Kairion wrote: ↑Wed Aug 09, 2023 3:14 pm
Drubarrymooer wrote: ↑Wed Aug 09, 2023 2:55 pm
Kairion wrote: ↑Wed Aug 09, 2023 1:05 pm
So every guild should get access to this feature.In its current form, it is blatant favorism towards the guilds who got a base vs the ones who were denied one due to coming later or not having the ties to the team. And i'm not talking about having a quick access to plaguelands after servercrash to immediately snag up the plaguebloom before the spots are replaced by arthas tear. I'm talking about the joy of having your own place. Some times even equipped with timed flying mounts or in super secretive areas. A piece of privacy in the open world of an extremely overcrowded server. A space called home.
You all want to preserve this sensation, which i 100% agree with, but at the same time it comes off as elitism, using the rope and not caring if it was cut behind you.
Its not favoritism or elitism by any means. Just about a year ago, the server was at 1.5k. A year before that it was just a few hundred. This was a small niche pserver and the guilds that were here earned their bases. Because people were here before others isn't elitism, favoritism, or any other ism. No one is saying not every guild should have one. We're saying these our are homes. For some of us, its been a home for literal years. You don't demolish old homes and rehome people because new houses are being built.
This is the exact definition of favorism. Even if that was never the original intention of the guild house service.
Some people got it and others never will. Its dishartening to the people outside of the circle. And yet im defending your right to keep such a place, but the selfeighteousness of keeping this place in the open world while others will forever be locked to instanced guild houses or none at all and calling it equality is laughable.
There's never going to be true equality in the system if the devs are going to be moving from one to another - but the destruction or otherwise removal of the applicability of legacy content that we've had for so long is absolutely unfair to the folks and communities who had to maintain a consistent presence, run events or host raids for months or longer, and meet all of the other conditions to have the bases be a thing in the first place.
Guild bases being in the open world was a huge point in the server's favor for so many people who joined and put in their time to cultivate an entire community that the GMs deemed worthy for the added content. (especially RPers, where in their case, the open world aspect of the base is THE most important aspect)
But now just because new players happen to come along all of it is now under fire? Like, wut? Server pop goes up and suddenly legacy players are punished for.... being the ones that cultivated the server's community? I mean it's not like all the Guild Bases are ONLY the most HARDCORE RP AND RAIDING GUILDS. Plenty of social guilds got bases in the open world, as well.
It's like playing a new game and getting upset that people have legacy skins/gear/mounts - even though in the case of Guild Bases, you DO HAVE ACCESS TO IT in the forms of:
A. Joining a preestablished guild.
B. Coming across and using bases that are in the open world as you see fit.
C. Still having the potential of making a base within a system the GMs are building so new players can be granted the experience.
But no, of course the only option is to claim that if you don't have something it's not fair - therefor nobody should have it, even if the community has been happily existing on it's own for years.
This sorta thing happens in so many games and pieces of media and it's honestly so annoying to deal with time and time again.