All classes in expansions are barely canon and are all very stupid. Aside from Monk, Demon Hunter and Death Knight are pure edgelord material classes. Maximum level cringe. Gotta be an emo kid listening to Linkin Park and self-pitying all day long to play those classes.Noce wrote: ↑Sun Jan 22, 2023 9:34 amimprove shamans pls!
troll druids pls. human hunter makes perfect sence. more so than human warlocks. mbe only orcs should be warlocs/dk. that couldv'e been one class mixed. later on dk could be for all other races. more sence imo was for us to have necromances from start since all races practiced nercomancy rather than comune with demons.
that would be nice touch, prob imposible, to have new classes such as nercos, dk, dh, monks. also undead should have all undead races to choose since scourge didnt pick only humans to rise from dead i guess. that would be also amazing touch to add. and much more.. :)
Sure there are characters that were those classes, but as playable classes they are a joke. They all feel like fan service and just pandering to the players and granting them every wish so they can keep pouring money and financing WoW's existence.
I think your perspective is very wrong to look at Turtle WoW and compare it to all the stupid changes and additions that official expansions received. Turtle WoW is aiming to do things that were never done in WoW before - adding new zones that were never added or expanding existing ones that always made sense to be expanded but never were. So don't think that Turtle WoW is trying to copy what Retail is doing or any of the Retail additions/changes are valid or potentially possible in Turtle WoW.
Simply put, with Turtle WoW - expect the unexpected.