Kairion wrote: ↑Fri Jun 30, 2023 6:54 am
I was part of the group that did Ostarious when he didn't have the summon CD. Of course you would do that if the summon is free. And it was just a new exciting bossfight. But if a summon takes a LOT of materials (and lets just say for the sake of argument costs 2000g for one summon) - Do you really care that a guild with endless pockets will just summon the boss 10-20 times in one afternoon and have their people geared? Its an excellent goldsink and who cares if the guy who already has the best gear on the entire server gets a few marginal upgrades.
Sure if mats like black lotus or similar are used, you have an initial pricespike for these goods, but you can always make the summon require flat gold or some vendor purchased items. It doesn't have to be RAID materials per se to summon them. I'd argue its better not to take raidmats as guilds in progression will need their raidmats and are also the ones who would benefit most from easier access to worldbosses.
This also leaves the option open for PUGs piling some cash together and summoning it themselves
I'm definitely not in favor of using mats that are already in the world since regardless of their rarity they will spike in price. Have you seen Delicate Feathers recently? And that's for something purely cosmetic. The only exception I could see is BoP dungeon items like Frayed abomination Stitching or Skin of Shadow since those are instanced.
I do agree with your point that current raidmats would be a problem for newer and progressing guilds entirely.
So, we're stuck with your proposal of a lot of raw gold, which would be a good gold sink but also much more likely to be done by older players, or my proposal, of an entirely new raid material, or a combination of both. I, personally, like the combo, although I do worry about the thought of passing one person so much raw gold and just hoping they don't run off with it. I wouldn't PuG that.
And you know that if the gold is passed to one person, there will be tickets made about it and it will create an entirely new headache for the GMs. This would mean most of the time one person would just have to make it happen kind of like the Silithus Lords currently work in practice. Sure, guilds could farm them and they do have a couple good items, but it's just not happening, probably because of the investment in time and materials. Maybe no solution is perfect, but this is closer to a good one I feel, but I'm not really sure how to improve it either.