Bjorn88 wrote: ↑Mon Mar 18, 2024 10:10 pm
Allwynd01 wrote: ↑Mon Mar 18, 2024 5:31 pm
I will say it again - PvP is dead, because people aren't interested in it. There was a very loud and vocal minority who demanded to be given a PvP server. Turtle WoW team gave them a PvP server, said PvP server died, because people realized PvP isn't as fun as they thought and they also realized they are a minority. There is no way to revive and revitalize PvP, because people just don't want to do it. It's only a matter of time before the PvP server is shut down or merged back into the PvE server. Hate me all you want, you will see it happen in the near future.
Nonsense. Pvp servers have always been more popular than pve servers. The initial boom on pvp server was due to the fresh chasers and a number of migrants from the pve server like myself (who got sick of a server where there is nothing to do except raid and BGs). Many then quit playing due to the unfortunate release of SoD and the negativity from individuals like yourself here and on discord - "these trolls who dont play on the server say it sucks, so it must suck".
That said though it would be good if the development team could give a headsup on their short term plans for the pvp server. It has an engaged community and lots of potential but we would appreciate some info on upcoming content release dates etc.
Even if it is as you say, what will you comment on the fact that the PvP server started with a population of ~5000 and now is down to ~300 and the tendency for it is to keep going down, while the PvE server's population has been stable at ~5000 ever since Chinese players were offloaded on their own designated servers?
Yes, I don't play on the PvP server, nor do I ever plan to make my life any more difficult by beginning to play there, but I don't hate the PvP, I had mixed feelings when a PvP server was announced, in a way I was unhappy that the population was being segregated, because one of Turtle WoW's original philosophies was to only have one server and keep it that way, on the other hand I was looking at it as a social experiment and I was curious to see how it will go, apparently it went in a way that the PvP population is dwindling.
As I said multiple times and hate to repeat myself anymore, I attribute this to people just losing interest and realizing that PvP isn't as fun as they originally thought it would be and as they leave, more people leave and the snowballing effect is now putting the PvP server's existence in danger.
If you have any other idea why the PvP server's population is dwindling, by all means let it be known. I seriously doubt Season of Discovery was the reason for the drop as the PvE server's population remained the same regardless. Season of Discovery also proved to be a disappointing and overhyped attempt to do something unique with WoW Classic.
I would also be interested to hear what you think would be the solution to revive the PvP server and bring people back. Because I'm not well versed in PvP, but from what I know as a PvE bystander, I can't think of any solution on how to remedy the PvP disaster. PvP in the long run proves to be a nuisance to deal with and people don't want to go back home from work and get killed in game that they are playing in hopes to relax. Retail WoW did something recently when they announced something like a Battle Royale. While it means nothing to me, a friend of mine plays Retail and he summarized it for me in a few sentences and the idea is not half bad, but I doubt Turtle WoW team will dedicate time and resources to reproduce something like this, even more so, this can serve for Turtle WoW haters as a ammunition to say "Turtle WoW copied Retail".
Something else has to be thought up, or call it quits.