Things I feel warlock needs

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Sakuradelirium
Posts: 17

Things I feel warlock needs

Post by Sakuradelirium » Sat Aug 05, 2023 7:22 am

m gonna change my organically post. and make it simplistic.

Shadow burn - no longer cost a soul shard instead it rewards one when kill a target. deals more damage and is baseline

Corruption deals additional damage everytime target is hit by your own shadowbolt. meaning when cast shadowbolt while corruption on target you proc shadow damage

Life-Siphon - deals little more damage can also proc nightfal

Soul Shatter - Deals Damage - Removes all threat u have caused soul shard - In destruction tree were shadowburn was

New Talent - Soul Shatter - Now Deals Shadow Damage. to target reduces all warlock threat to 0 instant cast 60 second cd

Cripple - what cripple will do is take all curses currently on the target and consume them. then reduce targets movement speed 50% Attack speed by 20% All Resistances reduced by 25 take 10% more damage and receiving 10% more damage and deal a damage over time effect. like bloodlust this has 5-10 min cd and last 30 seconds.whil this is active no longer able to put curses on target or other warlocks until it finishes

Soulfire Baseline - Procs with Nightfall - but gains gains 30% second cooldown and stuns for 3 seconds.

Improvements to demonology -

Unholy Frenzy - Increases your pets damage by 20% and damage it takes is reduced by 20% and gains 50% attack speed bonus. the cost is during duration your pet continueless take damage this effect lasts 12 seconds while frenzyed your pet cannot be Crowd Controlled has same cooldown as hunters berserk

New Talent Burning Hellfire - Reduces amount of hp taken using Hellfire and will deal additional damage over time. every time it hits this can stack up to 5 times have like immolate effect
Demonology warlocks can summon infernals and doomguards without the need to enslave them again and they getting hostile to your team mates

Pet Improvements -
Attack Speed on pets are improved little bit
Damage on Succubus and Felhound is increased depending on spec

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Gantulga
Posts: 839

Re: Things I feel warlock needs

Post by Gantulga » Sat Aug 05, 2023 1:00 pm

Very nice joke.

Gfdgfg524582
Posts: 2

Re: Things I feel warlock needs

Post by Gfdgfg524582 » Thu Oct 12, 2023 2:03 am

Gantulga wrote:
Sat Aug 05, 2023 1:00 pm
Very nice joke.
不懂就不要说话

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Tacticalnelf
Posts: 103

Re: Things I feel warlock needs

Post by Tacticalnelf » Thu Oct 12, 2023 2:19 am

Image

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Bigsmerf
Posts: 1018
Location: Canada Eh
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Re: Things I feel warlock needs

Post by Bigsmerf » Thu Oct 12, 2023 2:26 am

Please, please, please, please, please, please PLEASE tell me this is a joke post.
Elmhoof - 60 Feral, between tanking/dps (Main)
Anbone 34 Shadow Priest (Planned secondary main)
Manypunchman - 10 Naked Troll Boxer (Hardcore)

I'm back! More or less...

Hyrag
Posts: 183
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Re: Things I feel warlock needs

Post by Hyrag » Sun Oct 22, 2023 2:53 pm

Sakuradelirium wrote:
Sat Aug 05, 2023 7:22 am
m gonna change my organically post. and make it simplistic.

Shadow burn - no longer cost a soul shard instead it rewards one when kill a target. deals more damage and is baseline

Corruption deals additional damage everytime target is hit by your own shadowbolt. meaning when cast shadowbolt while corruption on target you proc shadow damage

Life-Siphon - deals little more damage can also proc nightfal

Soul Shatter - Deals Damage - Removes all threat u have caused soul shard - In destruction tree were shadowburn was

New Talent - Soul Shatter - Now Deals Shadow Damage. to target reduces all warlock threat to 0 instant cast 60 second cd

Cripple - what cripple will do is take all curses currently on the target and consume them. then reduce targets movement speed 50% Attack speed by 20% All Resistances reduced by 25 take 10% more damage and receiving 10% more damage and deal a damage over time effect. like bloodlust this has 5-10 min cd and last 30 seconds.whil this is active no longer able to put curses on target or other warlocks until it finishes

Soulfire Baseline - Procs with Nightfall - but gains gains 30% second cooldown and stuns for 3 seconds.

Improvements to demonology -

Unholy Frenzy - Increases your pets damage by 20% and damage it takes is reduced by 20% and gains 50% attack speed bonus. the cost is during duration your pet continueless take damage this effect lasts 12 seconds while frenzyed your pet cannot be Crowd Controlled has same cooldown as hunters berserk

New Talent Burning Hellfire - Reduces amount of hp taken using Hellfire and will deal additional damage over time. every time it hits this can stack up to 5 times have like immolate effect
Demonology warlocks can summon infernals and doomguards without the need to enslave them again and they getting hostile to your team mates

Pet Improvements -
Attack Speed on pets are improved little bit
Damage on Succubus and Felhound is increased depending on spec
Jkking i assume...
Warlock just needs More rituals(for class flavor)... maybe a green fire quest.

Eversongwoods
Posts: 154

Re: Things I feel warlock needs

Post by Eversongwoods » Sun Oct 22, 2023 3:51 pm

howabout just giving them incinerate

Hyrag
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Re: Things I feel warlock needs

Post by Hyrag » Sun Oct 22, 2023 4:49 pm

Eversongwoods wrote:
Sun Oct 22, 2023 3:51 pm
howabout just giving them incinerate
i think more of a set bonus like hunter expose weakness but only for fire on searing pain crits.
this maybe viabilizes fire lock as a support for fire mage heavy raids.

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