Recipes for staves for Blacksmith/Enchanting (Or both)
Recipes for staves for Blacksmith/Enchanting (Or both)
A very broad suggestion, but the idea is in the title name.
There appears to be actually no recipes at all for staffs to be made, so I suggest there be a few recipes sprinkled along for Blacksmiths or enchanters, or possibly both. Blacksmiths could have staves focused on melee combatants like warriors, feral druids, or hunters who always benefit from attack power, and Enchanters could get a series of staves for casters. Int, spirit, spell power, all that fun stuff.
What do you think?
There appears to be actually no recipes at all for staffs to be made, so I suggest there be a few recipes sprinkled along for Blacksmiths or enchanters, or possibly both. Blacksmiths could have staves focused on melee combatants like warriors, feral druids, or hunters who always benefit from attack power, and Enchanters could get a series of staves for casters. Int, spirit, spell power, all that fun stuff.
What do you think?
Re: Recipes for staves for Blacksmith/Enchanting (Or both)
I love this idea but suspect I am in the minority. A similar Idea I had was bringing neck peices to leatherworking and blacksmithing. Blacksmithing would focus on jewelry that is made of metal and jewels while leatherworking you could add a leather string and have an animalistic tone ie one made with fangs of various animals.
Re: Recipes for staves for Blacksmith/Enchanting (Or both)
Worst case you can give trainers custom quests to gather materials in order to craft items. Considering how many trainers are scattered throughout the world, it be a great way to encourage exploration, not to mention creating another avenue for selling rare items that otherwise go unused.
Re: Recipes for staves for Blacksmith/Enchanting (Or both)
Nice :)
I've always wanted to craft a bow within the game.
I've always wanted to craft a bow within the game.
Seymour Siegfried Jones
Holy Knight
Holy Knight
Re: Recipes for staves for Blacksmith/Enchanting (Or both)
Honestly, I'd rather have an entirely separate profession for wood-made items. Call it [Woodworking] or [Carpentry] or whatever else. You could fit all staves, bows, crossbows and shields into it, maybe add some offhand rods or such. And [Woodsman] for gathering wood - they could add interactable tree stumps inside some trees so it would look like you're "harwesting" wood from a tree.
Imo, a separate profession gives more item options and makes more sense, since most staves are normally wooden.
As for neck pieces, I would consider implementing TBC [Jewelcrafting] profession, up to skill of 300. From what I can remember it was very balanced for 1-60 gameplay. That provided craftable necklasses, rings and trinkets, and it used mining materials. Finally all those stored gems of yours will be useful.
If you're really itching to overhaul blacksmithing, it would make more sense to take a look at all that white junk people have to craft at low-to-mid levels to level their skill.
Imo, a separate profession gives more item options and makes more sense, since most staves are normally wooden.
As for neck pieces, I would consider implementing TBC [Jewelcrafting] profession, up to skill of 300. From what I can remember it was very balanced for 1-60 gameplay. That provided craftable necklasses, rings and trinkets, and it used mining materials. Finally all those stored gems of yours will be useful.
If you're really itching to overhaul blacksmithing, it would make more sense to take a look at all that white junk people have to craft at low-to-mid levels to level their skill.
Re: Recipes for staves for Blacksmith/Enchanting (Or both)
Woodbark armor blue as a leather or mail armor is basically asking to get added into woodworking.