falling
it is a low chance but in a 10 man raid, and also only requires only one legendary drop. Binding from MC is 4x more common, but 40 man raid, and also requires 2 drops.

if anything, scythe is too common

Holyhorrorr
Posts: 66

Re: Patch 1.17.2 — Tower of Karazhan

Post by Holyhorrorr » Thu Feb 22, 2024 2:12 pm

Torta wrote:
Thu Dec 28, 2023 11:21 am
This patch is currently in development, and the thread will be updated with feature previews throughout the development process.

NEW RAID: KARAZHAN

NEW PRIMARY PROFESSION

CLASS CHANGES

NEW CHARACTER CUSTOMIZATIONS

ALTERNATIVE TIER SETS TAILORED FOR SPECIFIC SPECIALIZATIONS

TOY COLLECTION TAB

GENERAL FIXES
  • Experimental solution for High Elf male ear issues with helmets.
  • Experimental solution for High Elf female ear issues with helmets.
  • Fixed High Elf male Player Name positioning and scale while mounted.
  • Fixed High Elf male issue with certain facial feature resetting the hair color to blonde in Character Creation.
  • Fixed positioning of High Elf male mounts.
  • Fixed helmet model for High Elf female Tier 1 Warrior.
  • Resolved material issues with specific High Elf male circlet helmets.
  • Corrected texture for Goblin male Hunter Tier 3 helmet.
  • Adjusted positioning of Greatblade of Quel'Danil (and all weapons using the same visual) in character hands.
  • Fixed the Mount Special animation for the Darkmoon Dancing Bear.
  • Fixed Priest Shackle visibility with Guardian of Icecrown.
  • Shadowhorn Stag Mount now has a backwalk animation.
  • Fixed Troll Female facial feature to match the hair color properly.
  • Fixed Onyxia Trophy Head model in Stormwind.
  • Corrected the spell name for the Riding Zerba (rare drop in Barrens).
  • Added the missing title for achieving the highest reputation level with Steamwheedle Blood Ring.
  • Adjusted the class mask for the Cleaning Cloth spell, it is no longer limited to Rogues alone.
The Bloodring Title still not works even if you are exalted with the faction. =(

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Slimthegrim
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Slimthegrim » Thu Feb 22, 2024 2:27 pm

Holyhorrorr wrote:
Thu Feb 22, 2024 2:12 pm

The Bloodring Title still not works even if you are exalted with the faction. =(
https://github.com/slowtorta/turtlewow- ... issues/new

Bogyone
Posts: 52

Re: Patch 1.17.2 — Tower of Karazhan

Post by Bogyone » Thu Feb 22, 2024 3:05 pm

Torta wrote:
Thu Dec 28, 2023 11:21 am
GENERAL FIXES
  • Corrected the spell name for the Riding Zerba (rare drop in Barrens).
Almost there. ;)

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Sylveria
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Sylveria » Thu Feb 22, 2024 10:35 pm

Torta wrote:
Thu Dec 28, 2023 11:21 am

TOY COLLECTION TAB

In the newest update, we are adding the Toy Collection Tab in your spell book. Tidy up your inventory by turning some items into spells. Enjoy a more organized and straightforward bag space management!

Image
Will this include the Music Scrolls that were promoting the soundtrack Like.. a year ago or so? Still have those. :'D

Hyrag
Posts: 181

Re: Patch 1.17.2 — Tower of Karazhan

Post by Hyrag » Sat Feb 24, 2024 4:53 pm

Torta wrote:
Thu Dec 28, 2023 11:21 am
This patch is currently in development, and the thread will be updated with feature previews throughout the development process.

NEW RAID: KARAZHAN

NEW PRIMARY PROFESSION

CLASS CHANGES

NEW CHARACTER CUSTOMIZATIONS

ALTERNATIVE TIER SETS TAILORED FOR SPECIFIC SPECIALIZATIONS

TOY COLLECTION TAB

In the newest update, we are adding the Toy Collection Tab in your spell book. Tidy up your inventory by turning some items into spells. Enjoy a more organized and straightforward bag space management!

Image

Worgen and Furbolg new race foreshadow

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Torta
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Torta » Sat Feb 24, 2024 5:21 pm

Sylveria wrote:
Thu Feb 22, 2024 10:35 pm

Will this include the Music Scrolls that were promoting the soundtrack Like.. a year ago or so? Still have those. :'D
Yes, you'll be able to place them in your collection :)

Geojak
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Geojak » Sat Feb 24, 2024 8:08 pm

Torta wrote:
Sat Feb 24, 2024 5:21 pm
Sylveria wrote:
Thu Feb 22, 2024 10:35 pm

Will this include the Music Scrolls that were promoting the soundtrack Like.. a year ago or so? Still have those. :'D
Yes, you'll be able to place them in your collection :)
Could we have a second chance to collect them? Bag space is precious, I didn't colect them back then, knowing I would be forced to trash them anyway and only kept my favourite kamino soundtrack.
Maybe others were in Similiar dilemmas, could gives these tunes more appreciatiom from more players.

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Imonobor
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Imonobor » Sun Feb 25, 2024 8:25 am

I am so hyped for all of these things, it's not even real.
Nydas - 60 High Elf Mage (Nordanaar)
Farren - 60 Tauren Shaman (Nordanaar)
Gothric - 15 Human Paladin (Nordanaar)
Markal - 58 Undead Priest (Tel'Abim)

Didimcdudu
Posts: 4

Re: Patch 1.17.2 — Tower of Karazhan

Post by Didimcdudu » Mon Feb 26, 2024 1:58 am

Is there an APPROXIMATED date that we can expect? :D
So exciting about this.

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Azcron
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Azcron » Mon Feb 26, 2024 1:25 pm

Are we going to be able to use the new character customizations on existing toons?

Vascher
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Re: Patch 1.17.2 — Tower of Karazhan

Post by Vascher » Mon Feb 26, 2024 2:09 pm

Ah damn, now i need to level another character to become a Spellsmith.
But finally, Scythe!

Pristn
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Pristn » Thu Feb 29, 2024 8:25 am

I saw a raven =)

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Danriviera
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Danriviera » Thu Feb 29, 2024 10:57 am

Any information on how extensive are the class changes? Is it just adjustments or classes will have new toys in their arsenal?

Grizb37
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Grizb37 » Sun Mar 03, 2024 2:13 pm

Torta wrote:
Thu Dec 28, 2023 11:21 am

TOY COLLECTION TAB

In the newest update, we are adding the Toy Collection Tab in your spell book. Tidy up your inventory by turning some items into spells. Enjoy a more organized and straightforward bag space management!

Image

Can you add the trinkets with no power effects to the Toy Tab?

Stuff like this

https://database.turtle-wow.org/?item=1973

https://database.turtle-wow.org/?item=23716

https://database.turtle-wow.org/?item=23714

https://database.turtle-wow.org/?item=18986

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Torta
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Torta » Thu Mar 07, 2024 12:05 pm

All but the last one :)

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Sylveria
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Sylveria » Thu Mar 07, 2024 12:46 pm

Torta wrote:
Thu Dec 28, 2023 11:21 am
  • Beware the Blue Child, for its light may herald the dawn of a new age or the twilight of our own! 🌝🌚
Image
Praise the Blue Child! <3 <3 <3

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Imonobor
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Imonobor » Thu Mar 07, 2024 2:36 pm

\[T]/ PRAISE THE... UHH, MOON?
That looks somewhat creepy. Turtle 2.0 foreshadowing?
Nydas - 60 High Elf Mage (Nordanaar)
Farren - 60 Tauren Shaman (Nordanaar)
Gothric - 15 Human Paladin (Nordanaar)
Markal - 58 Undead Priest (Tel'Abim)

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Sylveria
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Sylveria » Thu Mar 07, 2024 3:39 pm

Imonobor wrote:
Thu Mar 07, 2024 2:36 pm
\[T]/ PRAISE THE... UHH, MOON?
That looks somewhat creepy. Turtle 2.0 foreshadowing?
it is actually canon, that Azeroth has two moons. the big white one (Mother Moon) and a smaller blue one (Blue Child).
For some reason Blizzard never added the second moon to the game.

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Perkasie
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Perkasie » Fri Mar 08, 2024 6:46 pm

Sylveria wrote:
Thu Mar 07, 2024 3:39 pm
Imonobor wrote:
Thu Mar 07, 2024 2:36 pm
\[T]/ PRAISE THE... UHH, MOON?
That looks somewhat creepy. Turtle 2.0 foreshadowing?
it is actually canon, that Azeroth has two moons. the big white one (Mother Moon) and a smaller blue one (Blue Child).
For some reason Blizzard never added the second moon to the game.
It was there in the beginning, but removed in 1.10 (then readded in 5.0). Turtle is just restoring that good good og vanilla content
Source = https://www.engadget.com/2012-09-02-the ... eroth.html

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Sheed90
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Re: Patch 1.17.2 — Work in progress: Tower of Karazhan

Post by Sheed90 » Fri Mar 22, 2024 9:09 am

Any news here? smiling_turtle

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