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Post by Allwynd01 » Fri Sep 23, 2022 11:55 am

A rebirth system where once you reach level 60, you talk to an NPC or use an item/object and are "rebirthed" to level 1 all your items are lost, only money remain, but your basic attributes are increased by 10%. Each subsequent rebirth adds 10% to attributes. The catch is that after you do a "Rebirth", you can no longer interact with other players as in joining their groups or raids or participating in battlegrounds. The only purpose of this function is for people who enjoy the leveling more than anything else to be able to go through it on the same character multiple times. The limit would be 10 rebirths, until all base attributes are increased by 100%.

My idea comes from the MMORPG Villagers & Heroes' Rebirth system:

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Re: Rebirth

Post by Ugoboom » Fri Sep 23, 2022 1:42 pm

Well there's the problem that physi stats are useful for damage while caster stats aren't, so multiplying those primary stats is a bit weird

Also i'm not sure if destroying the toon's ability to go to bgs and raids and whatnot is super healthy for the game. levleing enjoyers just roll alts anyway and its not an issue, and they can twink their leveling toon with lv 60 gold easily and get this same effect without the antisocial restrictions.

idk man, I see what you are thinking but this might need some rethinking
Zaas - 60 High Elf Warrior
Saere - 60 Night Elf Priest
Jeannine - Leveling Undead Warlock
Cenaria - Leveling Resto Dryad

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