New Level 60 Raid idea

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Lisakomo62
Posts: 3

New Level 60 Raid idea

Post by Lisakomo62 » Sat Jan 21, 2023 2:19 pm

I've come up with a new Scourge Raid for the plaguelands that would Serve as a way to give Kel'thuzad a proper farewell unilke the treatment he got in Retail


Raid info

Raid Name: Stratholme Catacombs


Raid difficulty: moderate


Raid entrance: Sewer Door Next to the Slaughterhouse within Slaughter Square in Stratholme


Raid requirements: level 60, exalted with argent dawn, completion of Naxxramas


Raid ending boss: Father Inigo Montoy


Backstory


The treacherous Priest Father Inigo Montoy having fled Light's Hope Chapel with Kel'thuzad's Phylactery has taken up residence within the ancient and Long abandoned tunnels that lie beneath the Burning city of stratholme


Surrounded by Vile Scourge Montoy now oversees a ritual that if successful would restore Kel'thuzad to corporal form



Raid mobs

Zombie
Ghouls
Necromancer
Skeleton warrior
Skeleton mage
Acolyte
Banshee
Abomination
Crypt fiend


Please share your thoughts on this and if anyone has anything to add or ways to improve the raid overall please don't hesitate to Share

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Kefke
Posts: 77

Re: New Level 60 Raid idea

Post by Kefke » Sat Jan 21, 2023 7:08 pm

I'd probably throw in a couple of other mob types, like some warlocks and oozes, just so there's more things that don't share a single weakness. Otherwise, it seems like an interesting concept, but might need a little extra work put in to it (especially in terms of bosses) to not be too similar a raid to Nax.

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Kazgrim
Posts: 392

Re: New Level 60 Raid idea

Post by Kazgrim » Sat Jan 21, 2023 9:58 pm

Duskwood catacombs would be cooler.
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