Stance changing classes feels bad

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Laysson
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Stance changing classes feels bad

Post by Laysson » Sat May 10, 2025 8:18 am

I tried druid till level 12 and having to press everything twice every time feels terrible, is every other stance / form classes like that and is there any way to fix this ?


EDIT : I'm not talking about switching / canceling stances, but abilities that get's you out of them

Example : you are in bear form, you press Rejuv first time, it just gets you out of bear form, then you have to press Rejuv a second time to launch the ability.
Last edited by Laysson on Sat May 10, 2025 9:04 am, edited 1 time in total.

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Voodoochile
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Re: Stance changing classes feels bad

Post by Voodoochile » Sat May 10, 2025 8:48 am

How long ago did you play druid? Because i thought they fixed that like 3 patches ago
>Futhermore, I think that Shaman should be reworked.
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Re: Stance changing classes feels bad

Post by Cazzum » Sat May 10, 2025 12:11 pm

Voodoochile wrote: Sat May 10, 2025 8:48 am How long ago did you play druid? Because i thought they fixed that like 3 patches ago
this is wrong. It is still exactly the same. It's annoying as hell. 1.12 client is trash.

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Re: Stance changing classes feels bad

Post by Grizb37 » Sat May 10, 2025 1:05 pm

in 1.12 its one action per button press.

not like classic when if you press Rejuv in bear form, it will drop bear and cast it (if youre not on gcd).

They added Shapeshifting direct here so Cat>Bear is possible without humanoid inbetween.

But thats it.

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Re: Stance changing classes feels bad

Post by Laysson » Sat May 10, 2025 3:30 pm

Grizb37 wrote: Sat May 10, 2025 1:05 pm in 1.12 its one action per button press.

not like classic when if you press Rejuv in bear form, it will drop bear and cast it (if youre not on gcd).

They added Shapeshifting direct here so Cat>Bear is possible without humanoid inbetween.

But thats it.
Yeahh too bad it's like that, the game client is really trash.

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Re: Stance changing classes feels bad

Post by Drubarrymooer » Sat May 10, 2025 3:40 pm

Laysson wrote: Sat May 10, 2025 3:30 pm
Grizb37 wrote: Sat May 10, 2025 1:05 pm in 1.12 its one action per button press.

not like classic when if you press Rejuv in bear form, it will drop bear and cast it (if youre not on gcd).

They added Shapeshifting direct here so Cat>Bear is possible without humanoid inbetween.

But thats it.
Yeahh too bad it's like that, the game client is really trash.
Hate the player, don't hate the game. It's the version of the game we all chose to play.

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Re: Stance changing classes feels bad

Post by Whoopie » Sat May 10, 2025 7:48 pm

Drubarrymooer wrote: Sat May 10, 2025 3:40 pm Hate the player, don't hate the game. It's the version of the game we all chose to play.
You can absolutely hate the aspect of the game if it doesn't make sense or is clunky. This has nothing to do with the player. This thing is bad design and should be addressed, instead of pretending it's "good" because it was originally designed that way.

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Re: Stance changing classes feels bad

Post by Fergan » Sat May 10, 2025 7:50 pm

I play warrior and stances work fine for me

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Re: Stance changing classes feels bad

Post by Drubarrymooer » Sat May 10, 2025 8:55 pm

Whoopie wrote: Sat May 10, 2025 7:48 pm
Drubarrymooer wrote: Sat May 10, 2025 3:40 pm Hate the player, don't hate the game. It's the version of the game we all chose to play.
You can absolutely hate the aspect of the game if it doesn't make sense or is clunky. This has nothing to do with the player. This thing is bad design and should be addressed, instead of pretending it's "good" because it was originally designed that way.
You're conflating bad design and limitations of the engine.

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Re: Stance changing classes feels bad

Post by Bigsmerf » Sat May 10, 2025 9:07 pm

Drubarrymooer wrote: Sat May 10, 2025 8:55 pm
Whoopie wrote: Sat May 10, 2025 7:48 pm
Drubarrymooer wrote: Sat May 10, 2025 3:40 pm Hate the player, don't hate the game. It's the version of the game we all chose to play.
You can absolutely hate the aspect of the game if it doesn't make sense or is clunky. This has nothing to do with the player. This thing is bad design and should be addressed, instead of pretending it's "good" because it was originally designed that way.
You're conflating bad design and limitations of the engine.
The limitations still ended up with a bad result, though. Surely that could've been fixed by now, no?
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Re: Stance changing classes feels bad

Post by Drubarrymooer » Sat May 10, 2025 9:21 pm

Bigsmerf wrote: Sat May 10, 2025 9:07 pm
Drubarrymooer wrote: Sat May 10, 2025 8:55 pm
Whoopie wrote: Sat May 10, 2025 7:48 pm

You can absolutely hate the aspect of the game if it doesn't make sense or is clunky. This has nothing to do with the player. This thing is bad design and should be addressed, instead of pretending it's "good" because it was originally designed that way.
You're conflating bad design and limitations of the engine.
The limitations still ended up with a bad result, though. Surely that could've been fixed by now, no?
I mean it depends on how we go about "fixing" it, right? Afaik, the devs are going to implement cat>cat in 2.0 and I've heard/been told the reason it can't be done sooner is limited to the 1.12 client. The bleed build was also done in part to make cat more appealing to folks who don't enjoy the broken jank that is powershifting. So that's kind of a band-aid fix.

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Re: Stance changing classes feels bad

Post by FrankFankledank » Sun May 11, 2025 12:32 am

If you get the supermacro addon you should be able to make /cancelaura Bear Form /cast Rejuvenation macros that should work in one press.

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Re: Stance changing classes feels bad

Post by Laysson » Sun May 11, 2025 9:14 am

FrankFankledank wrote: Sun May 11, 2025 12:32 am If you get the supermacro addon you should be able to make /cancelaura Bear Form /cast Rejuvenation macros that should work in one press.
Nope, it doesn't work.

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Re: Stance changing classes feels bad

Post by Mundane » Sat May 17, 2025 10:31 am

FrankFankledank wrote: Sun May 11, 2025 12:32 am If you get the supermacro addon you should be able to make /cancelaura Bear Form /cast Rejuvenation macros that should work in one press.
That would still be 2 press.

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Re: Stance changing classes feels bad

Post by Mundane » Sat May 17, 2025 10:33 am

Grizb37 wrote: Sat May 10, 2025 1:05 pm in 1.12 its one action per button press.

not like classic when if you press Rejuv in bear form, it will drop bear and cast it (if youre not on gcd).

They added Shapeshifting direct here so Cat>Bear is possible without humanoid inbetween.

But thats it.
And you are saying that cat->bear and cat->rejuvenate requires different tech to work?

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