Centaurs

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Cosmico
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Centaurs

Post by Cosmico » Sun Jun 15, 2025 8:05 am

Playable neutral centaurs. Are they possible? There is two faction of this race who are not in good terms with eachother. Can this become a more senseless neutral race for vanilla?

I know it's nuts. But you know what, after a bridge there will be no more canon-wisely content to make possible before getting into the tbc timeline. And unless you wish to awake the earthens from the depths or make the dragons to suddenly appear from nowhere the real chances to have a new race in the future are ... non?
"Beyond the dark portal broke the story and isn't canon." -ME
"Imagine how disappointing it was to discover that having magic is just money".
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Re: Centaurs

Post by Snipesta » Tue Jun 17, 2025 7:24 pm

Cosmico wrote: Sun Jun 15, 2025 8:05 am Playable neutral centaurs. Are they possible? There is two faction of this race who are not in good terms with eachother. Can this become a more senseless neutral race for vanilla?

I know it's nuts. But you know what, after a bridge there will be no more canon-wisely content to make possible before getting into the tbc timeline. And unless you wish to awake the earthens from the depths or make the dragons to suddenly appear from nowhere the real chances to have a new race in the future are ... non?
Hypothetically speaking here say they do make this a race to play what would be the racials/passives ?

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Re: Centaurs

Post by Zulnam » Tue Jun 17, 2025 7:44 pm

i love this post. because it's not a whine post, or another pvp balance post based on anecdotal evidence.

to the topic at hand i think a neutral faction is very much possible. what needs to be defined is the player experience.

if you are fine grinding mobs from level 10 to level 60 with almost no quests except the other neutral faction ones, absolutely doable.

if you want the tailored experience of quest hubs, this is a huge demand.

frankly i would love to see a 3rd faction, even if barebones and with little to no quests. i think a lot of players would be up to the challenge (if hardcore and lunatic challenges are anything to go by).

the tricky parts are:
- how do you create new lore that respects old one to justify new races in a 3rd faction
- how do you make BGs work? merc NPC in capital?

i sincerely hope this is something the team actively explores at some point.

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Re: Centaurs

Post by Aulisia » Wed Jun 18, 2025 5:46 am

I thought that centaurs would be a good addition to the Horde. Like a Centaur tribe that made peace with the Tauren and was welcomed to the Horde. It keeps the bestial look that the Horde have in general.

But I would prefer if Ogres were added before Centaurs to be honest. They were part of the horde since Warcraft II or sth.

Alliance would get Furbolgs first and Keepers of the grove/Dryads maybe as a second race. Actually I'm gonna make a fun thread in the future.

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Re: Centaurs

Post by Galendor » Wed Jun 18, 2025 7:09 am

Snipesta wrote: Tue Jun 17, 2025 7:24 pm
Cosmico wrote: Sun Jun 15, 2025 8:05 am Playable neutral centaurs. Are they possible? There is two faction of this race who are not in good terms with eachother. Can this become a more senseless neutral race for vanilla?

I know it's nuts. But you know what, after a bridge there will be no more canon-wisely content to make possible before getting into the tbc timeline. And unless you wish to awake the earthens from the depths or make the dragons to suddenly appear from nowhere the real chances to have a new race in the future are ... non?
Hypothetically speaking here say they do make this a race to play what would be the racials/passives ?
Well, hypothetically speaking, it could be this way:

- Increased Polearm skill (passive);
- Increased movement speed while outdoor and out of combat (passive);
- Increased gold earned from humanoids by N% (passive);
- [Hoof strike] (active) - knockbacks single target for N meters and stuns them for 1 sec.

Additionally centaurs are unable to use any type of mounts. Instead they have a Plainsrunner-like ability that can be gained via Riding trainer and Horseshoe vendor (an analogue of mount vendor of other races).

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Re: Centaurs

Post by Mayson » Wed Jun 18, 2025 8:02 am

Even if we don't get them, as a full race, just the centaur illusions would be nice

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Re: Centaurs

Post by Cosmico » Wed Jun 18, 2025 8:19 am

Aulisia wrote: Wed Jun 18, 2025 5:46 am I thought that centaurs would be a good addition to the Horde. Like a Centaur tribe that made peace with the Tauren and was welcomed to the Horde. It keeps the bestial look that the Horde have in general.

But I would prefer if Ogres were added before Centaurs to be honest. They were part of the horde since Warcraft II or sth.

Alliance would get Furbolgs first and Keepers of the grove/Dryads maybe as a second race. Actually I'm gonna make a fun thread in the future.
The problem with the ogres is that they are too big for small entrances and creates reasonable troubles with the cameras. However this doesn't happen with the centaurs because if you shrink their scale 10-15% they still feel realistic not a product of a wicked shrinking potion or spell.
"Beyond the dark portal broke the story and isn't canon." -ME
"Imagine how disappointing it was to discover that having magic is just money".
> Check my subjects in the forum, here: Lore and Gameplay

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Re: Centaurs

Post by Cosmico » Wed Jun 18, 2025 8:23 am

Galendor wrote: Wed Jun 18, 2025 7:09 am
Snipesta wrote: Tue Jun 17, 2025 7:24 pm
Cosmico wrote: Sun Jun 15, 2025 8:05 am Playable neutral centaurs. Are they possible? There is two faction of this race who are not in good terms with eachother. Can this become a more senseless neutral race for vanilla?

I know it's nuts. But you know what, after a bridge there will be no more canon-wisely content to make possible before getting into the tbc timeline. And unless you wish to awake the earthens from the depths or make the dragons to suddenly appear from nowhere the real chances to have a new race in the future are ... non?
Hypothetically speaking here say they do make this a race to play what would be the racials/passives ?
Well, hypothetically speaking, it could be this way:

- Increased Polearm skill (passive);
- Increased movement speed while outdoor and out of combat (passive);
- Increased gold earned from humanoids by N% (passive);
- [Hoof strike] (active) - knockbacks single target for N meters and stuns them for 1 sec.

Additionally centaurs are unable to use any type of mounts. Instead they have a Plainsrunner-like ability that can be gained via Riding trainer and Horseshoe vendor (an analogue of mount vendor of other races).
Yes. I agree with you in almost everything. Let's fix a little bit the riding ability. Say it's a skill instead of a mount monster. That skills evolves with the riding ability which is very possible (just disguise a skill as if it was another mount like the rest and it makes sense). By the other hand, due to the fact they will lack forever of all types of mounts, the developer team can create "suits, armors and appearances" to make them look diferent of many ways, aka diferent spells for diferent "shapes and cosplays" of centaurs of many motives. That would be a big hit in having a reason to play this race, to grind their riding aspects.
"Beyond the dark portal broke the story and isn't canon." -ME
"Imagine how disappointing it was to discover that having magic is just money".
> Check my subjects in the forum, here: Lore and Gameplay

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Re: Centaurs

Post by Snipesta » Wed Jun 18, 2025 2:02 pm

Galendor wrote: Wed Jun 18, 2025 7:09 am
Snipesta wrote: Tue Jun 17, 2025 7:24 pm
Cosmico wrote: Sun Jun 15, 2025 8:05 am Playable neutral centaurs. Are they possible? There is two faction of this race who are not in good terms with eachother. Can this become a more senseless neutral race for vanilla?

I know it's nuts. But you know what, after a bridge there will be no more canon-wisely content to make possible before getting into the tbc timeline. And unless you wish to awake the earthens from the depths or make the dragons to suddenly appear from nowhere the real chances to have a new race in the future are ... non?
Hypothetically speaking here say they do make this a race to play what would be the racials/passives ?
Well, hypothetically speaking, it could be this way:

- Increased Polearm skill (passive);
- Increased movement speed while outdoor and out of combat (passive);
- Increased gold earned from humanoids by N% (passive);
- [Hoof strike] (active) - knockbacks single target for N meters and stuns them for 1 sec.

Additionally centaurs are unable to use any type of mounts. Instead they have a Plainsrunner-like ability that can be gained via Riding trainer and Horseshoe vendor (an analogue of mount vendor of other races).
All juicy! No offense to one of your suggestions cuz we are just hypothetically here but the "increase gold" I'd change that to something to do skinning passive and getting an extra from skinning nodes kinda something similar to their native nature. 99% percent of the time I find them living outside in huts...gold doesn't fit their criteria. The plainsrunner ability could work or kinda how the turtle mount works you just get to mount up for free with the class kinda like a class quest do some "leave the tribe shit" and complete a trial amongst your people to obtain the skill to mount with using your legs. Polearms definitely fits and maybe add bow skill or extra damage to beasts. The knockback racial ability, I can already see that as a good ability to use for a caster class. Keep the classes basic too like Warrior, Hunter, Mage, Priest. What you guys think?!?

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Re: Centaurs

Post by Galendor » Wed Jun 18, 2025 3:00 pm

Snipesta wrote: Wed Jun 18, 2025 2:02 pm All juicy! No offense to one of your suggestions cuz we are just hypothetically here but the "increase gold" I'd change that to something to do skinning passive and getting an extra from skinning nodes kinda something similar to their native nature. 99% percent of the time I find them living outside in huts...gold doesn't fit their criteria. The plainsrunner ability could work or kinda how the turtle mount works you just get to mount up for free with the class kinda like a class quest do some "leave the tribe shit" and complete a trial amongst your people to obtain the skill to mount with using your legs. Polearms definitely fits and maybe add bow skill or extra damage to beasts. The knockback racial ability, I can already see that as a good ability to use for a caster class. Keep the classes basic too like Warrior, Hunter, Mage, Priest. What you guys think?!?
Hi there!
I suggested increased gold passive because centaurs are famous raiders. It's only natural for them to have extra coins in every combat because they know how to gain whatever they need via war and bloodshed. I really thought about skinning but came to conclusion that there are many races with profession bonuses or magic resistance, so something a bit more original should be made.
And regarding Plainsrunning - yes, the questline-based ability is more interesting because it adds racial flavor, but in this case the entire race's mounting will not include gold at all (for now only specific classes have this option).
That's why I suggested it to be a mount in disguise. So you really need to learn Riding skill and buy an item. But instead of a creature to mount, you have Iron/Mithril Horseshoes to use. These Horseshoes allow you to ride as fast as a riding creature (Iron - 60%, Mithril - 100%), but technically speaking, they just work as an invisible mount for your character.

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Re: Centaurs

Post by Snipesta » Wed Jun 18, 2025 3:41 pm

Galendor wrote: Wed Jun 18, 2025 3:00 pm
Snipesta wrote: Wed Jun 18, 2025 2:02 pm All juicy! No offense to one of your suggestions cuz we are just hypothetically here but the "increase gold" I'd change that to something to do skinning passive and getting an extra from skinning nodes kinda something similar to their native nature. 99% percent of the time I find them living outside in huts...gold doesn't fit their criteria. The plainsrunner ability could work or kinda how the turtle mount works you just get to mount up for free with the class kinda like a class quest do some "leave the tribe shit" and complete a trial amongst your people to obtain the skill to mount with using your legs. Polearms definitely fits and maybe add bow skill or extra damage to beasts. The knockback racial ability, I can already see that as a good ability to use for a caster class. Keep the classes basic too like Warrior, Hunter, Mage, Priest. What you guys think?!?
Hi there!
I suggested increased gold passive because centaurs are famous raiders. It's only natural for them to have extra coins in every combat because they know how to gain whatever they need via war and bloodshed. I really thought about skinning but came to conclusion that there are many races with profession bonuses or magic resistance, so something a bit more original should be made.
And regarding Plainsrunning - yes, the questline-based ability is more interesting because it adds racial flavor, but in this case the entire race's mounting will not include gold at all (for now only specific classes have this option).
That's why I suggested it to be a mount in disguise. So you really need to learn Riding skill and buy an item. But instead of a creature to mount, you have Iron/Mithril Horseshoes to use. These Horseshoes allow you to ride as fast as a riding creature (Iron - 60%, Mithril - 100%), but technically speaking, they just work as an invisible mount for your character.
hmm I get your point your making there from that perspective also maybe when your mounted increase the size of your character (Scaling) slightly so you can tell when someone is mounted from the opposite view. Mount in disguise sounds op but then again I've seen people complaining about Tmogs with having full T3 with a cloth robe on so it works in the long run.

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