Turtle HD Project

Wylde
Posts: 2

Re: Turtle HD (WIP)

Post by Wylde » Thu Jul 21, 2022 7:45 pm

This is awesome, thanks for sharing!

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Faustorgo
Posts: 74
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Re: Turtle HD (WIP)

Post by Faustorgo » Fri Jul 22, 2022 12:06 am

Is there any possibility of changing the game entry image (where you enter your Turtle WoW account and password), perhaps for a new one, either Turtle WoW themed or something else, and it is that the entry image is very generic and subtracts a bit of identity from the work you are doing.

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Redmagejoe
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Re: Turtle HD (WIP)

Post by Redmagejoe » Fri Jul 22, 2022 2:24 am

Faustorgo wrote:
Fri Jul 22, 2022 12:06 am
Is there any possibility of changing the game entry image (where you enter your Turtle WoW account and password), perhaps for a new one, either Turtle WoW themed or something else, and it is that the entry image is very generic and subtracts a bit of identity from the work you are doing.
I do not create assets, as indicated by my frequent calls for artists. All that I do is purely on the programming side. I have 0 control over or ability to produce any creative assets. I would require someone to create a custom login screen in order to have one.

Having said that, please be patient. As stated before, I may possibly have access to new resources in time, which may make many of the items on the wishlist for this patch a possibility.

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Faustorgo
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Re: Turtle HD (WIP)

Post by Faustorgo » Fri Jul 22, 2022 4:27 am

Redmagejoe wrote:
Fri Jul 22, 2022 2:24 am
Faustorgo wrote:
Fri Jul 22, 2022 12:06 am
Is there any possibility of changing the game entry image (where you enter your Turtle WoW account and password), perhaps for a new one, either Turtle WoW themed or something else, and it is that the entry image is very generic and subtracts a bit of identity from the work you are doing.
I do not create assets, as indicated by my frequent calls for artists. All that I do is purely on the programming side. I have 0 control over or ability to produce any creative assets. I would require someone to create a custom login screen in order to have one.

Having said that, please be patient. As stated before, I may possibly have access to new resources in time, which may make many of the items on the wishlist for this patch a possibility.
Yeah bro, you're right, take your time, but please,
If it were possible, it would be perfect to change the login screen, either by the normal vanilla one or modifying it so that it says mysteries of azeroth, if you manage to find an artist on the theme, please take into account my request, success.

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Eaxtens
Posts: 5

Re: Turtle HD (WIP)

Post by Eaxtens » Fri Jul 22, 2022 9:46 am

Man, this is just really awesome work! Thank you very much!

Rollotomasi
Posts: 1

Re: Turtle HD (WIP)

Post by Rollotomasi » Fri Jul 22, 2022 6:46 pm

This is fantastic! Thank you so much!

Voider98
Posts: 1

Re: Turtle HD (WIP)

Post by Voider98 » Sat Jul 23, 2022 9:00 am

THANK YOU!! and have you seen this? https://forum.warmane.com/showthread.php?t=433477 there are a lot of models and textures you can put on your "pack" I think and THANK YOU AGAIN!!

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Redmagejoe
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Re: Turtle HD (WIP)

Post by Redmagejoe » Mon Jul 25, 2022 6:09 pm

********** MASSIVE COMPATIBILITY UPDATE **********

Please delete your existing PATCH-W.MPQ and PATCH-X.MPQ!

The latest update to the mod is a full compatibility update for version 1.16.1. It is CRUCIAL that you delete the old versions of this mod to avoid problems with the approaching server update. Please delete your patches as indicated above, then reacquire the newest versions (renamed for your convenience) from the original post.

Thank you for your continued support for this project!

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Faustorgo
Posts: 74
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Re: Turtle HD (WIP)

Post by Faustorgo » Mon Jul 25, 2022 9:00 pm

man, this looks like a spoiler alert! awesome job btw :D love your work bro really :D, but can you please make a little changelog of the news of the patch perhaps, :D

Pontifice
Posts: 6

Re: Turtle HD (WIP)

Post by Pontifice » Mon Jul 25, 2022 11:13 pm

Hello, I'm getting Green Eyed High Elves, how do I fix this?

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Redmagejoe
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Re: Turtle HD (WIP)

Post by Redmagejoe » Mon Jul 25, 2022 11:17 pm

Pontifice wrote:
Mon Jul 25, 2022 11:13 pm
Hello, I'm getting Green Eyed High Elves, how do I fix this?
Known. Had someone working on making HD blue eye textures, then they vanished off the face of the earth before we could get them in the proper format to put in the patch. Please bear with it for now.

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Texhnolyze
Posts: 7

Re: Turtle HD (WIP)

Post by Texhnolyze » Mon Jul 25, 2022 11:59 pm

Reporting green elf building textures with the new update.

Image

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Redmagejoe
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Re: Turtle HD (WIP)

Post by Redmagejoe » Tue Jul 26, 2022 12:10 am

Texhnolyze wrote:
Mon Jul 25, 2022 11:59 pm
Reporting green elf building textures with the new update.

Image
Please make sure you follow the instructions at the top of the first post. You appear to be mixing the old patch which is incompatible with the new update.

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Texhnolyze
Posts: 7

Re: Turtle HD (WIP)

Post by Texhnolyze » Tue Jul 26, 2022 12:23 am

Redmagejoe wrote:
Tue Jul 26, 2022 12:10 am
Texhnolyze wrote:
Mon Jul 25, 2022 11:59 pm
Reporting green elf building textures with the new update.

Image
Please make sure you follow the instructions at the top of the first post. You appear to be mixing the old patch which is incompatible with the new update.
I have deleted them beforehand and that was the result. It seems like there are 3 other patch files too besides your Y and Z, which are patch T, U, and V. What are these, I wonder.

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Redmagejoe
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Re: Turtle HD (WIP)

Post by Redmagejoe » Tue Jul 26, 2022 12:25 am

Those are official Turtle patches. Don't touch those. This appears to be Darkshore, and I do not have this same issue on my end. Have you deleted your WDB folder since the update? Delete all old HD MPQs, delete your WDB folder, launch the game, make sure everything looks good, then close the game and reinstall the HD MPQs.

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Texhnolyze
Posts: 7

Re: Turtle HD (WIP)

Post by Texhnolyze » Tue Jul 26, 2022 12:52 am

I still can't get it to work, I guess I'll live without HD environment for now. What matters is the HD character. Thanks for the help and the mod!

Wylde
Posts: 2

Re: Turtle HD (WIP)

Post by Wylde » Tue Jul 26, 2022 5:30 pm

Awesome! Had to rename the 2 tho because of the Darker nights patch which is also named patch-Z.mpq and after the 1.16.1 patch somehow the HD pack PATCH-W.MPQ messed up my disc priest and affli warlock talenttree.For now I kept the updated turtle patch-W, renamed the HD pack to X and Y and so far so good.The 1 gold talent reset was a small price to pay for these great HD packs :) Thanks again Redmagejoe!

Gmarguelles
Posts: 8

Re: Turtle HD (WIP)

Post by Gmarguelles » Tue Jul 26, 2022 5:53 pm

Hello guys!

Any news if the Scarlet Inquisitor (Sally Whitemane) Human Skin is working?
Maybe with the new patch more tools are available? I know the skin exists in Draenor
https://www.wowhead.com/npc=3977/high-i ... -whitemane

Thank you again!

Pontifice
Posts: 6

Re: Turtle HD (WIP)

Post by Pontifice » Tue Jul 26, 2022 9:53 pm

My characters' weapons are always sheathed even when they're attacking.

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Redmagejoe
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Re: Turtle HD (WIP)

Post by Redmagejoe » Tue Jul 26, 2022 10:09 pm

Pontifice wrote:
Tue Jul 26, 2022 9:53 pm
My characters' weapons are always sheathed even when they're attacking.
That may be an issue with animations I may or may not be able to fix. What race and gender?

Pontifice
Posts: 6

Re: Turtle HD (WIP)

Post by Pontifice » Tue Jul 26, 2022 10:14 pm

Night elf and human, and I don't tested it in males.

Human mage, staff and dagger.
Night Elf, dagger.

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Redmagejoe
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Re: Turtle HD (WIP)

Post by Redmagejoe » Tue Jul 26, 2022 10:15 pm

I'll see what I can do after hotfix week settles down. If there will be clientside changes that will affect my patch. In the meantime, just report any bugs related to the patch here.

Pontifice
Posts: 6

Re: Turtle HD (WIP)

Post by Pontifice » Tue Jul 26, 2022 10:31 pm

You're my hero.

I always dreamed with a HD Vanilla experience true to the RPG Books, and you're making it happen. You're making the heart of this wage-slave very warm.

I wait the sheath fix eagerly! smiling_turtle

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Texhnolyze
Posts: 7

Re: Turtle HD (WIP)

Post by Texhnolyze » Wed Jul 27, 2022 1:52 am

I've been using this mod since the beginning and I never get that melee weapon sheating bug. As a night elf hunter, I've used various weapons from daggers to swords and polearms, everything is working normally for me. There's a minor issue though, I can't seem the seathe my weapons, but it's minor and easily fixed by using some spells like an aspect.

Volkyte
Posts: 96

Re: Turtle HD (WIP)

Post by Volkyte » Wed Jul 27, 2022 9:21 am

question:gonna make water effect aswell? i mean revamp water like cataclysm did.

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Supersix71
Posts: 3

Re: Turtle HD (WIP)

Post by Supersix71 » Wed Jul 27, 2022 11:36 am

Appreciate all of the work you've put into this on your personal time. Everything looks great and it helps me forget the fact that I'm playing an 18 y/o game.

Volkyte
Posts: 96

Re: Turtle HD (WIP)

Post by Volkyte » Wed Jul 27, 2022 12:00 pm

POSSIBLE bug report: Spirit healers to me appears as white splats on screen, no models, just a white light. I downloaded yesterday the client fresh from zero and just applied your latest patches.

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Raukodor
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Re: Turtle HD (WIP)

Post by Raukodor » Wed Jul 27, 2022 4:15 pm

just applied the last update for the new patch. the textures are ok but the talent calculator is the classic one not the new turtle one
Khanzo. Blademaster and Explorer

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Eruedraith
Posts: 4

Re: Turtle HD (WIP)

Post by Eruedraith » Wed Jul 27, 2022 4:40 pm

For those experiencing issues with the talents not updating to the 1.16.1 trees: make sure you’re not accidentally deleting the new Turtle WoW Patch-W, thinking it’s the old patch from this graphics mod. There should be a patch-W about 360mb in size, which is essential to the 1.16.1 update.

Volkyte
Posts: 96

Re: Turtle HD (WIP)

Post by Volkyte » Wed Jul 27, 2022 7:41 pm

Image

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Supersix71
Posts: 3

Re: Turtle HD (WIP)

Post by Supersix71 » Thu Jul 28, 2022 11:00 am

I don't see that white blob thing in UC. Everything looks as it should.

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Eruedraith
Posts: 4

Re: Turtle HD (WIP)

Post by Eruedraith » Thu Jul 28, 2022 1:40 pm

Supersix71 wrote:
Thu Jul 28, 2022 11:00 am
I don't see that white blob thing in UC. Everything looks as it should.
It’s the spirit healers in the spirit realm across the world, not an NPC in UC.

Volkyte
Posts: 96

Re: Turtle HD (WIP)

Post by Volkyte » Thu Jul 28, 2022 4:34 pm

this happens on all spirit healers. maybe last patch disturbed their skin? neutral_turtle_head

Sirokos
Posts: 1

Error #132

Post by Sirokos » Sat Jul 30, 2022 5:30 pm

I'm getting a crash (error #132) whenever I switch characters in my character screen.
Only happens after I log to another account and then back to the one I want to play.
Can't go up and down to select characters then without crashing.
Tried removing everything. It's the patch-Y.MPQ causing this.
Is there a solution to this?
Image

Esketit1234
Posts: 1

Re: Turtle HD (WIP)

Post by Esketit1234 » Sat Jul 30, 2022 6:36 pm

my troll has messed up ears and jaw textures, is this a graphical bug?

https://i.imgur.com/0IVHU8n.png
https://i.imgur.com/4AQgg2J.png

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