Zulnam wrote: ↑Fri Jul 14, 2023 2:27 pm
I thought the whole idea of HC is to have the world drag you through the mud and spit in your face, and Inferno is that on steroids.
It makes sense that just reaching Inferno mode is a challenge in itself where not everyone will make it.
It's the hardcore of hardcore. HC times 10.
And now you want it easier? Oh sweet irony.
Like OP said, people will do those dungeons anyway. So they can do them for inferno.
You obviously did not read anything beyond what op initially posted so I wont adress this.
Vliqta wrote: ↑Fri Jul 14, 2023 2:09 pm
Why is it good and okay that players that choose to play the hc game mode solo are forced to quit playing at 59 and cannot go to 60 without the necessity to do a lengthy quest chain first?
The inferno mode has come so that people who want to can give end game content on HC mode a shot. This because there was already a sizeable playerbase locked at 59 trying so. Also with the advent of retail hardcore classic it shows that people want this, especially the raiding part. This is also why that video of the guild that wiped on four horsemen due to a griefer is so popular atm. People dream of killing Kel'Thuzad without dying once.
From the rewards and titles Turtle WoW are giving it also seems to me the intake of catering to dungeons and raids. So yes solo players like yourself who don't want to partake in this have it against them with this questline. However you're a niche public and Turtle WoW cannot provide content to everyone dreams and desires.
This does not answer my question. We dont disagree on what inferno mode is. The announcement months ago was not that inferno mode for raiders will be added, it was that hc 60 mode would be added.
The reason why tinyviolin's fifth horseman video is blowing up is because the majority of wow players despise the hc community and their elitism, not because everyone is eagerly awaiting a world first KT hc kill. The hc community and mods have now decided it was okay to appeal those deaths, check the comments below that reddit post if you actually think the wow classic player base cares for a KT kill rather than despises the hc community.
EDIT:
I happen to know that we have a player on this very server that owns 9 toons out of the top 20 toons that are shown as still alive at 59.99 on the hardcore site. If you asked a random player what they thought about that, what do you think their reaction would be? Would they admire them? Would they care? Or would they simply assume that guy is a no-life?
No need to answer this part.
end edit
Again:
Why is it good and okay that players that choose to play the hc game mode solo are forced to quit playing at 59 and cannot go to 60 without the necessity to do a lengthy quest chain first?
Is it good? Is it bad? Simple question.
If you think it is good design to force players to do things they dont want to do (mind you, not for rewards, simply to keep playing the game mode they chose) let's just leave it at that.
Vliqta wrote: ↑Fri Jul 14, 2023 2:09 pm
If it is not good and okay, why argue against changing it?
I think the questline is good, maybe the mailbox could have had a different place but I'm not gonna cry over that. The reason why I find this good is as follow:
- It shows commitment for people who are willing to go the extra mile, which is not elitest, it prepares you for the ride to come.
- Needing help and helping other creates bonds that are essential for end game raiding in inferno mode.
- Officers and core members can asses how good and reliable the new recruits are during the dungeons.
- It also gears up people, maybe not for those who are long time inferno but newer players get there hands on loot and the guild on mats, new recipes
You fail to answer the question. I have NOT asked if the questline is good.
Again:
1. Why is it good and okay that players that choose to play the hc game mode solo are forced to quit playing at 59 and cannot go to 60 without the necessity to do a lengthy quest chain first?
2. If it is not good and okay, why argue against changing it?
You answered neither.
Vliqta wrote: ↑Fri Jul 14, 2023 2:09 pm
If all you want to do is hardcore raiding at 60, how is anything taken away from you if others that don't want to raid are allowed to play 60 hc as well?
I won't be doing raiding only, i'll get reputation rewards and other stuff too. And you don't take anything away from me if you quest or transmog or other stuff.
Then why argue against changing it? If nothing is taken away from you, why argue for a change that does in no way affect you?
Vliqta wrote: ↑Fri Jul 14, 2023 2:09 pm
How is it good that you force a game mode and play style upon players that don't want to do this?
Like I said before, the reasons as to why they put the questline in there makes a lot of sense to me. And not to long ago we where all in the same boat, there wasn't a Inferno option. And to put it like you did before "The twow team has made an effort to add inferno mode into the game, they could just as well not have done that. Show some more gratitude and respect for the FREE labor that is provided to you. You are way too entitled here.".
You did not answer the question!
3. How is it good that you force a game mode and play style upon players that don't want to do this?
As for the reasons as to why they put the questline in there I can only guess. The way it is now is not what was announced months ago. They wanted to introduce the option to remain hc at 60. It was never mentioned, that this change would only be applicable to people that want to do a 10h quest chain at 59.
Vliqta wrote: ↑Fri Jul 14, 2023 2:09 pm
By that logic, you'd be fine with a non-hc raid attunement being locked behind pvp content. You don't force pve players to pvp, as much as you shouldn't force solo players into group content. We don't demand rewards without putting up the effort, we request to keep up the challenge at 60.
This is the same statement as before just worded differently... and historically people have been locked out of self imposed desires in WoW all the time. Things change and maybe your wish will be granted.
Look perhaps down the line they will make a hard but soloable quest for people like you. For now they haven't and i'm all for something like that so you can be happy.
You're not adressing what I said.
Vliqta wrote: ↑Fri Jul 14, 2023 2:09 pm
I still think having the quest setup like this is a good fundamental for inferno end game content and whatever they plan beyond.
Nowhere have I asked if this was a good fundamental for people that want to raid in hc mode. I wholeheartedly agree that this quest has this purpose and sticks the landing. But you are making up questions in your mind and answer those rather than answering my questions.
So again:
- 1. Why is it good that players that choose to play the hc game mode solo are forced to quit playing at 59 and cannot go to 60 without the necessity to do a lengthy quest chain first?
Why is it good to force players?
- 2. If it is not good and okay, why argue against changing it?
Why argue against changing it?
- 3. How is it good that you force a game mode and play style upon players that don't want to do this?
How is that good?
- 4. Do you think it would be good design to force players that are only interested in pve to gain access to said pve content via mandatory pvp content?
Would you consider this good design?
- 5. If not, why defend it?
You have not answered a single one of these questions.