Atmospheric expansion of the settlements

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Magnus42nd
Posts: 1

Atmospheric expansion of the settlements

Post by Magnus42nd » Mon Feb 03, 2025 11:11 pm

I just started playing on the server and was impressed with the work done. Shortly before I decided to play here, I was playing in retail. Nostalgia seized me there, and I ran through the classic locations. But pretty soon I noticed their complete emptiness. In the sense of artistic content. The settlements seem empty and lifeless. They're too small. After you run around the location, you want to go to some city or other settlement and take a breath. When there's a town with two drunken dwarves in a location, it gets kind of uncomfortable. The scale of the world ceases to be felt. I'm talking about the interior. At that time, I was seriously thinking about what happened to Warcraft from an artistic point of view. I realized that the settlements needed to be updated. Not only in a complete redesign, but also in small additions. Even decorative ones

That's when I remembered the Turtle. And the craving for the old aesthetics of Warcraft got the better of me. And when I chased the goblin on the server, went to Goldshire and saw two new houses, it dawned on me. That's all! What I wanted and what I was looking for.

Actually, I'm coming to the suggestion: more buildings and NPCs. Within reasonable limits, of course. I see that new settlements have been added, and that's great. It would be great to expand Auberdine, Sentinel Hill, Darkshire, etc.

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