Turtle HD (WIP)
Re: Turtle HD (WIP)
I just connected a second screen to my computer, and all of a sudden, the main display stays black whenever I am trying to start Turtle WoW. Was there anybody having the same issue with this? I want to eliminate any source of problems regarding this patch before reinstalling TurtleWoW.
- Redmagejoe
- Posts: 432
Re: Turtle HD (WIP)
This issue is unrelated to the HD Patch. Please post in the appropriate support section.Mixxl wrote: ↑Tue Jan 17, 2023 3:34 pmI just connected a second screen to my computer, and all of a sudden, the main display stays black whenever I am trying to start Turtle WoW. Was there anybody having the same issue with this? I want to eliminate any source of problems regarding this patch before reinstalling TurtleWoW.
- Redmagejoe
- Posts: 432
Re: Turtle HD (WIP)
New version up: Added NO_DUPLICATE flags to a number of SoundEntries that prevent ear-rape when using the unhacked binary to remove sound channel limit.
Re: Turtle HD (WIP)
I did tryed this HD patch a month ago but i quickly ran into two issues which kinda forced me to remove it.
Issue 1: Whenever i click to fly ( regardless from destination A to B ) my client will crash at some point During the flight. I log back in and will continue flying , landing as nothing ever happened. It always crashes but only once ( very wierd bug ) .
Issue 2: whenever a paladin casts concecretion i see the new improved animation which is very appreciated and it looks awesome ( 10/10) but the animation never stops, it loops indefinitely until i reload my ui or relog.
I have no clue should I write my issues here, but desided to share my experience. I also fully understand its non profit community driven project and the intent of this post is not to bash or be mean about it, but rather can anyone help me to fix my issues so that I can enjoy the good looking textures
Issue 1: Whenever i click to fly ( regardless from destination A to B ) my client will crash at some point During the flight. I log back in and will continue flying , landing as nothing ever happened. It always crashes but only once ( very wierd bug ) .
Issue 2: whenever a paladin casts concecretion i see the new improved animation which is very appreciated and it looks awesome ( 10/10) but the animation never stops, it loops indefinitely until i reload my ui or relog.
I have no clue should I write my issues here, but desided to share my experience. I also fully understand its non profit community driven project and the intent of this post is not to bash or be mean about it, but rather can anyone help me to fix my issues so that I can enjoy the good looking textures
- Redmagejoe
- Posts: 432
Re: Turtle HD (WIP)
Both of those issues are unrelated to the HD patch. The first was due to a memory issue resolved by using the 4gb RAM patch for WoW.exe which is becoming more and more necessary even for base Turtle with new assets being added. The second was an issue that came about due to a graphics configuration issue I believe had a solution posted last year.
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- Posts: 1
Re: Turtle HD (WIP)
Sadly the 4GB patch does not fix the crashes. Even after installing it still crashes when approaching cities with many people, BB, SW or Org are all crashes
- Redmagejoe
- Posts: 432
Re: Turtle HD (WIP)
I have yet to have memory-related crashes using the latest WoWFOV.exe and the latest version of my HD patch. Please be sure that you are using the latest patch-A and patch-B from the first post (check the date), and that you are using WoWFOV.exe, not WoW.exe.
Re: Turtle HD (WIP)
For some reason when I try to download "patch-A.MPQ" whenever I reach about 70-80% the download collapse and got to start again from 0. I was able to download "patch-B.MPQ" with no problems.
Idk if it just me, GDrive dowloads are pretty slow, but a file constantly failing when trying to download it, that's a first to me. Well, if you have any idea why, or a suggestion I would be graceful. Thanks.
Idk if it just me, GDrive dowloads are pretty slow, but a file constantly failing when trying to download it, that's a first to me. Well, if you have any idea why, or a suggestion I would be graceful. Thanks.
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- Posts: 2
Re: Turtle HD (WIP)
There seems to be issue with Quel Dorei Meditation, it doesnt have animation
Re: Turtle HD (WIP)
Bug with the angel of death npc, it looks wrong, the npc we respawn when we die
Re: Turtle HD (WIP)
Hello,
I spotted a bugged texture for Dwarfs who the skin colour with war paints.
Seems the skin is bugged. Would it be possible fixable or difficult ? Like making those skins appear as normal skins choices instead of ones with warpaints.
Kind regards
Love this mod, would be awesome if this was fixed
I spotted a bugged texture for Dwarfs who the skin colour with war paints.
Seems the skin is bugged. Would it be possible fixable or difficult ? Like making those skins appear as normal skins choices instead of ones with warpaints.
Kind regards
Love this mod, would be awesome if this was fixed
- Redmagejoe
- Posts: 432
Re: Turtle HD (WIP)
Known. I don't know how SpellVisualsKit.dbc works so I can't really begin fixing it.Eazykalibos wrote: ↑Sat Jan 28, 2023 1:22 pmThere seems to be issue with Quel Dorei Meditation, it doesnt have animation
If it's a custom Turtle NPC, this is known. They use prebaked textures they make themselves, rather than utilizing generic resources. This makes it impossible to have an HD version of it unless the team made the assets themselves, which they likely wouldn't.Eazykalibos wrote: ↑Sat Jan 28, 2023 1:47 pmBug with NPC called Yur Dragonfist, he doesnt have face.
Unable to be reproduced. Works correctly for me and many others. I've only seen 1 or 2 other people mention this, and I have no way of knowing what people are doing differently to achieve this effect. Graphics card / driver differences, possibly.
Mentioned before and known. Issue is similar to above. It cannot be fixed unless someone makes actual art assets for the custom Turtle assets. Mod works by replacing files from future expansions. These custom skins never existed in future expansions, therefore the files don't exist. This occurs because old textures are being wrapped around new models. No fix unless you can convince staff to make HD art assets.