Adunai wrote: ↑Tue Dec 13, 2022 4:58 pm
And what grievance do they have with the Horde? Chopping trees?
None, actually.
At the end of Reign of Chaos, Tyrande tells Thrall and Jaina that she misjudged them, and blesses them in Elune's name.
Malfurion holds a similar tone in his line "To arms, brave orcs and humans!"
That was the last interaction between the night elves and the orcs. After which a Pact of Peace is signed between the Alliance and Horde.
There was obviously no implication the orcs were trying to colonise Ashenvale, or ravage the forests, or that they held even remotely hostile terms with the elves by that point.
WoW Classic sort of winds back the clock in time to reset the Ashenvale stage to what it was during the Warsong invasion (a similar argument could be made that the clock is also wound back between Horde and Alliance relations to what they were in WC2, though there's more nuance). And from there it's a whole mess of insanely bizarre storytelling for the Horde, arguably behaving even worse than a fel-corrupted Grommash Hellscream did. A tremendous tonal whiplash from the conclusion of Reign of Chaos.
There's all sorts of gratuituously villainous acts by the Horde, from polluting the water supply and tainting the local wildlife, poisoning the land, cursing sleeping druids, a troll who wants to torture and eat night elves, and even a Shadow Council cultist you help in butchering the spirits of nature and steal sacred artefacts, while the Warsong are devastating everything indiscriminately ala Venture Co.
In the middle of all this, on Turtle, there's a tauren called Taupo Foreststrider who, hilariously, sends you to kill some bog elementals, and assures you "this is all in the name of balance" as he stands in viewing distance of a giant Warsong deforestation.
Now, if any of this sounds out of character for the Warcraft 3 Horde which repeatedly sought to let go of their history of bloody conquest, it's because it is. Thrall has no reason for doing or endorsing any of this, you literally go through Stonetalon stopping the Venture Co. from mindlessly deforesting the zone, learning of the damage that it does, while supporting the Warsong doing the same things Stonetalon taught you were wrongs. The story there is jarring and most often times all the NPCs will simply try to ignore why the Horde is invading, and focus on just getting you through your quest.
At best you'll get a "muh lumber" and that's also a contrivance caused by the fact Durotar was retconned from a savannah filled with trees and oases, and even a
verdant, forested ridge into a desert where nearly everything is harsh, dead and dry.
As if Ashenvale was the only place in the world with lumber, or as if that explained why the Forsaken are there poisoning the land, the water and the wildlife which seems very counter-productive to the orcs' goal of exploiting resources anyway.
What they so desperately need all that lumber for is also something that is never ever clarified and left to everyone's assumption.
TLDR: Yes, the Ashenvale conflict, and to a greater degree the Horde/night elf conflict is all very contrived and influenced by Durotar retcons and gameplay design to generate faction tension.