My current leveling build. I'm starting with discipline and most likely reseting specialization points at 40+.
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https://talents.turtle-wow.org/priest/52J9I
Some useful info. i'm not sure on all of them.
- Wand and melee uses separate swing timers. that don't reset each other.
- Wand specialization will increase wand damage.
- Wands can critical hit. so anything that increases weapon critical rates (such as agility) will have an impact.
- Shadow damage wands, shadow oil, shadow damage weapon effects scale with talents and spells like shadow form, shadow weaving, curse of shadow.
- Darkmoon Faire damage buff Sayge's Fortunes adds 10% to both wand and melee.
- Inner fire's attack power only buff melee damage.
- Shadow Oil gets 56% of your total +Spell Damage stat added to its proc damage. but has a 10 second long cooldown per proc.
- Grace of the Sunwell boost both melee and wand.
- Shoot triggers Furious Howl from hunter wolf pet.
The melee weaver rotation is simple. Put on power word: shield and spam these two macros. no need to time it at all. i find that it work best to have them on mouse wheel up and down. i got my zoom on ctrl + wheel up / down. I use shift + wheel up / down for power word: shield and Inner fire.
Shoot (Mouse wheel up)
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/run GGUseAction=GGUseAction or UseAction;UseAction=function(id,a,b)if not IsCurrentAction(id)and not IsAutoRepeatAction(id)then GGUseAction(id,a,b)end end CastSpellByName("Shoot") UIErrorsFrame:Hide()
Attack (Mouse wheel down)
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/run GGUseAction=GGUseAction or UseAction;UseAction=function(id,a,b)if not IsCurrentAction(id)and not IsAutoRepeatAction(id)then GGUseAction(id,a,b)end end if CheckInteractDistance("target", 3) then CastSpellByName("Attack") end UIErrorsFrame:Hide()
Weapon progression sheet useful for leveling.