Cosmico wrote: Wed Jun 18, 2025 3:42 pm
Bigsmerf wrote: Wed Jun 18, 2025 11:34 am
50c is way too cheap for something so easily exploitable, and, as luck would have it, this is actually something you can access outside of razor hill and goldshire if you know how to look. So far I've only found a spot in Un'goro, but other old guild bases that used Gryphons and other flying mounts can still be accessed for completely free. Am I saying this is a proper implementation of the system? No, but, I've already used it for some, while harmless, pretty unintended stuff.
Probably a bad idea making this available practically everywhere that there's a flight path.
But old due to respect, what you intended is the best example of "I don't really have a strong argument against this but I don't like it and you shouldn't have it because I don't".
I gave my argument, you just read it wrong.
Putting this kind of thing everywhere would defeat the purpose of flight paths in a lot of places, and, on top of that, like I already mentioned, could realistically be exploited for some crazy shit. I managed to travel from Un'goro to Feralas in 45 seconds when it would likely take longer on a regular flight path between those two zones. You're essentially removing the need to use that route as a whole because A) The mount version is cheaper if we're sticking to your 50 copper price, and B) it's also faster. And this is just one case. I'm sure there's many routes that will become completely obsolete because of a change like this. Does that sound healthy for the game's already present features?
And, to repeat what Dru said, flying isn't something that fits into vanilla, for many reasons. The world LITERALLY doesn't support it. There's all sorts of little things that you're not supposed to see out there that this would make accessible. Weird janky huge stretches of land between zones that aren't meant to be crossed through into each other, unintended shortcuts that either have the previous issue I mentioned, or are just really overly convenient, etc.
Travelling to a dungeon or group of mobs or other places of interest like a spot you farm stuff in is effortless. Just pick up some quests but don't feel like walking? Take the flying mount to wherever your marker says to go.
Traversing a major city is as simple as tossing your 50 copper at the flight master and flapping wherever you want to be in the city.
etc etc so on and so forth. This causes more problems than it solves because not having such a senile feature isn't a problem to begin with. It's just convenience for the sake of convenience, and such convenience detracts from the experience.
And even if we make this more expensive, you then have the issue of it being more catered towards the people who already have plenty of money, which isn't what we want here. Turtle WoW's whole vibe is meant to be a long standing server with lots going on and a welcoming atmosphere.
Also, the level 30 limitation, while decent in theory, is kind of ass backwards in that you get proper riding training at 40. How does my character know how to fly a wyvern in the sky but can't steer a horse or other mount on the ground? It's like going from extreme motorsports with backflips and giant ramps to riding a bicycle with training wheels.