2023 — March 15

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Torta
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2023 — March 15

Post by Torta » Tue Mar 14, 2023 10:26 pm

  • Lowered respawn time of almost all high-competition quest objectives in level 1-20 zones.
  • Working on a general server performance :)
  • Added script to Bubble Fissures.
  • Fixed an issue with quest objects not re-stocking on quest items.
  • Removed announcement about HC death from level 10 bracket.
  • Added loot tables to Earthen Curators, Earthen Rockshapers, and Orthal the Steward.
  • Various grammar fixes.
  • Added Darnassus reputation reward for Silmaron's quests.
  • New script for The Stones That Bind Us quest.
  • Prevented goblin radio from aggroing guards.
  • Removed Copper, Tin, and Silver Veins from Desolace.
  • Attempted to fix not being rezzed issue in AV.
  • Earthen Arise: preventing to summon of more than one Goggeroc, also check if the player has a quest before summoning.

Imhitchens
Posts: 3

Re: 2023 — March 15

Post by Imhitchens » Tue Mar 14, 2023 10:30 pm

> Removed announcement about HC death from level 10 bracket.

We've had too much fun :)

Xudo
Posts: 1457
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Re: 2023 — March 15

Post by Xudo » Wed Mar 15, 2023 2:56 am

Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Working on a general server performance :)
Surprisingly, that might be most important change now. I have seen commits in vMangos. Good job from deep knowledge of codebase.
Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Removed announcement about HC death from level 10 bracket.
Cool. Those messages become so annoying with recent population surge.
Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Lowered respawn time of almost all high-competition quest objectives in level 1-20 zones.
Good to see you guys address raising issues so quickly.
Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Prevented goblin radio from aggroing guards.
What is this radio? I have seen recipe, but I don't understand what exactly it doing.
Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Removed Copper, Tin, and Silver Veins from Desolace.
Thank you that you pay attention to this type of issues. I assume it is as precedent and fill more tickets about low level ore in high level locations.
Xudo - tauren warrior 19 Sergeant armory.
I don't raid and rank, so you can not bother asking.
Nerf high level enchants on low level gear
Add lvl requirement to bandages
Best and optimal gear for 10-19 twinks
Have fun not only at 60.

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Nerasw
Posts: 73

Re: 2023 — March 15

Post by Nerasw » Wed Mar 15, 2023 5:40 am

Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Added Darnassus reputation reward for Silmaron's quests.
can one get any rep with Darnassus if completed quest before fix? just asking

Neheri93
Posts: 2

Re: 2023 — March 15

Post by Neheri93 » Wed Mar 15, 2023 8:15 am

Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Removed Copper, Tin, and Silver Veins from Desolace.
I am sorry but this is wrong. Tin and Copper vein SHOULD appear sometimes in higher level zones, like the Desolace:

https://classicdb.ch/?object=1732
https://classicdb.ch/?object=1731
https://www.wowhead.com/classic/object=1732/tin-vein
https://www.wowhead.com/classic/object=1731/copper-vein

Every spawn should have a percentage chance of creating a vein. Once mined, a roll should occur and there should be some chances to spawn Iron (70%), Tin (15%) or Copper (15%). It's different for every zone.

Please do not listen to feedback from people not knowing how things should work. I have joined the server some days ago and already read a lot of comments from in the Newcommers guild literally saying "I don't know how it works, it's bugged."

The server is like a save haven for a type of players, please don't ruin it.

Lokaz
Posts: 5

Re: 2023 — March 15

Post by Lokaz » Wed Mar 15, 2023 8:40 am

Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Lowered respawn time of almost all high-competition quest objectives in level 1-20 zones.
Thanks! So annoying to be fighting so hard over spawns in that lvl range, allthough it did encourage to group up with people.

Xudo
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Re: 2023 — March 15

Post by Xudo » Wed Mar 15, 2023 8:48 am

Neheri93 wrote:
Wed Mar 15, 2023 8:15 am
Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Removed Copper, Tin, and Silver Veins from Desolace.
I am sorry but this is wrong. Tin and Copper vein SHOULD appear sometimes in higher level zones, like the Desolace:

https://classicdb.ch/?object=1732
https://classicdb.ch/?object=1731
https://www.wowhead.com/classic/object=1732/tin-vein
https://www.wowhead.com/classic/object=1731/copper-vein

Every spawn should have a percentage chance of creating a vein. Once mined, a roll should occur and there should be some chances to spawn Iron (70%), Tin (15%) or Copper (15%). It's different for every zone.

Please do not listen to feedback from people not knowing how things should work. I have joined the server some days ago and already read a lot of comments from in the Newcommers guild literally saying "I don't know how it works, it's bugged."

The server is like a save haven for a type of players, please don't ruin it.
Copper, Tin and silver in Desolace is blizzlike, but wrong.
1. I'm also pretty sure, that current blizzlike is not blizzlike how it was before. Check database of old Gatherer addon. You will find that "copper in Desolace" is some node in Mulgore or Stonetalon cave which leads far away from its zone so it is considered as Desolace.
2. It is one of the reasons why crafting professions on low levels are not viable. You are exploring zone of 35 lvl and find metals used to craft equipment for 20 lvl. It is the reason why best option of professions for leveling are gathering.

Profession meta now is: During leveling you gather all you can find and sell on AH to high level people who discard their gathering prof and level engineering to be viable in raids.
Xudo - tauren warrior 19 Sergeant armory.
I don't raid and rank, so you can not bother asking.
Nerf high level enchants on low level gear
Add lvl requirement to bandages
Best and optimal gear for 10-19 twinks
Have fun not only at 60.

Tjoes
Posts: 1

Re: 2023 — March 15

Post by Tjoes » Wed Mar 15, 2023 9:16 am

is it uptdate today? i keep gettin dced when i try to login

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Mrbuddy
Posts: 5

Re: 2023 — March 15

Post by Mrbuddy » Wed Mar 15, 2023 9:25 am

Tjoes wrote:
Wed Mar 15, 2023 9:16 am
is it uptdate today? i keep gettin dced when i try to login
It seems so.

Neheri93
Posts: 2

Re: 2023 — March 15

Post by Neheri93 » Wed Mar 15, 2023 9:27 am

Xudo wrote:
Wed Mar 15, 2023 8:48 am
Neheri93 wrote:
Wed Mar 15, 2023 8:15 am
Torta wrote:
Tue Mar 14, 2023 10:26 pm
  • Removed Copper, Tin, and Silver Veins from Desolace.
I am sorry but this is wrong. Tin and Copper vein SHOULD appear sometimes in higher level zones, like the Desolace:

https://classicdb.ch/?object=1732
https://classicdb.ch/?object=1731
https://www.wowhead.com/classic/object=1732/tin-vein
https://www.wowhead.com/classic/object=1731/copper-vein

Every spawn should have a percentage chance of creating a vein. Once mined, a roll should occur and there should be some chances to spawn Iron (70%), Tin (15%) or Copper (15%). It's different for every zone.

Please do not listen to feedback from people not knowing how things should work. I have joined the server some days ago and already read a lot of comments from in the Newcommers guild literally saying "I don't know how it works, it's bugged."

The server is like a save haven for a type of players, please don't ruin it.
Copper, Tin and silver in Desolace is blizzlike, but wrong.
1. I'm also pretty sure, that current blizzlike is not blizzlike how it was before. Check database of old Gatherer addon. You will find that "copper in Desolace" is some node in Mulgore or Stonetalon cave which leads far away from its zone so it is considered as Desolace.
2. It is one of the reasons why crafting professions on low levels are not viable. You are exploring zone of 35 lvl and find metals used to craft equipment for 20 lvl. It is the reason why best option of professions for leveling are gathering.

Profession meta now is: During leveling you gather all you can find and sell on AH to high level people who discard their gathering prof and level engineering to be viable in raids.
If Turtle WoW admins take the stance of changing "everything in the world that is wrong in someone's opinon" then that's fine, but it becomes less of a vanilla+ server and more of a fun server.

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4everlos7
Posts: 3

Re: 2023 — March 15

Post by 4everlos7 » Wed Mar 15, 2023 9:29 am

Love the game! Long life to all participanst of this project turtle_tongue

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Seigar
Posts: 19

Re: 2023 — March 15

Post by Seigar » Wed Mar 15, 2023 1:38 pm

These two issues are still persistent at Anchor's Edge.

https://github.com/slowtorta/turtlewow- ... ssues/2618
https://github.com/slowtorta/turtlewow- ... ssues/2619

Why are these two issues closed? That zone is extremely hard for ranged classes, because some mobs and quest mobs are bugged and evade if they cant attack anything near them.

I have a feeling that this might be the case for a lot of mobs in the new zones.

Mcnair
Posts: 83

Re: 2023 — March 15

Post by Mcnair » Wed Mar 15, 2023 1:49 pm

Check the related report before the closing of your ticket. "Please do not report pathing issues for every single creature in the world, we are aware of the issues and working on it."
Torta collected the separate reports of the same issue in a bigger report for themselves, so the separate reports are closed. Follow the composite report for updates.

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Seigar
Posts: 19

Re: 2023 — March 15

Post by Seigar » Sat Mar 18, 2023 12:37 am

Mcnair wrote:
Wed Mar 15, 2023 1:49 pm
Check the related report before the closing of your ticket. "Please do not report pathing issues for every single creature in the world, we are aware of the issues and working on it."
Torta collected the separate reports of the same issue in a bigger report for themselves, so the separate reports are closed. Follow the composite report for updates.
Took me a while to find it thanks. Think this pathing issue should be prioritized.

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