Do keep in mind we will be monitoring the items and their performances and might do future adjustments as needed. You can see the list of changes below:
Dungeon Set 2/Tier 0.5 Rework:
All pieces of the set are now item level 60 epics. This affects the item level 65-66 blues and the item level 55 epic gloves for all sets, increasing their stat budget.
In addition, some other pieces have seen some slight tweaks to make them more worthwhile to acquire.
- Warrior:
- Bracers of Heroism: 9 -> 10 Strength, 5 -> 10 Agility
- Belt of Heroism: 9 -> 12 Agility, Added 1% Hit
- Spaulders of Heroism: 12 -> 13 Agility and Strength, Added 1% Hit
- Legplates of Heroism: 11 -> 16 Agility, Added 1% Critical Chance
- Gauntlets of Heroism: 18 -> 20 Strength, 12 -> 14 Stamina
- Rogue:
- Darkmantle Bracers: 7 -> 10 Strength, 7 -> 10 Stamina
- Darkmantle Belt: 13 -> 16 Stamina, 10 -> 15 Strength
- Darkmantle Spaulders: 10 -> 12 Stamina, Added 1% Hit
- Darkmantle Pants: 15 -> 17 Stamina, 15 -> 16 Strength, Added 1% Critical Chance
- Darkmantle Gloves: 12 -> 13 Strength, 9 -> 13 Stamina
- Paladin:
- Soulforge Bracers: Added 9 Agility
- Soulforge Belt: 10 -> 11 Strength, 11 -> 12 Stamina, 12 -> 15 Spellpower, Removed 4 MP5, Added 1% Critical Chance
- Soulforge Spaulders: 10 -> 12 Strength, 12 -> 15 Spellpower, Added 1% Hit and 11 Agility
- Soulforge Legplates: 12 -> 15 Spellpower, Added 1% Critical Chance
- Soulforge Gauntlets: 11 -> 15 Spellpower, 10 -> 11 Stamina and Intellect, 9 -> 11 Strength
- Priest:
- Virtuous Bracers: 8 -> 9 All Stats, 9 -> 13 Spellpower
- Virtuous Belt: 12 -> 14 Spellpower, Added 1% Spell Hit
- Virtuous Mantle: 12 -> 16 Spellpower, Added 5 MP5
- Virtuous Skirt: 13 -> 15 Stamina, 12 -> 15 Spirit, 14 -> 16 Intellect, 16 -> 24 Spellpower, Added 1% Spell Hit
- Virtuous Gloves: Added 1% Spell Hit
- Virtuous Crown: 11 -> 18 Spellpower
- Virtuous Robe: 21 -> 17 Stamina, 22 -> 16 Intellect, 14 -> 24 Spellpower, Added 1% Spell Critical Chance
- Mage:
- Sorcerer's Bindings: 8 -> 14 Spellpower, 8 -> 10 Stamina
- Sorcerer's Belt: 14 -> 16 Spellpower, Added 1% Spell Hit
- Sorcerer's Leggings: 16 -> 24 Spellpower, Added 1% Spell Crit
- Sorcerer's Mantle: 9 -> 20 Spellpower
- Sorcerer's Gloves: 12 -> 14 Spellpower
- Sorcerer's Robes: 25 -> 18 Intellect, 16 -> 28 Spellpower, Replaced 20 Spell Penetration with 1% Spell Hit
- Sorcerer's Crown: 25 -> 17 Intellect, 14 -> 11 Spirit, 11 -> 26 Spellpower
- Warlock:
- Deathmist Bracers: Increased Spellpower from 8 to 13.
- Deathmist Belt: Added 1% Spell Spell Critical Chance.
- Deathmist Mantle: Increased Spellpower from 12 to 19.
- Deathmist Leggings: Reduced Intellect from 21 to 20, Reduced Stamina from , 16 -> 24 Spellpower, Added 1% Spell Hit.
- Deathmist Wraps: 13 -> 16 Intellect, 13 -> 14 Spellpower
- Deathmsit Robe: 22 -> 18 Intellect, 27 -> 23 Stamina, 12 -> 25 Spellpower
- Deathmist Mask: 24 -> 19 Stamina and Intellect, 16 -> 26 Spellpower
- Hunter:
- Beastmaster's Bindings: Increased Agility from 16 to 18, Increased Stamina from 7 to 8, Increased Intellect from 5 to 7.
- Beastmaster's Belt: Increased Agility from 16 to 17, Added 1% Hit
- Beastmaster's Mantle: Added 1% Crit
- Beastmaster's Pants: Increased Stamina from 14 to 16, Increased Intellect from 9 to 12, Added 1% Crit
- Beastmaster's Gloves: Added 1% Hit
- Shaman:
- Bindings of The Five Thunders: Removed Strength, Increased Spellpower from 8 to 13, Added 4 MP5.
- Cord of The Five Thunders: Removed Strength, Increased Spellpower from 12 to 15, Increased MP5 from 4 to 5, Added 1% Spell Hit.
- Pauldrons of The Five Thunders: Removed Strength and Agility, Increased Spellpower from 12 to 18, Increased Stamina from 13 to 15, Added 4 MP5.
- Kilt of The Five Thunders: Removed Strength and Agility, Increased Stamina from 12 to 16, Increased Spellpower from 18 to 24, Added 1% Spell Hit and 5 MP5.
- Gauntlets of The Five Thunders: Removed Strength, Increased Spellpower from 12 to 14, Added 1% Spell Crit.
- Boots of The Five Thunders: Removed Strength and Agility, Increased Intellect from 10 to 13, Increased Spellpower from 12 to 14, Added 1% Spell Hit.
- Coif of The Five Thunders: Removed Strength and Agility, Increased Spellpower from 18 to 24, Added 5 MP5.
- Vest of The Five Thunders: Removed Strength and Agility, Increased Spellpower from 18 to 26, Added 4 MP5.
- Druid:
- The set has been renamed to Moonheart and this change is only reflected on the items for now, the set name and set bonus adjustments to make them fully caster oriented will be done with a future client update.
- Feralheart Bracers: 12 Intellect, 7 Spirit, 8 Stamina, 14 Spellpower
- Feralheart Belt: 14 Intellect, 11 Spirit, 12 Stamina, 13 Spellpower, 1% Spell Hit
- Feralheart Spaulders: 14 Intellect, 13 Spirit, 12 Stamina, 18 Spellpower
- Feralheart Kilt: 18 Intellect, 15 Spirit, 15 Stamina, 24 Spellpower, 1% Spell Hit
- Feralheart Gloves: 15 Intellect, 11 Spirit, 12 Stamina, 12 Spellpower, 1% Spell Hit
- Feralheart Boots: 12 Intellect, 12 Spirit, 12 Stamina, 14 Spellpower, 1% Spell Crit
- Feralheart Cowl: 17 Intellect, 14 Spirit, 15 Stamina, 24 Spellpower, 1% Spell Crit
- Feralheart Vest: 20 Intellect, 10 Spirit, 16 Stamina, 24 Spellpower, 1% Spell Crit
Mage Tier 1 and 2 Updates:
We've taken a second look at the itemization on these sets and have done some adjustments to bring them on par with other better options that became available later during the Vanilla patch cycle.
Tier 1 (Arcanist Regalia):
- Head:
27 Intellect -> 25 Intellect
10 Spirit -> 8 Spirit
20 Spell Damage -> 26 Spell Damage
- Shoulder:
21 Intellect -> 16 Intellect
10 Stamina -> 13 Stamina
Removed Spirit
Removed Mp5
14 Spell Damage -> 18 Spell Damage
Added 1 Spell Crit
- Chest:
25 Intellect -> 21 Intellect
19 Stamina -> 16 Stamina
Removed Spirit
Added 1 Spell Hit
23 Spell Damage -> 30 Spell Damage
- Bracers:
8 Stamina -> 10 Stamina
6 Spirit -> 5 Spirit
Removed Mp5
12 Spell Damage -> 16 Spell Damage
- Gloves:
15 Intellect -> 17 Intellect
14 Stamina -> 14 Stamina
10 Spirit -> 12 Spirit
Removed Mp5
14 Spell Damage -> 19 Spell Damage
- Waist:
20 Intellect -> 18 Intellect
Added 1 Spell Hit
- Leggings:
Unchanged.
- Boots:
14 Intellect -> 16 Intellect
11 Spirit -> 9 Spirit
11 Spell Damage -> 14 Spell Damage
- Head:
Added 1 Spell Crit.
7 Spirit -> 11 Spirit
Removed MP5.
- Shoulder:
13 Intellect -> 15 Intellect
12 Spirit -> 10 Spirit
Removed MP5.
Added 1 Spell Hit.
21 Spell Damage -> 23 Spell Damage
- Chest:
Unchanged.
- Bracers:
9 Stamina -> 11 Stamina
Removed MP5.
19 Spell Damage -> 21 Spell Damage
- Gloves:
Removed Spirit.
20 Spell Damage -> 22 Spell Damage
- Belt:
20 Intellect -> 18 Intellect
13 Spirit -> 8 Spirit
Added 1 Spell Hit.
- Legs:
Unchanged.
- Boots:
Unchanged.
All set weapons' item level has been increased from 70 to 74 and turned into Uniques, increasing their stats and DPS/Healing Power/Spellpower and only allowing one per character as a result. We've also adjusted stats on a few pieces to make them worth the trip to the Ruins of Ahn'Qiraj.
- Hunter:
- Scythe of the Unseen Path: Reduced Agility from 16 to 14. Reduced Stamina from 9 to 6. Replaced 3 MP5 with 1% Physical Critical Chance.
- Signet of the Unseen Path: Reduced Agility from 19 to 17. Increased Stamina from 11 to 12. Removed Intellect. Added 1% Physical Hit Chance.
- Warrior:
- Sickle of Unyielding Strength: Damage values increased to 81 - 151.
- Priest:
- Gavel of Infinite Wisdom: Increased MP5 from 4 to 5. Increased Healing Power from 90 to 106.
- Ring of Infinite Wisdom: Increased MP5 from 4 to 5. Reduced Intellect from 13 to 9. Reduced Stamina 10 to 8. Added 29 Healing Power.
- Shroud of Infinite Wisdom: Reduced Intellect from 14 to 11. Reduced Stamina from 12 to 8. Reduced Spirit from 11 to 10. Added 5 MP5.
- Mage:
- Blade of Vaulted Secrets: Increased Spellpower from 40 to 56.
- Drape of Vaulted Secrets: Increased Intellect from 9 to 10. Reduced Stamina from 14 to 13. Removed Spirit. Increased Spellpower from 18 to 22.
- Paladin:
- Blade of Eternal Justice: Damage values increased to 73 - 137. Intellect reduced from 8 to 7. Stamina reduced from 16 to 14.
- Cape of Eternal Justice: Stamina reduced from 13 to 9. Added 1% Haste.
- Ring of Eternal Justice: Reduced Intellect from 12 to 9. Reduced Stamina from 11 to 7. Increased Spellpower from 13 to 15. Added 1% Physical Hit Chance.
- Rogue:
- Dagger of Veiled Shadows: Damage values increased to 69 - 130.
- Band of Veiled Shadows: Reduced Agility from 18 to 17. Added 1% Haste.
- Warlock:
- Kris of Unspoken Names: Spellpower increased from 59 to 71. Increased Stamina from 9 to 13.
- Druid:
- Mace of Unending Life: Damage values adjusted to 100 - 188. Added 50 Armor and 1% Dodge. Increased Feral Attack Power from 140 to 196.
- Cloak of Unending Life: Removed Intellect, Spirit and Spellpower. Reduced Strength from 12 to 10. Added 16 Attack Power and 1% Physical Critical Strike Chance.
- Band of Unending Life: Removed Intellect and Spirit. Increased Stamina from 9 to 13. Increased Agility from 10 to 13. Added 1% Haste.
- Shaman:
- Hammer of the Gathering Storm: Removed Strength. Increased Spellpower from 53 to 64. Added 1% Spell Critical Chance.
- Cloak of the Gathering Storm: Removed Strength. Reduced Intellect from 13 to 10. Reduced Stamina from 10 to 9. Increased Spellpower from 14 to 18. Added 1% Spell Hit Chance.
- Ring of the Gathering Storm: Removed Strength and Agility. Increased Spellpower from 12 to 20.
The Steel Plate pieces have seen some adjustments, correcting their lackluster item levels to be the baseline required level + 5 values and adjusting their stats accordingly.
- Steel Plate Barbute: Item level adjusted to 50. Increased Armor from 426 to 510. Decreased Stamina from 17 to 15. Increased Strength from 9 to 10. Added 1% Dodge.
- Steel Plate Pauldrons: Item level adjusted to 50. Decreased Stamina from 14 to 12. Removed 1% Dodge.
- Steel Plate Legguards: Item level adjusted to 50. Increased Defense from 2 to 3.
- Steel Plate Boots: Item level adjusted to 48. Decreased Stamina from 11 to 10. Decreased Strength from 10 to 9. Increased Armor from 322 to 334.
- Steel Plate Gauntlets: Item level adjusted to 49. Decreased Stamina from 15 to 12. Decreased Strength from 8 to 7. Added 2 Defense.
- Steel Plate Armor: Item level adjusted to 50. Decreased Stamina from 15 to 14. Increased Strength from 9 to 10. Decreased Defense from 5 to 4.
The Hateforge Blacksmithing Armor Set has been reworked to become a full blown haste centric set.
All the pieces are now Bind on Equip and can be traded amongst players and sold on the Auction House, including the epic Hateforge Grips.
- Hateforge Grips: Increased Strength from 9 to 13. Removed 1% Haste.
- Hateforge Belt: Reduced Strength from 20 to 15. Changed 13 Spirit to 15 Stamina. Added 1% Haste.
- Hateforge Boots: Reduced Strength from 17 to 13. Increased Stamina from 5 to 13. Removed Spirit. Added 1% Haste.
- Hateforge Cuirass: Increased Strength from 10 to 18. Increased Haste from 1% to 2%.
- Hateforge Leggings: Increased Strength from 19 to 22. Increased Stamina from 10 to 13. Added 1% Physical Hit Chance.
- Hateforge Helmet: Increased Strength from 18 to 19. Increased Stamina from 7 to 19. Added 1% Haste and 1% Resillience.
The Armor Penetration stat's value has been doubled from 0.2 to 0.4, meaning current items will have their armor penetration amounts halved. The changes go as follows:
- 100 Armor Penetration -> 50 Armor Penetration:
- Breastplate of Earthen Might
- Band of Calamity
- Bone Fracture
- Chimaera's Eye
- Giants Heavy Mace
- Tooth of the Packlord
- 75 Armor Penetration -> 40 Armor Penetration:
- Mark of the Worgen
- Corrosive Core
- 75 Armor Penetration -> 35 Armor Penetration:
- Shieldbreaker Arbalest
- 50 Armor Penetration -> 25 Armor Penetration:
- Dark Iron Destroyer
- Darkflame Helm
- Dreamsteel Leggings
- Earthbreaker Belt
- Nature's Call
- Sabatons of the Endless March
- Sandstalker's Shroud
- Coldheart Icicle
- Deepstone Boots
- Rune of Duty (Level 40 Version)
- Slateplate Leggings
- Apefist Pummelers
- Golden Scale Coif
- Sharp Teeth Necklace
- 40 Armor Penetration -> 20 Armor Penetration
- Shawl of Haunted Memories
- Pulverizer Gauntlets
- Blackhammer Pauldrons
- 30 Armor Penetration -> 15 Armor Penetration
- Granitized Bracers
- Golden Scale Cuirass
- Rune of Duty (Level 20 Version)
- Golden Scale Leggings
- 20 Armor Penetration -> 10 Armor Penetration
- Dreamsteel Boots
- Sentinel's Glaive
- Golden Scale Bracers
- Golden Scale Gauntlets
- Armor Penetration Removed
- Sentinel's Breastplate
- Sentinel's Crown
- Sentinel's Leggings
All rewards' item level updated to item level 47, increasing stats, armor, block and DPS. Additionally we've adjusted the itemization on these items to make them more viable.
- Wattapo's Bulwark and Dustwallow Defender: Removed 10 Nature Resistance, Replaced 5 Spirit with 7 Stamina.
- Brackenwall Longbow and Theramore Arbalest: Increased Agility from 3 to 8.
- Stonemaul Seer Club: No longer gives any stats, instead grants 1% Spell Hit.
- Ornate Dagger of Jalvan: Increased Intellect from 3 to 6, Increased Spellpower from 7 to 9.
- Krog's Pike: Increased Strength from 12 to 20, Increased Stamina from 8 to 14.
- Garran's Pike: Increased Strength from 16 to 20, Added 1% Crit.
Some rewards have been updated to properly fit in the stat budget.
- Dark Footpad Belt: Increased Strength from 13 to 15, Increased Agility from 5 to 10.
- Blackthorn Gauntlets: Increased Stamina from 4 to 6, Increased Agility from 2 to 6, Increased Spirit from 1 to 7, Increased Vampirism from 1% to 2%.
- Signet of Gilneas: Increased Stamina from 4 to 11.
- Ravenshire Gloves: Increased Spirit and Stamina from 7 to 9.
- Varimathras' Cunning: Increased Intellect from 12 to 18, Increased Spirit from 5 to 8.
- Stillward Amulet: Added 1% Haste.
- Garalon's Might: Increased Strength from 18 to 21, Replaced 13 Intellect with 1% Haste.
Some rewards have been updated to properly fit in the stat budget.
- Gladeforge Breastplate: Increased Stamina from 23 to 25, Increased Agility from 12 to 15.
- Dreamwind Sigil: Reduced Nature and Shadow Resistance from 12 to 10.
- Moonseeker Staff: Item Level increased from 62 to 65, increasing DPS roughly from 48 to 50. Haste increased from 1% to 2%.
- Talisman of the Dreamshaper: Increased Nature Resistance from 3 to 5.
- Defender of Nordrassil: Increased Intellect from 4 to 6, Increased Stamina from 2 to 6, Replaced 16 Holy Spellpower with 7 Nature Spellpower.
- Clutch of Renewal: Replaced 24 Nature Spellpower with 20 Normal Spellpower.
- Dreamwind Spaulders: Reduced Spellpower from 22 to 19, Removed 7 Nature Spellpower.
- Windtalker Cape: Reduced Strength from 16 to 15, Removed 10 Nature Resistance.
- Cuffs of Nordanaar: Removed Intellect and Spirit, Increased Agility from 7 to 10.
- Groveslicer Glaive: Increased Strength from 7 to 9, Increased Nature Resistance from 3 to 5, Changed damage values from 88 - 133 to 76 - 142 (DPS remains the same).
- Lasher's Whip now properly binds to the player upon pickup.
- Fixed double Intellect stat on Ancient Jade Leggings.
- Axe of Dormant Slumber, Vampiris Kris, Ring of Nature's Duality, Vial of Potent Venoms and Medivh's Foresight are now Unique.
- Reduced Intellect on Dawnstone Hammer from 32 to 25.
- Fixed Armor value on Leggings of the Shrouding Mists.
- Reduced Strength and Stamina on Anasterian's Legacy from 16 to 12.
- Fixed Dark Iron Reaver's equip spell to properly function and have the proper effect.
- Reduced the Haste of Wing of the Time-Lord from 2% to 1%. Increased Strength and Agility from 11 to 12 and the Stamina from 8 to 11.
- Fixed Spellweaver's Turban stats as per told in the patchnotes.
- Fixed sheathing on the Spear of the Endless Hunt.
- Slightly buffed Shield of Mathela and Sword of Laneron.
- Fixed the unusually high armor value on Boarskin Cloak.
- Dwarven Battle Bludgeon's stun effect has been changed to a proc instead of being an on use effect.
- Added 1% Spell Hit Chance to the Ring of Nature's Duality. The previous nerfs in the last changelog were excessive, so we have decided to restore some offensive power to the ring.
- Decreased Haste from 2% to 1% and increased Stamina from 10 to 13 for the Sanctum Bark Wraps.
- The Nemesis Gloves should now have the reworked stats as specified in the patch changelog.
- The Strength and Stamina values on the Thick Obsidian Breastplate have been swapped.
- The Magus Blade no longer deals Arcane damage on swings.
- Decreased Strength from 31 to 26 and increased Stamina from 4 to 13 for the Dreamsteel Boots.
- Changed 14 Agility to Stamina and 1% Vampirism to 1% Physical Hit Chance for the Dreamsteel Leggings.
- Decreased Intellect from 26 to 19, removed 5% Meditation, and added 19 Spellpower to the Dreamthread Mantle.
- Reduced Strength from 33 to 25 and changed Agility to Stamina, increasing it from 12 to 15, Removed 1% Haste and 12 Attack Power, and added 1% Critical Chance to Dreamsteel Mantle.
- Shoulders crafted from Dream materials (Dreamthread, Dreamsteel, Dreamhide) now require a profession skill of 300 to equip, as they are much stronger than other pieces in their sets.
- Fixed damage values on Axe of the Wildtusk.
- Band of Infinite Possibilities now provides a flat 18 spellpower instead of a range of 1-36 spellpower. This change was made because the spellpower value is randomized per equip, not per cast.
- Fixed the feral attack power bonus on the Grand Marshal's Glaive and High Warlord's Pig Sticker.
- Maladath, Runed Blade of the Black Flight: Increased +Swords from 4 to 5.
- Magnetic Band: Increased Intellect from 3 to 5, Increased Spirit from 2 to 5.
- Towerforge Breastplate: Increased Strength from 20 to 23, Increased Stamina from 23 to 28, Reduced Critical Chance from 2% to 1%.
- Towerforge Crown: Reduced Haste from 2% to 1%, Replaced 1% Critical Chance with 1% Hit.
- Towerforge Pauldrons: Reduced Strength from 17 to 15, Replaced 1% Critical Chance with 1% Hit.
- Boreal Mantle: Increased Intellect from 8 to 11, Increased Stamina from 5 to 6, Reduced Frost Spellpower from 29 to 24.