Tauren need a new class.

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Ryo3000
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Re: Tauren need a new class.

Post by Ryo3000 » Sun Oct 29, 2023 3:37 pm

Charanko wrote:
Sun Oct 29, 2023 7:55 am
Ryo3000 wrote:
Sun Oct 29, 2023 5:55 am
Charanko wrote:
Fri Oct 27, 2023 10:38 pm


Fel demons =/= shadow or voodoo
And where pray tell did the Darkspear Trolls found Fel Demons to be involved with?

I know that Warlocks aren't Hexers or Witch Doctors

That's the damn point! Druids aren't "nature priests"


As i said druid …is the priest of taurens
Taurens are not celtic nor real, genius.

So that the fact that in "Anciten IRL Centic cultures druid was a word for their religious leaders" is completely meaningless.

If you go looking for IRL "Mages", "Druids", "Warlocks" and even "Shadow Priests" are going to share a lot of common ground between them.

IRL "Paladins" were in fact not holy casters and by virtue of being knights they're just warriors

Shpuld we remove these "overlapping" classes?
No that's stupid, it makes a bad game

And to further disprove your point, Shamans in the trolls are literally the religious guides that talk to the spirits and they STILL have priests, because theyjust do

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Paw
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Re: Tauren need a new class.

Post by Paw » Sun Oct 29, 2023 4:35 pm

Ryo3000 wrote:
Sun Oct 29, 2023 3:37 pm
Charanko wrote:
Sun Oct 29, 2023 7:55 am
Ryo3000 wrote:
Sun Oct 29, 2023 5:55 am


And where pray tell did the Darkspear Trolls found Fel Demons to be involved with?

I know that Warlocks aren't Hexers or Witch Doctors

That's the damn point! Druids aren't "nature priests"


As i said druid …is the priest of taurens
Taurens are not celtic nor real, genius.

So that the fact that in "Anciten IRL Centic cultures druid was a word for their religious leaders" is completely meaningless.

If you go looking for IRL "Mages", "Druids", "Warlocks" and even "Shadow Priests" are going to share a lot of common ground between them.

IRL "Paladins" were in fact not holy casters and by virtue of being knights they're just warriors

Shpuld we remove these "overlapping" classes?
No that's stupid, it makes a bad game

And to further disprove your point, Shamans in the trolls are literally the religious guides that talk to the spirits and they STILL have priests, because theyjust do
I might accept your argument on the taurens not being real. However:

Are druids real?

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Gantulga
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Re: Tauren need a new class.

Post by Gantulga » Sun Oct 29, 2023 5:29 pm

Tauren rogue makes just as much sense as gnome warrior or undead hunter.

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Mativh
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Re: Tauren need a new class.

Post by Mativh » Sun Oct 29, 2023 6:30 pm

To clarify regarding Tauren and their Shamans/Druids and the Priest suggestion, let's see the spiritual leaders of each race:

Human
Church of the Holy Light; with Holy Priests in the society, Paladins in battle.

Night Elves
The main one appears to be the Sisterhood of Elune, so female "Holy" Priests (that weren't properly implemented in WoW except for some racials), in lore they are Priestesses+Huntresses, they are co-leaders with the Druids of the Cenarius Circle although Druids seem more relevant in peaceful times or when the home of the Night Elves is threatened, and the Priestesses in war time and if the Night Elves themselves are threatened. Druids give importance to wildlife and plantlife and the overall abstraction from which it sprang which is the mystical force of nature, sometimes demigods personifying these things, with less emphasis on ancestors, spirits or the elements compared to Shamanism.

Dwarven
Although they've learned about the Holy Light ftom the Humans, it's the members of the Explorers League dealing with the Mystery of the Makers that fill the niche the best, with Brann Bronzebear at the head, their faith lies in seeking riches and exploring their past led by their leader, so technically Dwarven Warriors with mining.

Gnomes
Closest would be Arcane Mage Gnomish Engineers, or simply their main leader. They put their faith in their capacity to reason employed by their passion for innovation. Their ancestors were created to be stewards of knowledge by the keeper Mimiron, who was himself empowered by the titan Norgannon, the Keeper of Celestial Magics and Lore. Further elaboration under the Goblins.

High Elves
Alah'Belore; Both Holy Priests and Arcane Mages, although in their unique way. In ancient time before the great sundering, Elune was the mother of the night, and Belor was the father of the day. While Elune hides her children in the night, Belor uncovers secrets in the day; although it is not literal worship like the nigh elves have the lunar deity, but rather the reverence of the sun and what it represents; the thirst for high knowledge and the transcendental power to understand and shape the world almost akin to the Titans, they've learned about the Holy Light from the humans but approach it in a less dogmatic way, it evolved to be an intertwining of the light as a validstion for their high-born superiority but without malice, thirst for magic and with a hint of vestigial reverence of the force of nature.

Orcs
Shamans. Shamanism has various aspects; reverence of the inorganic concepts of nature called the elements, sometimes referred to as spirits, that is also used for representation of wildlife and deceased ancestors. Orcs deal with all of these but with a special focus on the elements.
A minority of Orcs cling to the elden days of demon worship, for those it'd be Warlocks.

Undeads
Shadow Priests of the Cult of the Forgotten Shadow. They dive deeper into the Shadow school of magic than any other race, both academically and philosophically. (Most turned away from the Holy Light that has forsaken them, but some still practice it, even if to complement the Shadow as they are opposite sides of the same coin.)

Trolls
Witch Doctors and Loa Worship, expressed ingame mainly as Shamans but also as Shadow Priests, although similarly to Night Elven Priests, they were given standardized classes fundamentally designed lore-wise for other races and as an afterthought they were given some racials. This should be ammended with further race-specific changes to Troll Shamans and Priests, instead of the lore-wrecking standardization spread to other races. Lore-wise their Spiritual Leader should've been a Witch doctor class with the druids shapeshifting, the Priests Shadow tree and an amalgamation of the Shaman into the third tree.

Tauren
Shamans. Quite similar to Orcs except the focus shifts from Elements to Ancestral Worship and the overall personification of nature that includes plantlife and resembles Druidism, but not enough for the actual Tauren Druids that were recently allowed in the Cenarion Circle and learned Druidism from Night Elves to topple the Shamans that were always their Spiritual Leaders. The Druids of Tauren are basically Shamans that expanded on their understanding of nature, but aren't co-leading like the preistesses/druids of night elves. Also, sun worship specifically never existed before Cataclysm, it was a cheap excuse to add more race/class combo just for the sake of new content without creativity, and even if it did it'd fall into Shamanism, and would have nothing to do with Priests concepts related to the Holy Light, let alone anything related to Shadow Priests.

Goblins
Some say they are similar to Gnomes, but I think they go beyond by far, definitely the least spiritual race, with a focus on rationalism and materialism for the sake of obtaining personal benefit without the hindrance of consciousness. But the gnomes curiousity about the nature of things for their own sake is in a way a spiritual endeavour, highest tier theoretical mathematicians and quantum physicists and inventors are often philosophical theists. Goblins on the other hand would be the equivalent of bankers, CEOs and industrial moguls exploiting whatever they can and using science as means to do so, that's where their faith lies. Closest ingame would be rogue/warrior goblin engineers. Paradoxically, they have the most interest in the world around them and it makes them the least interested in the world around them.

So Tauren shouldn't be Priests, their spiritual leaders are Shamans. Some of those Shamans became Druids in WoW to give Druids to the Horde to equalize the Alliance having Warlocks and not have more than Paladins/Shamans being faction-restricted.
Regarding that my point I've made before stands, I'll mention it here since it touches the Tauren classes, and it is that; either restrict Tauren Druids and Human/Gnome Warlocks, or also allow Dwarven Shamans and Undead Paladins.
Last edited by Mativh on Mon Oct 30, 2023 2:05 am, edited 2 times in total.
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Charanko
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Re: Tauren need a new class.

Post by Charanko » Sun Oct 29, 2023 7:33 pm

Mativh wrote:
Sun Oct 29, 2023 6:30 pm
To clarify regarding Tauren and their Shamans/Druids and the Priest suggestion, let's see the spiritual leaders of each race:

Human
Church of the Holy Light; with Holy Priests in the society, Paladins in Battle

Night Elves
The main one appears to be the Sisterhood of Elune, so female "Holy" Priests (that weren't properly implemented in WoW except for some racials), in lore they are Priestesses+Huntresses, they are co-leaders with the Druids of the Cenarius Circle although Druids seem more relevant in peaceful times or when the home of the Night Elves is threatened, and the Priestesses in war time and if the Night Elves themselves are threatened. Druids give importance to wildlife and plantlife and the overall abstraction from which it sprang which is the mystical force of nature, sometimes demigods personifying these things, with less emphasis on ancestors, spirits or the elements compared to Shamanism.

Dwarven
Although they've learned about the Holy Light ftom the Humans, it's the members of the Explorers League dealing with the Mystery of the Makers that fill the niche the best, with Brann Bronzebear at the head, their faith lies in seeking riches and exploring their past led by their leader, so technically Dwarven Warriors with mining.

Gnomes
Closest would be Arcane Mage Gnomish Engineers, or simply their main leader. They put their faith in their capacity to reason employed by their passion for innovation. Their ancestors were created to be stewards of knowledge by the keeper Mimiron, who was himself empowered by the titan Norgannon, the Keeper of Celestial Magics and Lore. Further elaboration under the Goblins.

High Elves
Alah'Belore; Both Holy Priests and Arcane Mages, although in their unique way. In ancient time before the great sundering, Elune was the mother of the night, and Belor was the father of the day. While Elune hides her children in the night, Belor uncovers secrets in the day; although it is not literal worship like the nigh elves have the lunar deity, but rather the reverence of the sun and what it represents; the thirst for high knowledge and the transcendental power to understand and shape the world almost akin to the Titans, they've learned about the Holy Light from the humans but approach it in a less dogmatic way, it evolved to be an intertwining of the light as a validstion for their high-born superiority but without malice, thirst for magic and with a hint of vestigial reverence of the force of nature.

Orcs
Shamans. Shamanism has various aspects; reverence of the inorganic concepts of nature called the elements, sometimes referred to as spirits, that is also used for representation of wildlife and deceased ancestors. Orcs deal with all of these but with a special focus on the elements.
A minority of Orcs cling to the elden days of demon worship, for those it'd be Warlocks.

Undeads
Shadow Priests of the Cult of the Forgotten Shadow. They dive deeper into the Shadow school of magic than any other race, both academically and philosophically. (Most turned away from the Holy Light that has forsaken them, but some still practice it, even if to complement the Shadow as they are opposite sides of the same coin.)

Trolls
Witch Doctors and Loa Worship, expressed ingame mainly as Shamans but also as Shadow Priests, although similarly to Night Elven Priests, they were given standardized classes fundamentally designed lore-wise for other races and as an afterthought they were given some racials. This should be ammended with further race-specific changes to Troll Shamans and Priests, instead of the lore-wrecking standardization spread to other races. Lore-wise their Spiritual Leader should've been a Witch doctor class with the druids shapeshifting, the Priests Shadow tree and an amalgamation of the Shaman into the third tree.

Tauren
Shamans. Quite similar to Orcs except the focus shifts from Elements to Ancestral Worship and the overall personification of nature that includes plantlife and resembles Druidism, but not enough for the actual Tauren Druids that were recently allowed in the Cenarion Circle and learned Druidism from Night Elves to topple the Shamans that were always their Spiritual Leaders. The Druids of Tauren are basically Shamans that expanded on their understanding of nature, but aren't co-leading like the preistesses/druids of night elves. Also, sun worship specifically never existed before Cataclysm, it was a cheap excuse to add more race/class combo just for the sake of new content without creativity, and even if it did it'd fall into Shamanism, and would have nothing to do with Priests concepts related to the Holy Light, let alone anything related to Shadow Priests.

Goblins
Some say they are similar to Gnomes, but I think they go beyond by far, definitely the least spiritual race, with a focus on rationalism and materialism for the sake of obtaining personal benefit without the hindrance of consciousness. But the gnomes curiousity about the nature of things for their own sake is in a way a spiritual endeavour, highest tier theoretical mathematicians and quantum physicists and inventors are often philosophical theists. Goblins on the other hand would be the equivalent of bankers, CEOs and industrial moguls exploiting whatever they can and using science as means to do so, that's where their faith lies. Closest ingame would be rogue/warrior goblin engineers. Paradoxically, they have the most interest in the world around them and it makes them the least interested in the world around them.

So Tauren shouldn't be Priests, their spiritual leaders are Shamans. Some of those Shamans became Druids in WoW to give Druids to the Horde to equalize the Alliance having Warlocks and not have more than Paladins/Shamans being faction-restricted.
Regarding that my point I've made before stands, I'll mention it here since it touches the Tauren classes, and it is that; either restrict Tauren Druids and Human/Gnome Warlocks, or also allow Dwarven Shamans and Undead Paladins.
100%
Debate done and finished
Hate it when people bring up stupid cataclysm explanations for dumb race/class combos… yet they playing on a server who wants to go away from blizz retail decisions
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Xudo
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Re: Tauren need a new class.

Post by Xudo » Mon Oct 30, 2023 4:19 am

Gantulga wrote:
Sun Oct 29, 2023 5:29 pm
Tauren rogue makes just as much sense as gnome warrior or undead hunter.
I agree.

Any race can be warrior and rogue. Gnomes and goblins can be pretty bad warriors, but if they pick a weapon and stand for their nation - they are warriors. They should be pretty bad warriors compared to tauren ones, though.

Same as rogue. If individual is into shady business, then he is a rogue.
We have no gameplay drawback from being gnome warrior. Why should tauren rogue have any drawback instead?
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Re: Tauren need a new class.

Post by Paw » Mon Oct 30, 2023 6:35 am

Priests are devoted to the spiritual, and express their unwavering faith by serving the people. For millennia they have left behind the confines of their temples and the comfort of their shrines so they can support their allies in war-torn lands. In the midst of terrible conflict, no hero questions the value of the priestly orders. These masters of the healing arts keep their companions fighting far beyond their normal capacities with an array of restorative powers and blessings. The divine forces at the priest's command can also be turned against foes, smiting them with holy fury.

As light cannot exist without darkness, and darkness without light, some priests tap into shadow to better understand their own abilities, as well as the abilities of those who threaten them.
Priests learn their abilities in churches and temples. We have troll temples, human churches, elvish temples and undead have the ruins of churches.

"Light cannot exist without darkness." Undead paladins pls!

Back to topic: Tauren have caves and tents.

humans were the first to discover the Holy Light on Azeroth, and were responsible for passing on the religion to other races, most notably the high elves and dwarves. Humans built mighty churches and cathedrals as places of worship and teaching of the Light. The Church of the Holy Light teaches its followers to be virtuous in life, and while the religion is more philosophical than theistic, its practitioners do believe their devotion connects them to a greater and mysterious force in the universe. Humans have produced great priests who have healed their allies or have used the powers of the Light to purge their enemies.
High elven priests, when?

Next is mage.

Azshara and the Nation of Arathor. Kirin Tor. It is also a lot of reading. When do you think a Tauren would sit down and start reading tomes? Why would they when they can commune with the elements? Humans learnt magic for they can manipulate the elements in a somewhat similar way than the druids and shamans did. We can argue if magic originate from druidic or since I mentioned, shamanistic powers or not but druids were certainly present before the time of magic and the high borne upheaval in times of old. Why would you learn magic when you already have the ability to tap into nature's powers? Magic doesn't align with shamanism. As a dwarf I can accept the mages to an extent but when you are part of an alliance and your comrade can wield magic proper then you focus on what you can do and instead of asking their teachings you put trust and follow the path.

Rouge.

It is in exceptional cases, available for huge people to act stealthy. However it is not typical. It also takes character to stab someone in the back. I couldn't imagine Cairne Bloodhoof train such people and later giving them orders for such cowardly actions. As for why humans can act shady and still wield the light as paladins I say that they are a morally very unstable race who are capable of great deeds both good and bad. Tauren however are humble. They lead simple lives and they act out of kindness. Please forget about tainting their hands with blood that is not out of necessity but greed!

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Re: Tauren need a new class.

Post by Xudo » Mon Oct 30, 2023 6:52 am

Paw wrote:
Mon Oct 30, 2023 6:35 am
Rogue.

It is in exceptional cases, available for huge people to act stealthy. However it is not typical. It also takes character to stab someone in the back. I couldn't imagine Cairne Bloodhoof train such people and later giving them orders for such cowardly actions. As for why humans can act shady and still wield the light as paladins I say that they are a morally very unstable race who are capable of great deeds both good and bad. Tauren however are humble. They lead simple lives and they act out of kindness. Please forget about tainting their hands with blood that is not out of necessity but greed!
Stealth is a way of hunting. Poisons were widely used in hunting (in traditional Africa for example).
Cougar don't run in front of plainstrider to challenge "for honored battle" and attack him. As all cats, it stealthy crouch behind and attack when hunter's prey don't expect attack.
Tauren rogues learn a lot from cougars. They hunt their preys carefully and choose right time to attack.

Pickpocketing and lock opening is the same gameplay inconsistency as holy light for forsaken. Tauren trainers might not teach pickpocketing and lock opening for lore reasons.
Xudo - tauren warrior 19 Sergeant armory.
I don't raid and rank, so you can not bother asking.
Nerf high level enchants on low level gear
Add lvl requirement to bandages
Best and optimal gear for 10-19 twinks
Have fun not only at 60.

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Re: Tauren need a new class.

Post by Paw » Mon Oct 30, 2023 7:18 am

Xudo wrote:
Mon Oct 30, 2023 6:52 am
Stealth is a way of hunting. Poisons were widely used in hunting (in traditional Africa for example).
Cougar don't run in front of plainstrider to challenge "for honored battle" and attack him. As all cats, it stealthy crouch behind and attack when hunter's prey don't expect attack.
Tauren rogues learn a lot from cougars. They hunt their preys carefully and choose right time to attack.

Pickpocketing and lock opening is the same gameplay inconsistency as holy light for forsaken. Tauren trainers might not teach pickpocketing and lock opening for lore reasons.
Hunters have their bows poisoned, you are spot on with that. Hunters, not rouges. Rouge and not hunter is the class name. It might be just one word and you may dismiss as technicality but a rouge's sentiment doesn't align with any of the Tauren.

The Tauren respect the hunt and respect their pray. They accept death if the pray proved to be the stronger.

Furthermore, Tauren wouldn't even be able to master stealth. Coming from their monumental stature, they carry heavy scent and their steps are heavy. Any animal would catch up on it if they closed in on them especially on the plain grounds of Mulgore and the Barrens.

On the last strike, whereas a cougar is capable to accelerate while making minimal sound, when Tauren run at the speed of a cougar then the earth rumbles . Tauren are not cats, they are bulls.

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Ryo3000
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Re: Tauren need a new class.

Post by Ryo3000 » Mon Oct 30, 2023 7:53 pm

Paw wrote:
Mon Oct 30, 2023 7:18 am
Xudo wrote:
Mon Oct 30, 2023 6:52 am
Stealth is a way of hunting. Poisons were widely used in hunting (in traditional Africa for example).
Cougar don't run in front of plainstrider to challenge "for honored battle" and attack him. As all cats, it stealthy crouch behind and attack when hunter's prey don't expect attack.
Tauren rogues learn a lot from cougars. They hunt their preys carefully and choose right time to attack.

Pickpocketing and lock opening is the same gameplay inconsistency as holy light for forsaken. Tauren trainers might not teach pickpocketing and lock opening for lore reasons.
Hunters have their bows poisoned, you are spot on with that. Hunters, not rouges. Rouge and not hunter is the class name. It might be just one word and you may dismiss as technicality but a rouge's sentiment doesn't align with any of the Tauren.

The Tauren respect the hunt and respect their pray. They accept death if the pray proved to be the stronger.

Furthermore, Tauren wouldn't even be able to master stealth. Coming from their monumental stature, they carry heavy scent and their steps are heavy. Any animal would catch up on it if they closed in on them especially on the plain grounds of Mulgore and the Barrens.

On the last strike, whereas a cougar is capable to accelerate while making minimal sound, when Tauren run at the speed of a cougar then the earth rumbles . Tauren are not cats, they are bulls.
And we loop back on trying to apply realism only to Taurens and only in a negative sense.

Taurens are too big and heavy and strong to stealth ever, but they're exactly te same amunt of big and strong whenever armor and weapons are involved.

This axe is 2 handed for a dwarf? It's also 2 handed for a tauren despite the fact a Tauren is the mass of 16 dwarves.

Tauren shamans can't figure out how to wear plate, cause fuckem.

Tauren hunters should be able to fire basically balista bolts from bows.

Would gnomes or goblins would be able to master Overpower? Charge? Thunderclap? Slam?

Of course not, an effective gnome warrior is ludicrous. What in hells are gnomes overpowering? Human babies?

Eversongwoods
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Re: Tauren need a new class.

Post by Eversongwoods » Tue Oct 31, 2023 5:10 am

knowing not much about the games lore i think priests seem the only logical choice and i could definitely picture a female tauren priest

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Re: Tauren need a new class.

Post by Paw » Tue Oct 31, 2023 5:50 am

Ryo3000 wrote:
Mon Oct 30, 2023 7:53 pm
Paw wrote:
Mon Oct 30, 2023 7:18 am
Xudo wrote:
Mon Oct 30, 2023 6:52 am
Stealth is a way of hunting. Poisons were widely used in hunting (in traditional Africa for example).
Cougar don't run in front of plainstrider to challenge "for honored battle" and attack him. As all cats, it stealthy crouch behind and attack when hunter's prey don't expect attack.
Tauren rogues learn a lot from cougars. They hunt their preys carefully and choose right time to attack.

Pickpocketing and lock opening is the same gameplay inconsistency as holy light for forsaken. Tauren trainers might not teach pickpocketing and lock opening for lore reasons.
Hunters have their bows poisoned, you are spot on with that. Hunters, not rouges. Rouge and not hunter is the class name. It might be just one word and you may dismiss as technicality but a rouge's sentiment doesn't align with any of the Tauren.

The Tauren respect the hunt and respect their pray. They accept death if the pray proved to be the stronger.

Furthermore, Tauren wouldn't even be able to master stealth. Coming from their monumental stature, they carry heavy scent and their steps are heavy. Any animal would catch up on it if they closed in on them especially on the plain grounds of Mulgore and the Barrens.

On the last strike, whereas a cougar is capable to accelerate while making minimal sound, when Tauren run at the speed of a cougar then the earth rumbles . Tauren are not cats, they are bulls.
And we loop back on trying to apply realism only to Taurens and only in a negative sense.

Taurens are too big and heavy and strong to stealth ever, but they're exactly te same amunt of big and strong whenever armor and weapons are involved.

This axe is 2 handed for a dwarf? It's also 2 handed for a tauren despite the fact a Tauren is the mass of 16 dwarves.

Tauren shamans can't figure out how to wear plate, cause fuckem.

Tauren hunters should be able to fire basically balista bolts from bows.

Would gnomes or goblins would be able to master Overpower? Charge? Thunderclap? Slam?

Of course not, an effective gnome warrior is ludicrous. What in hells are gnomes overpowering? Human babies?
Would you compose your argument in one sentence? I have struggle understanding your words.

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Re: Tauren need a new class.

Post by Galendor » Tue Oct 31, 2023 6:40 am

Paw wrote:
Tue Oct 31, 2023 5:50 am
Ryo3000 wrote:
Mon Oct 30, 2023 7:53 pm
Paw wrote:
Mon Oct 30, 2023 7:18 am

Hunters have their bows poisoned, you are spot on with that. Hunters, not rouges. Rouge and not hunter is the class name. It might be just one word and you may dismiss as technicality but a rouge's sentiment doesn't align with any of the Tauren.

The Tauren respect the hunt and respect their pray. They accept death if the pray proved to be the stronger.

Furthermore, Tauren wouldn't even be able to master stealth. Coming from their monumental stature, they carry heavy scent and their steps are heavy. Any animal would catch up on it if they closed in on them especially on the plain grounds of Mulgore and the Barrens.

On the last strike, whereas a cougar is capable to accelerate while making minimal sound, when Tauren run at the speed of a cougar then the earth rumbles . Tauren are not cats, they are bulls.
And we loop back on trying to apply realism only to Taurens and only in a negative sense.

Taurens are too big and heavy and strong to stealth ever, but they're exactly te same amunt of big and strong whenever armor and weapons are involved.

This axe is 2 handed for a dwarf? It's also 2 handed for a tauren despite the fact a Tauren is the mass of 16 dwarves.

Tauren shamans can't figure out how to wear plate, cause fuckem.

Tauren hunters should be able to fire basically balista bolts from bows.

Would gnomes or goblins would be able to master Overpower? Charge? Thunderclap? Slam?

Of course not, an effective gnome warrior is ludicrous. What in hells are gnomes overpowering? Human babies?
Would you compose your argument in one sentence? I have struggle understanding your words.
I guess it's "trying to appeal to realism is hilarious because game machanics are breaking IRL logic almost every time".

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Re: Tauren need a new class.

Post by Maurinch » Tue Oct 31, 2023 6:51 am

If ever tauren will have new class want to see Tauren Paladin.

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Ryo3000
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Re: Tauren need a new class.

Post by Ryo3000 » Tue Oct 31, 2023 4:19 pm

Galendor wrote:
Tue Oct 31, 2023 6:40 am
I guess it's "trying to appeal to realism is hilarious because game machanics are breaking IRL logic almost every time".
Thank you.

Also while playing i found some cool stuff

Grimtotem Geomancers cast Fireball and Flamestrike
https://www.wowhead.com/classic/npc=107 ... #abilities

Grimtotem Bandits use Kick
https://www.wowhead.com/classic/npc=107 ... #abilities

Those are mage and rogue skills right there

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Re: Tauren need a new class.

Post by Bigsmerf » Tue Oct 31, 2023 4:24 pm

Ryo3000 wrote:
Tue Oct 31, 2023 4:19 pm
Galendor wrote:
Tue Oct 31, 2023 6:40 am
I guess it's "trying to appeal to realism is hilarious because game machanics are breaking IRL logic almost every time".
Thank you.

Also while playing i found some cool stuff

Grimtotem Geomancers cast Fireball and Flamestrike
https://www.wowhead.com/classic/npc=107 ... #abilities

Grimtotem Bandits use Kick
https://www.wowhead.com/classic/npc=107 ... #abilities

Those are mage and rogue skills right there
Shamans can control fire, so it wouldn't be difficult to believe that it's just shamanistic magic, but different from the playable class version. so it's probably more likely that geomancers are just shamans.

Anyone can push their leg forward in an offensive maneuver, this isn't mutually exclusive to rogues, at least if we're trying to think realistically instead of mechanically. If not, then then yeah, rogue ability.
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Ryo3000
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Re: Tauren need a new class.

Post by Ryo3000 » Tue Oct 31, 2023 5:08 pm

Bigsmerf wrote:
Tue Oct 31, 2023 4:24 pm
Ryo3000 wrote:
Tue Oct 31, 2023 4:19 pm
Galendor wrote:
Tue Oct 31, 2023 6:40 am
I guess it's "trying to appeal to realism is hilarious because game machanics are breaking IRL logic almost every time".
Thank you.

Also while playing i found some cool stuff

Grimtotem Geomancers cast Fireball and Flamestrike
https://www.wowhead.com/classic/npc=107 ... #abilities

Grimtotem Bandits use Kick
https://www.wowhead.com/classic/npc=107 ... #abilities

Those are mage and rogue skills right there
Shamans can control fire, so it wouldn't be difficult to believe that it's just shamanistic magic, but different from the playable class version. so it's probably more likely that geomancers are just shamans.

Anyone can push their leg forward in an offensive maneuver, this isn't mutually exclusive to rogues, at least if we're trying to think realistically instead of mechanically. If not, then then yeah, rogue ability.
I agree with that, but in the same way couldn't we just have the mages and say it's shamanistic magic anyway?

Same with the Rogue, in game they're as any other rogue cause anyone can kick, use knives and etc

In the same way that Forsaken and Troll priests use holy magic Tauren should be able to sneak and use arcane, it's just a class thing

Average
Posts: 3

Re: Tauren need a new class.

Post by Average » Fri Nov 03, 2023 3:52 am

I'd say that rogue would make the most sense out of all options. It doesn't have any weird religious or societal implications, and iirc Mulgore quest rewards include leather and mail but never cloth, which would make leveling a mage or priest there more awkward.

Tauren rogue has long been considered a meme, but idea that the big = unstealthy isnt true at all.
1: There are animals is real life that are much larger than humans, but can still sneak-up on them. Think tigers, and to a lesser extent bears.
2: When rogues in WoW stealth, they're not just being sneaky in a physical sense, they're also using "minor mysticism" (line from character creation) which implies that physical short-comings could be overcome with a bit of magic.
3: Gnome, Goblin, and Dwarf warriors are all playable despite seemingly having the opposite problem
4: Taurens are nomadic hunter-gatherers, which means they almost certainly have regular need to scout areas ahead of the tribe, and search for nearby quillboars and centaurs, and occasionally spy on nearby enemies. These things could also conceivably be done by a hunter, but a rogue would fulfill that societal need just as well.

It'd also briefly balance the faction populations, as people would roll Tauren rogue for both the novelty and the meme.

Bigsmerf wrote:
Mon Oct 16, 2023 8:59 am
Mage: Tauren have no connection to the titans, which is where arcane comes from if I remember. No.
Priest: Also probably a no from me. Sunwalkers were a lore retcon in cataclysm, not vanilla WoW or WC3 lore. You'd have to add sunwalker paladins too and then we'd be stuck with dwarf shamans which were also from a lore retcon. Oh, and they're faction specific which I would prefer to be kept since it's part of the vanilla spirit.
...
I don't think titan heritage is necessary to be a mage. In Vanilla, Trolls can play as mage, and you see Ogres and various other mook races as mage.
You don't need any retcons to include Tauren priests. You already have Nelf priests, Troll priests, and Undead priests. All of which seems to imply that the priest class can be basically anything the game devs need to be. Personally, I just think priest would be boring considering that 2/4 of Tauren classes are already religious spellcasters who can heal.

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Kazgrim
Posts: 406

Re: Tauren need a new class.

Post by Kazgrim » Fri Nov 03, 2023 4:36 am

any race can learn arcane magic.
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Lasershadow
Posts: 74

Re: Tauren need a new class.

Post by Lasershadow » Sun Nov 05, 2023 2:27 am

Kribbelfritz wrote:
Mon Oct 16, 2023 2:20 pm
Listen guys if Bigfoot can hide in AMerica then so can Tauren Rogues in Azeroth! angry_turtle turtle_tongue
LOL if for some reason we do have Tauren Rogues I want a Tauren Rogue Trainer named Bigfoot.

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Dracarusggotham
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Re: Tauren need a new class.

Post by Dracarusggotham » Sun Nov 05, 2023 4:14 am

People forget, we don't apply realism. We apply the lore that is already established. And even the lore is against everything when they want to add priests to the Tauren. Although the rogue tauren is more acceptable than the priest tauren.
I think a new class or two new classes are needed to give both races another unique class, both another unique class for the horde and another unique class for the alliance.
There are times when people come to explain in a miserable way "This class fits perfectly with this race because *Proceeds to use one of the miserable retcons of Cataclysm or to invent a lore that makes no sense within what Warcraft is.*"

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Thol
Posts: 187

Re: Tauren need a new class.

Post by Thol » Sun Nov 05, 2023 11:24 am

Jolikmc wrote:
Wed Oct 18, 2023 12:29 am
I'm curious why no one's mentioned Tauren Spiritwalkers. They're basically Tauren Priests and they're Metzen-canon.
This, but this would be a band new class to design, it would be a first for Turtle WoW.
Jolikmc wrote:
Wed Oct 18, 2023 12:29 am
But, yes. Please, implement Tauren Rogues. On top of the novelty of it all… there's basically no "lore" reason why they couldn't exist.
Their stature is just not right for subtlety, a Tauren sneaking around and becoming invisible? It makes no sense.

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Re: Tauren need a new class.

Post by Xudo » Tue Nov 07, 2023 7:01 am

Thol wrote:
Sun Nov 05, 2023 11:24 am
Jolikmc wrote:
Wed Oct 18, 2023 12:29 am
But, yes. Please, implement Tauren Rogues. On top of the novelty of it all… there's basically no "lore" reason why they couldn't exist.
Their stature is just not right for subtlety, a Tauren sneaking around and becoming invisible? It makes no sense.
Stature of gnomes and goblins is not right for equal melee combat as orc, tauren and humans.
Yet we have gnome warriors and goblin warriors.
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