Let bloodcraze stack like ignite does, and change the bloodthirst healing mechanic to heal for 50% of the damage done or something. This way warriors have a tactical choice of survival vs gimping other player's survival.
Boras wrote: ↑Thu May 25, 2023 4:39 pm
Durand wrote: ↑Thu May 25, 2023 10:59 am
Mechsoap wrote: ↑Sun May 21, 2023 8:18 pm
Why though keep such an obviously broken mechanic that is the result of a misplaced script?
right? i think the same thing, they should remove paladins entirelly
Paladins are in a very shit spot on here. They directly nerfed kings spam. Wisdom procs cause zero threat. Shockadins can't exist because they moved seal of command to the bottom of ret. They removed lasting judgements from holy. There's no gear for protection paladins. I think it's time warriors get a nerf to keep them in line. We start with lionheart helm, then the flask, and nerfing fury tanking so people actually have to be prot to tank raids, perhaps by removing taunt and making it a 3 talent point in deep prot just like paladins.
Move improved shield block to require 21 points prot. As a personal preference, I would like to have the pre-1.6 bloodthirst back which would provide a slight nerf to warrior top end raid dps and tanking, but would improve fury warrior's pvp/non-raid pve capabilities.