- Name: Aster Lansky
- Race: Human
- Class: Inventor (Rogue)
- Title: Esquire
- Nickname: Clockheart
- Height: 5' 7" (170cm)
- Weight/Build: 148 lbs. (67kg)* - Lean | *Weight includes mechanical prosthesis.
- Residence: Lion's Pride Inn
- Motto: "There's always another plan."
- Aster is a lanky man with messy ginger hair and bright green eyes, square-jawed, and with angular features. He maintains a clean-shaven, youthful appearance, but is often disheveled and marked with travel grime. His pale skin is marked by faint scars left from burns and cuts received while working with machines, particularly on his hands. He wears a vest that has been reinforced with a protective layer, and a belt heavy with pouches of tools and mechanical parts. His clothes were once of high quality, but are now shabby and travel worn, showing signs of having been mended and patched several times.
- Aster is just one of many orphans in the war-torn history of Azeroth, but perhaps luckier than most. After several years in the orphanage, he was noticed by a wealthy couple who had come to visit for Children's Week. The pair, who had been unable to have children of their own, were impressed with his intelligence and precociousness, and chose to adopt him. They saw to it he received a proper education, planning to have him join his adoptive father's accounting business when he came of age.
However, in meeting the firm's clients, he developed an obsession for gnomish and goblin engineering. He began to spend much of his free time tinkering and experimenting, trying to learn everything he could about the workings and operation of machines. His parents didn't fully approve of his hobby, but accepted it as an expression of his intelligence and creativity. That is, until he suffered a serious accident when he was sixteen years old. An explosion in his workshop drove a metal rod through Aster's chest, piercing his heart.
By some miracle, he survived long enough to receive healing, but the heart could not be saved, necessitating replacement with a mechanical contrivance of gnomish invention. Afterward, his adoptive parents insisted that he give up on his inventions, leading to numerous arguments and conflicts, until he finally ran away from home. Since then, he has become a drifter, living out of inns, taking odd jobs to fund his research, and meeting with engineers from Ironforge to Gadgetzan to hone his craft.
(Art is a commission I got years ago. Artist is/was Lady Dragoness, but I have no idea their current contact info.)