Some idea for a new skill to balance warriors in pvp.
The lore is that the warrior gets tired of being kitted and says enough is enough, this way if he has enough rage he can break the roots.
It could cost a substantial amount of rage so you have to trade it for damage.
New warrior skill to break roots/slows
Re: New warrior skill to break roots/slows
If we want to balance warriors in PVP we can start by making all their skills cost double rage against PVP targets.
Oh no, you cant one shot frost mages or druids. No one feels bad for you warriors in PVP.
Oh no, you cant one shot frost mages or druids. No one feels bad for you warriors in PVP.
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- Posts: 862
Re: New warrior skill to break roots/slows
OMG, thank you for saying that. That was the hardest I've laughed in days. Balance warriors....lol. Yes...lets "balance" the highest dps'ing/one of the hardest to kill classes in the game.
Re: New warrior skill to break roots/slows
Every warrior I've ever encountered has been a free kill. They are miserably bad in 90% of PvP situations mainly due to being easily kitable, having no self-healing ability, no protection from spells, and having to rely on rage to do significant damage.
(they are typically dead before they have enough rage to start going to town)
Now it's true that badass Naxx/Warlord geared Warriors can kick some butt (but then again any Naxx geared class will be very good).
"Warriors are good with a healer!" Again, every class is good with a healer. Doesnt really say much tbh.
Warriors could get something like Spell Reflect and I wouldnt be mad as Ret paladins would still be way better.
Paladin is broken in PVP.
Frost Mage is broken in PVP/PVE.
Warrior is awful in PVP.
Feral Druid is mediocre in PVP.
Enhancement Shaman is fine. Stop begging for goofy custom abilities.
Frost Mage is broken in PVP/PVE.
Warrior is awful in PVP.
Feral Druid is mediocre in PVP.
Enhancement Shaman is fine. Stop begging for goofy custom abilities.
- Thecakeisalie
- Posts: 83
Re: New warrior skill to break roots/slows
I think every class should have some sort of weakness, otherwise classes would become truly op.
But if we are just theorycrafting, then perhaps make it use up all your rage like execute and have a long cooldown of 10 min?
Otherwise you already have the pvp trinket to fulfill the same purpose.
But if we are just theorycrafting, then perhaps make it use up all your rage like execute and have a long cooldown of 10 min?
Otherwise you already have the pvp trinket to fulfill the same purpose.