[Guide] Importing Custom Models into WoW (1.12.1)

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Kazgrim
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Re: [Guide] Importing Custom Models into WoW (1.12.1)

Post by Kazgrim » Thu Feb 02, 2023 7:04 am

Importing 1.12.1 models into blender is not possible atm. Use m2mod3 to convert character models from common-2.mpq in your wotlk data folder into a .m2i file and edit it in blender 2.49b. You need the appropiate m2i import/export addon. When you are done, export the model from blender as a m2i, convert back to .m2, and then convert it to a 1.12.1 m2 using jm2converter.
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Calebhat7
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Re: [Guide] Importing Custom Models into WoW (1.12.1)

Post by Calebhat7 » Sat Jun 03, 2023 4:15 pm

My biggest issue is that there are some tutorials on YT and other (almost abandoned) forums about making all kinds of models, but just like this one - it requires a different method every singe time. I found a good guide for 3DS but all the links to the tools (e.g. 3ds to m2 converter) are dead. Many guides only support 3.3.5a or higher while 1.12 has almost none scared_turtle_head

It would be nice if we could make a totally up to date tutorial about creating new assets for vanilla...

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Jaguare19
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Re: [Guide] Importing Custom Models into WoW (1.12.1)

Post by Jaguare19 » Sun Nov 19, 2023 11:27 pm

I would love to see this tutorial done T.T
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Elkepwn
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Re: [Guide] Importing Custom Models into WoW (1.12.1)

Post by Elkepwn » Mon Nov 20, 2023 2:06 pm

Jaguare19 wrote:
Sun Nov 19, 2023 11:27 pm
I would love to see this tutorial done T.T
viewtopic.php?t=9360#p61292 😋
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