Do warriors get better in endgame PVP/PVE?

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Dumbowumbo
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Do warriors get better in endgame PVP/PVE?

Post by Dumbowumbo » Fri Sep 15, 2023 8:52 pm

I'm new to playing a warrior (leveling as an arms warrior rn) and in dungeons I feel weak in comparison to other classes depending on the situation. Do warriors get better with time?

It could be a matter if me learning as well but I have the rotation down (at least I think lol).

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Harkus
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Re: Do warriors get better in endgame PVP/PVE?

Post by Harkus » Fri Sep 15, 2023 8:57 pm

Their gear scaling is ridiculous so yes they get very powerful, best tank and best DPS

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Bigsmerf
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Re: Do warriors get better in endgame PVP/PVE?

Post by Bigsmerf » Fri Sep 15, 2023 9:02 pm

Warrior (At least fury and fury/prot) warrior is the best DPS and best tank at endgame with gear. And even without it you're very solid. Arms is actually a decent spec for DPS in endgame simply due to warrior scaling as well as it does, but fury is your best bet. Now, PvP wise, you're kinda fucked. Warrior, even as arms, the best PvP spec for the class, you'll be pretty underwhelming in most situations especially without help. Sure, you can pump big numbers and hit hard, but that isn't worth much when most classes can either kite you, or other melee classes have some sort of way to counter or disable you. (Rogues usually have the opening and stunlock until you're dead. Paladin is just... Paladin... Druid can bear and frenzied regen, or kite. I'm not sure on shammy, but they can kite a bit against warrior too.)
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Shaman111
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Re: Do warriors get better in endgame PVP/PVE?

Post by Shaman111 » Fri Sep 15, 2023 9:06 pm

Dumbowumbo wrote:
Fri Sep 15, 2023 8:52 pm
I'm new to playing a warrior (leveling as an arms warrior rn) and in dungeons I feel weak in comparison to other classes depending on the situation. Do warriors get better with time?

It could be a matter if me learning as well but I have the rotation down (at least I think lol).
to do well in dungeons as arms you have to play around sweeping strikes and try to conserve rage between pulls. a good opening move in the dungeons is to charge into sweeping strikes into berserker stance into whirlwind. on 3 mobs whirlwind under sweeping strikes will give you 6 white swings worth of damage. be mindful of threat though

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Dumbowumbo
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Re: Do warriors get better in endgame PVP/PVE?

Post by Dumbowumbo » Fri Sep 15, 2023 9:14 pm

Harkus wrote:
Fri Sep 15, 2023 8:57 pm
Their gear scaling is ridiculous so yes they get very powerful, best tank and best DPS
I figured that was the case too!
Bigsmerf wrote:
Fri Sep 15, 2023 9:02 pm
Warrior (At least fury and fury/prot) warrior is the best DPS and best tank at endgame with gear. And even without it you're very solid. Arms is actually a decent spec for DPS in endgame simply due to warrior scaling as well as it does, but fury is your best bet. Now, PvP wise, you're kinda fucked. Warrior, even as arms, the best PvP spec for the class, you'll be pretty underwhelming in most situations especially without help. Sure, you can pump big numbers and hit hard, but that isn't worth much when most classes can either kite you, or other melee classes have some sort of way to counter or disable you. (Rogues usually have the opening and stunlock until you're dead. Paladin is just... Paladin... Druid can bear and frenzied regen, or kite. I'm not sure on shammy, but they can kite a bit against warrior too.)
I assumed PVP would kind of be like that. I'm a rogue main so it's not problem, I can stick to rogue with that!
Shaman111 wrote:
Fri Sep 15, 2023 9:06 pm
Dumbowumbo wrote:
Fri Sep 15, 2023 8:52 pm
I'm new to playing a warrior (leveling as an arms warrior rn) and in dungeons I feel weak in comparison to other classes depending on the situation. Do warriors get better with time?

It could be a matter if me learning as well but I have the rotation down (at least I think lol).
to do well in dungeons as arms you have to play around sweeping strikes and try to conserve rage between pulls. a good opening move in the dungeons is to charge into sweeping strikes into berserker stance into whirlwind. on 3 mobs whirlwind under sweeping strikes will give you 6 white swings worth of damage. be mindful of threat though
Thank you for going into specifics! I'll try this as soon as I get sweeping strikes and whirlwind (I'm barely level 26).

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Gantulga
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Re: Do warriors get better in endgame PVP/PVE?

Post by Gantulga » Fri Sep 15, 2023 9:35 pm

Arms warriors are a cornerstone of any kind of organized PvP and absolute bulldozers with support.

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Dumbowumbo
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Re: Do warriors get better in endgame PVP/PVE?

Post by Dumbowumbo » Fri Sep 15, 2023 10:37 pm

Gantulga wrote:
Fri Sep 15, 2023 9:35 pm
Arms warriors are a cornerstone of any kind of organized PvP and absolute bulldozers with support.
Asking out of curiosity, how are fury warriors in comparison to arms in just pvp (not pve)?

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Reploidrocsa
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Re: Do warriors get better in endgame PVP/PVE?

Post by Reploidrocsa » Fri Sep 15, 2023 11:33 pm

You get a huge power spike the moment you get 9% hit so your abilities won't miss.

Landing hits generate rage
Also the rage generated is proportional to the damage caused, so once you start stacking crit and attack power you'll have more and more rage so you'll be able to spend in more and more abilities.

The 1st step, 9% hit, won't come until you're lv 60 with some hit gear from dungeons and 20 man raids

Warrior is a class that needs to group up, alone they're kinda bad, no sprints, starts the combat with 0 resources, need to eat constantly, etc. That's why they excel in group pve and are very destructive in pvp with a backup healer

Xudo
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Re: Do warriors get better in endgame PVP/PVE?

Post by Xudo » Sat Sep 16, 2023 5:35 am

I never tried arms warrior as dps in 5man dungeons.
Any non-tank role on low levels means rage starving for warriors. All you have is to autoattack and Decisive strike (twow alternative to slam).
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