Dyco wrote: Fri Jun 20, 2025 2:31 pm As I see it, you are just trying to PvP with PvE talents and complaining about you being unable to perform good in PvP with those talents you're trying to.
You complain about priest/shaman dispelling your hots, but, doesn't regrowth have a direct healing component effect? Doesn't druids have a efflorescence passive spell which instantly heals friendly target 50% of the hot dispelled? Doesn't druids have swiftmend? Doesn't druids have nature's swiftness?
You complain about lack of cc druids have, but didn't they have pounce, bash and roots?
I know Paladins are the most broken class so far now in turtle wow PvP, I know they can tank, DPS and heal at the same time, that they have their bubbles, slow inmunity, magic cleanse, and all, and that they need to be urgent nerfed at PvP. But that doesn't mean that every class needs to be as op as pallys currently are.
"You complain about priest/shaman dispelling your hots, but, doesn't regrowth have a direct healing component effect?"
^Regrowth takes 1.94 to cast, which is too long to respond to a shammy's burst.
" Doesn't druids have a efflorescence passive spell which instantly heals friendly target 50% of the hot dispelled? "
^ No, you don't understand how efflorescence works. I've specifically tested this and dispeled hots do NOT get a burst of the unfinished hot. How it does work is when a druid overwrites the hot of another druid the target recieves a burst of whatever hot ticks the original hot had left."
"Doesn't druids have swiftmend? Doesn't druids have nature's swiftness?"
^As I said previously if you had read closely, we can only SM every 15 seconds and NS every 3 mins. If a shammy crits a team member outside of that window it takes about 2 seconds to hard cast Regrowth on them, and the target will probably be dead by the time you get it off.
"You complain about lack of cc druids have, but didn't they have pounce, bash and roots?"
Bash is strong and it the ONLY counter we have to shammies or any other caster. Pounce isn't bad, and roots works fine as a physical cc. Again, roots does nothing against casters. You can keep them in place but they will still free cast on you.