A Couple of Questions

Post Reply
User avatar
Kremmen
Posts: 54
Location: Australia

A Couple of Questions

Post by Kremmen » Sat Jul 08, 2023 1:25 am

1. Is Arms DPS more viable on this server due to not needing to worry about Mortal Strike knocking important debuffs off a boss, or is Fury still king? My guess is flurry is simply too good for poleaxe/sword spec to make up for.
2. I've heard of a slam macro that lets you spam the hotkey for perfectly timed slams after your white hit every time. Does anyone know what it is?
Plaidskull - Undead Warrior
<TurtleHeads>
Progression/ guild based in the Oceanic region
Times: Monday/Saturday 7:45pm AEST (9:45am Server Time), Sunday fun/progression events 8pm AEST (10am Server Time).
https://discord.gg/gBcH9sG75n

User avatar
Bigsmerf
Posts: 1018
Location: Canada Eh
Likes: 2 times

Re: A Couple of Questions

Post by Bigsmerf » Sat Jul 08, 2023 3:21 am

The debuff cap is raised, so having mortal strike would be great to have on bosses that DO have healing, but not a lot do I would assume. I think it's 64, so that's at minimum about one or two debuffs for each of the 40 raid members. Meaning you likely won't be taking debuffs off depending on what your raid comp looks like or if it's a smaller raid.
Elmhoof - 60 Feral, between tanking/dps (Main)
Anbone 34 Shadow Priest (Planned secondary main)
Manypunchman - 10 Naked Troll Boxer (Hardcore)

I'm back! More or less...

User avatar
Getplucked
Posts: 253

Re: A Couple of Questions

Post by Getplucked » Sat Jul 08, 2023 3:44 am

Arms isn't bad because "no mortal strike on boss", it's bad because fury is much better. Dual wielding for tons of Flurry procs, as well as Bloodthirst's damage scaling better with AP, among other things.

Arms is more of a PvP spec, where its burst damage really shines.

Justgens
Posts: 3

Re: A Couple of Questions

Post by Justgens » Mon Jul 17, 2023 12:03 pm

Not having flurry is not viable for dps that's pretty much the whole story in a nutshell.

Post Reply