Survival Skill

User avatar
Pompa
Posts: 353

Re: Survival Skill

Post by Pompa » Wed Jun 26, 2019 11:00 pm

It's a secondary profession, yes. You can have it and keep the others you have!

Crinos
Posts: 2
Location: Cáceres, España
Contact:

Re: Survival Skill

Post by Crinos » Thu Jun 27, 2019 10:01 am

Great!! Thank you very much!

User avatar
Bazou
Posts: 34

Re: Survival Skill

Post by Bazou » Sun Jul 21, 2019 12:15 pm

Silly question: Could a horde speak to S. J. Erlgadin of Nesingwary's Expedition to get his/her intensive training in Survival? hiding_smth_turtle_head

User avatar
Torta
Posts: 1170

Re: Survival Skill

Post by Torta » Sun Jul 21, 2019 12:31 pm

Yes :) He's friendly guy.

User avatar
Gifted
Posts: 118

Re: Survival Skill

Post by Gifted » Sat Aug 03, 2019 9:35 pm

I posted a Survival Skill Leveling Guide in the forums to help new players!

~Gifted

Maruko
Posts: 3

Re: Survival Skill

Post by Maruko » Sun Aug 18, 2019 9:49 pm

I love this feature and I love all the work behind SoT updates.
My question is - what's next? Current Survival Skill cap is 150. Will there be more Recipes in the future?

Sorry for necroposting.

Durnbrok
Posts: 23

Re: Survival Skill

Post by Durnbrok » Sun Mar 01, 2020 10:10 am

I personally wasn't that exited for the survival skill,because i always felt there wasnt much to gain out of it,look at all the recipes other proffesions have and look at what this skill offers,yeah these recipes are unique and dont exist on other servers while at the same time being useful(only the tent and fishing boat).
There is certainly potential in this proffesion but lacks content in it(crafting unlit torches until you max out aint that fun)
Being able to craft items like Lanterns and torches with stats or unique on-use abilities would certainly convince me to learn it and start skilling it up.
Ret pally best pally!

Polishedham
Posts: 4

Re: Survival Skill

Post by Polishedham » Wed Jul 29, 2020 8:05 pm

can you move the fishing boats? Do they act as a mount?

User avatar
Deadcrow
Posts: 66

Re: Survival Skill

Post by Deadcrow » Wed Jul 29, 2020 11:09 pm

No, unfortunately. I had an idea to act as a ferryman in stormwind if it did.

Polishedham
Posts: 4

Re: Survival Skill

Post by Polishedham » Fri Jul 31, 2020 2:51 am

That would be awesome! Is there anything like that possible in the game files?

User avatar
Deadcrow
Posts: 66

Re: Survival Skill

Post by Deadcrow » Fri Jul 31, 2020 6:38 pm

I asked it would basically be a mount hidden as a boat.

User avatar
Dodge
Posts: 46
Location: PL

Re: Survival Skill

Post by Dodge » Wed Aug 05, 2020 12:13 pm

Yeah, a mount that has some "water walk" and "travel form" effects, so you can move quickly but only on the water surface!
Anyway, you won't be able to cast skills (fishing) or carry passengers :/
Maelstrom, Night Elf Druid
Namito, High Elf Mage
Adashi, Night Elf Hunter
dead_turtle_head

User avatar
Deadcrow
Posts: 66

Re: Survival Skill

Post by Deadcrow » Thu Aug 06, 2020 10:28 pm

Yeah. . . It would be something wholly custom. Not really possible in the current engine it seems.

Locked