nerf Diamond Flask and give warriors self heal instead

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Ugoboom
Posts: 679

Re: nerf Diamond Flask and give warriors self heal instead

Post by Ugoboom » Sun May 21, 2023 8:20 pm

Mechsoap wrote:
Sun May 21, 2023 8:18 pm
Why though keep such an obviously broken mechanic that is the result of a misplaced script?
Look up Emergent gameplay. Vanilla has a suprising amount of this.

Emergent gameplay is cool especially when it helps fix a low point in a class. This is the same argument against removing powershifting that the devs agree with, it simply would be a shame.

Keep in mind that turtle launched without dflask scaling. It was added on purpose around mid 2021.
Zaas - 60 High Elf Warrior
Saere - 60 Night Elf Priest
I play a few other classes on my friends' accounts.
Slowly leveling an Undead Warlock, a Resto Dryad, dorf pally, and a hardcore warlock.

Mechsoap
Posts: 15

Re: nerf Diamond Flask and give warriors self heal instead

Post by Mechsoap » Sun May 21, 2023 8:22 pm

That it was implemented, instead of something that would make more sense in-universe be used, i find quite disappointing. The purposeful implementation of bugs that make classes play less like their class fantasy seems counter to the whole spiel of the server.

This is on top of the devs admitting that warriors are plain over-powered in vanilla, and hypocritical at that. The very least one can do to not make a class overpowered is not purposefully implement bugs that give them an extra tool.

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Gantulga
Posts: 462

Re: nerf Diamond Flask and give warriors self heal instead

Post by Gantulga » Sun May 21, 2023 8:27 pm

Ugoboom wrote:
Sun May 21, 2023 8:20 pm
Mechsoap wrote:
Sun May 21, 2023 8:18 pm
Why though keep such an obviously broken mechanic that is the result of a misplaced script?
Look up Emergent gameplay. Vanilla has a suprising amount of this.

Emergent gameplay is cool especially when it helps fix a low point in a class. This is the same argument against removing powershifting that the devs agree with, it simply would be a shame.

Keep in mind that turtle launched without dflask scaling. It was added on purpose around mid 2021.
That'd be passable on a class that needs actual help.

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Galas
Posts: 9

Re: nerf Diamond Flask and give warriors self heal instead

Post by Galas » Sun May 21, 2023 11:44 pm

I mean. One would expect a trinket to do what it is written.

If the flask says "Restores 9 health every 5 seconds and increases your strenght by 75" then thats exactly what it should do.

Anything else is just abusing obscure game interactions , that I know, is loved by a good portion of players but is just horrible from a game design standpoint.

We all know about "bugs" or surprising interactions left in games that ended up becoming staples like combos in Street Figther. This is not one of those. If they want warriors to have self heal they should just give warriors self heal instead of giving them self heal... behind a one-time quest reward and conter intuitive gear optimization to exploit a mechanic you wouldn't know had you not read it elsewhere.

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Syrathegreat
Posts: 147
Location: Ireland

Re: nerf Diamond Flask and give warriors self heal instead

Post by Syrathegreat » Mon May 22, 2023 3:29 am

Kairion wrote:
Sun May 21, 2023 6:19 pm
Just make Flask no longer snapshot but check for HPS with every tick.- that way all the hybrid plate blizzard designed for paladins but everyone avoids (Plate gear with strength + healing) can be used by warriors if they want a decently strong sippy set. But it wouldn't allow the levels of abuse currently possible with a sippy set and switch into regular dps gear.
I think this is definitely the most interesting solution - sippy set is such a fun gimmick but it should remain just that: a gimmick. It shouldn't be the case that warriors are directly competing with dedicated healers in raid, it should be a set patched together from leftovers for the fun of it.
Kyra - Warrior | Night Elf | Eng/Min | 16 | HC | S&S | Lorekeeper
Kolgra - Warrior | Orc | Alch/Herb | 31 | War Mode | S&S
Merry - Paladin | Dwarf | BS/Ench | 13 | HC

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Isvya
Posts: 84
Location: hungary

Re: nerf Diamond Flask and give warriors self heal instead

Post by Isvya » Mon May 22, 2023 9:46 am

There is a simple way to fix it without invalidating all the healer sets:
KEEP 100% SCALING
REDUCE DURATION TO 20s
REDUCE CD TO 2m

Who would bother snapshotting for 20s?

Kairion
Posts: 649

Re: nerf Diamond Flask and give warriors self heal instead

Post by Kairion » Mon May 22, 2023 10:49 am

Isvya wrote:
Mon May 22, 2023 9:46 am
There is a simple way to fix it without invalidating all the healer sets:
KEEP 100% SCALING
REDUCE DURATION TO 20s
REDUCE CD TO 2m

Who would bother snapshotting for 20s?
Well this change would have more impacts for regular use outside of sippy set. Two min CD would mean you can reliably use it twice a fight and get arguably MORE use out of it since you get to pop it twice in hard encounters (once with Deathwish at the start and a second time in the Execute phase). This would make the Diamondflask a discount earthstrike with less distinguishing properties. Of all fixes, this does solve the least problems with changing the item the most really.

And instead it would allow warriors with paladin gear to still heal for significant amounts every 2 mins. Making it arguably much more frustrating to deal with in PvP considering warriors can just swap in two weapons with +55 addheal pop it and get a few houndred points of health without being commited either (and much more if he is commited and grabs some paladin gear)

Mechsoap
Posts: 15

Re: nerf Diamond Flask and give warriors self heal instead

Post by Mechsoap » Mon May 22, 2023 11:09 am

Isvya wrote:
Mon May 22, 2023 9:46 am
There is a simple way to fix it without invalidating all the healer sets:
KEEP 100% SCALING
REDUCE DURATION TO 20s
REDUCE CD TO 2m

Who would bother snapshotting for 20s?
At this point, why have it as a warrior only? Why not just make it a high lvl dungeon drop? The problem is fundamentally the broken script involved that should not be there in the first place, and that for good reason was removed in later patches.

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Durand
Posts: 8

Re: nerf Diamond Flask and give warriors self heal instead

Post by Durand » Thu May 25, 2023 10:59 am

Mechsoap wrote:
Sun May 21, 2023 8:18 pm
Why though keep such an obviously broken mechanic that is the result of a misplaced script?
right? i think the same thing, they should remove paladins entirelly

Boras
Posts: 125

Re: nerf Diamond Flask and give warriors self heal instead

Post by Boras » Thu May 25, 2023 4:39 pm

Durand wrote:
Thu May 25, 2023 10:59 am
Mechsoap wrote:
Sun May 21, 2023 8:18 pm
Why though keep such an obviously broken mechanic that is the result of a misplaced script?
right? i think the same thing, they should remove paladins entirelly
Paladins are in a very shit spot on here. They directly nerfed kings spam. Wisdom procs cause zero threat. Shockadins can't exist because they moved seal of command to the bottom of ret. They removed lasting judgements from holy. There's no gear for protection paladins. I think it's time warriors get a nerf to keep them in line. We start with lionheart helm, then the flask, and nerfing fury tanking so people actually have to be prot to tank raids, perhaps by removing taunt and making it a 3 talent point in deep prot just like paladins.

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Darg727
Posts: 22

Re: nerf Diamond Flask and give warriors self heal instead

Post by Darg727 » Thu May 25, 2023 5:22 pm

Let bloodcraze stack like ignite does, and change the bloodthirst healing mechanic to heal for 50% of the damage done or something. This way warriors have a tactical choice of survival vs gimping other player's survival.
Boras wrote:
Thu May 25, 2023 4:39 pm
Durand wrote:
Thu May 25, 2023 10:59 am
Mechsoap wrote:
Sun May 21, 2023 8:18 pm
Why though keep such an obviously broken mechanic that is the result of a misplaced script?
right? i think the same thing, they should remove paladins entirelly
Paladins are in a very shit spot on here. They directly nerfed kings spam. Wisdom procs cause zero threat. Shockadins can't exist because they moved seal of command to the bottom of ret. They removed lasting judgements from holy. There's no gear for protection paladins. I think it's time warriors get a nerf to keep them in line. We start with lionheart helm, then the flask, and nerfing fury tanking so people actually have to be prot to tank raids, perhaps by removing taunt and making it a 3 talent point in deep prot just like paladins.
Move improved shield block to require 21 points prot. As a personal preference, I would like to have the pre-1.6 bloodthirst back which would provide a slight nerf to warrior top end raid dps and tanking, but would improve fury warrior's pvp/non-raid pve capabilities.

Geojak
Posts: 1127

Re: nerf Diamond Flask and give warriors self heal instead

Post by Geojak » Thu May 25, 2023 6:26 pm

Mechsoap wrote:
Mon May 22, 2023 11:09 am
Isvya wrote:
Mon May 22, 2023 9:46 am
There is a simple way to fix it without invalidating all the healer sets:
KEEP 100% SCALING
REDUCE DURATION TO 20s
REDUCE CD TO 2m

Who would bother snapshotting for 20s?
At this point, why have it as a warrior only? Why not just make it a high lvl dungeon drop? The problem is fundamentally the broken script involved that should not be there in the first place, and that for good reason was removed in later patches.
I love it. Give everyone diamond flask. Rogue can get their sippy set. Paladin can. Everyone gets one. Yes it will suck... For everyone the same

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Reploidrocsa
Posts: 235

Re: nerf Diamond Flask and give warriors self heal instead

Post by Reploidrocsa » Fri May 26, 2023 6:23 am

Ugoboom wrote:
Sun May 21, 2023 8:05 pm
yeah bros nerf dflask

Image

you cant let evil warriors like me get away with this
Sippy seeeeeeet

Mechsoap
Posts: 15

Re: nerf Diamond Flask and give warriors self heal instead

Post by Mechsoap » Fri May 26, 2023 9:27 am

Geojak wrote:
Thu May 25, 2023 6:26 pm
Mechsoap wrote:
Mon May 22, 2023 11:09 am
Isvya wrote:
Mon May 22, 2023 9:46 am
There is a simple way to fix it without invalidating all the healer sets:
KEEP 100% SCALING
REDUCE DURATION TO 20s
REDUCE CD TO 2m

Who would bother snapshotting for 20s?
At this point, why have it as a warrior only? Why not just make it a high lvl dungeon drop? The problem is fundamentally the broken script involved that should not be there in the first place, and that for good reason was removed in later patches.
I love it. Give everyone diamond flask. Rogue can get their sippy set. Paladin can. Everyone gets one. Yes it will suck... For everyone the same
yeah why limit this bit of 'emergent gameplay' to warriors only when it doesnt fit their class fantasy anyway insidious_turtle

Balake
Posts: 563

Re: nerf Diamond Flask and give warriors self heal instead

Post by Balake » Fri May 26, 2023 10:43 am

Eh, this fits the class fantasy of the warrior in my opinion
Image

Cygnus00
Posts: 6

Re: nerf Diamond Flask and give warriors self heal instead

Post by Cygnus00 » Fri May 26, 2023 7:01 pm

Giving every class a heal is basically like turning twow classes into retail classes. I hate this idea!

Mechsoap
Posts: 15

Re: nerf Diamond Flask and give warriors self heal instead

Post by Mechsoap » Sat May 27, 2023 8:01 am

Balake wrote:
Fri May 26, 2023 10:43 am
Eh, this fits the class fantasy of the warrior in my opinion
Image
on that i was actually thinking if an ability like Barbarians in DnD have:
could be a talent that gives a certain percentage chance that if you would die, you get the equivalent of immunity to all damage for 6 seconds, but you do fall dead after that no matter healing.

Boras
Posts: 125

Re: nerf Diamond Flask and give warriors self heal instead

Post by Boras » Sat May 27, 2023 2:29 pm

Mechsoap wrote:
Sat May 27, 2023 8:01 am
Balake wrote:
Fri May 26, 2023 10:43 am
Eh, this fits the class fantasy of the warrior in my opinion
Image
on that i was actually thinking if an ability like Barbarians in DnD have:
could be a talent that gives a certain percentage chance that if you would die, you get the equivalent of immunity to all damage for 6 seconds, but you do fall dead after that no matter healing.
So make warriors even more overpowered? No.

Mechsoap
Posts: 15

Re: nerf Diamond Flask and give warriors self heal instead

Post by Mechsoap » Sat May 27, 2023 8:48 pm

Boras wrote:
Sat May 27, 2023 2:29 pm
Mechsoap wrote:
Sat May 27, 2023 8:01 am
Balake wrote:
Fri May 26, 2023 10:43 am
Eh, this fits the class fantasy of the warrior in my opinion
Image
on that i was actually thinking if an ability like Barbarians in DnD have:
could be a talent that gives a certain percentage chance that if you would die, you get the equivalent of immunity to all damage for 6 seconds, but you do fall dead after that no matter healing.
So make warriors even more overpowered? No.
the whole point of the thread is to remove Diamond Flask in the first place :P

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