Make Soul Shards STACKABLE!
Re: Make Soul Shards STACKABLE!
Bump.
Elmhoof - 60 Feral, between tanking/dps (Main)
Anbone 34 Shadow Priest (Planned secondary main)
Manypunchman - 10 Naked Troll Boxer (Hardcore)
I'm back! More or less...
Anbone 34 Shadow Priest (Planned secondary main)
Manypunchman - 10 Naked Troll Boxer (Hardcore)
I'm back! More or less...
Re: Make Soul Shards STACKABLE!
Old wow had certain classes taxed by "losing" bag slots. I agree, this is weird and silly when you think about it.
Hunter is based around you losing an entrie bag for ammo. They definitely have it the worst here.
Warlock can either have a huge shard bag if they want to summon a raid or pvp in a big burst... or they can manage with just a few shards in their bag at any time and its not a problem.
Shamans are taxed by totems. Rouges by their unique reagents. Pirests Druids and Mages by their reagents. There's also the fact that hybrids need multiple gear sets to be able to perform different roles, see the 4 healers and warrior who end up having 5-15 different sets for handling different encounters.
Why should players be taxed by their bag space in these weird and inconsistent manners?
Should maxed out top level bags be 50 slots? So nobody ever has to worry aobut their slots again?
Honestly, I think so. I think being able to constantly expand your bag size is the much much the better fix that would fix this problem for all classes. Way better of a fix than little bandaids like yours.
Hunter is based around you losing an entrie bag for ammo. They definitely have it the worst here.
Warlock can either have a huge shard bag if they want to summon a raid or pvp in a big burst... or they can manage with just a few shards in their bag at any time and its not a problem.
Shamans are taxed by totems. Rouges by their unique reagents. Pirests Druids and Mages by their reagents. There's also the fact that hybrids need multiple gear sets to be able to perform different roles, see the 4 healers and warrior who end up having 5-15 different sets for handling different encounters.
Why should players be taxed by their bag space in these weird and inconsistent manners?
Should maxed out top level bags be 50 slots? So nobody ever has to worry aobut their slots again?
Honestly, I think so. I think being able to constantly expand your bag size is the much much the better fix that would fix this problem for all classes. Way better of a fix than little bandaids like yours.
Zaas - 60 High Elf Warrior
Saere - 60 Night Elf Priest
Splendra - 59 Inferno Mode Warlock
I play a few other classes on my friends' accounts.
Slowly leveling a Resto Dryad and a dorf pally with my buddy.
Saere - 60 Night Elf Priest
Splendra - 59 Inferno Mode Warlock
I play a few other classes on my friends' accounts.
Slowly leveling a Resto Dryad and a dorf pally with my buddy.