custom quest moment

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Thekleo
Posts: 3

custom quest moment

Post by Thekleo » Sun Sep 04, 2022 11:16 am

thanks to the asshole that thought make killing 10 taskmasters when there are only 2 on the entire area is a great idea, and there are A LOT of custom quests with a stupidity like that. yes im cope and mald, and?

please pay attention to your custom quests substance

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Last edited by Thekleo on Fri Dec 23, 2022 10:58 am, edited 1 time in total.

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Reploidrocsa
Posts: 499
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Re: custom quest moment

Post by Reploidrocsa » Sun Sep 04, 2022 12:44 pm

Boo hoo

Mac
Posts: 802
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Re: custom quest moment

Post by Mac » Fri Dec 23, 2022 10:57 am

Those quests were originally written with way fewer kills required to accommodate for the number of NPCs in the area. I can only assume someone in charge thought "this isn't enough kills" and increased the number to 10 and 5 without looking at the area itself. What they should have done was changed the kill count to "you need 10 ogre heads" or something. Then they could have made the drop rate on the heads somewhat lowish since that's in line for how vanilla works.

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Illyane
Posts: 54
Location: Switzerland

Re: custom quest moment

Post by Illyane » Fri Dec 23, 2022 11:35 am

That's funny, it's the quest I was on yesterday. It was really frustrating because we were 7 players in two groups hunting them down :)

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Gheor
Posts: 311

Re: custom quest moment

Post by Gheor » Fri Dec 23, 2022 1:57 pm

Oops, asked to change in next server restart :)
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Narrative Design for Turtle WoW

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