Let's see what other tanks have:
Warrior: Anger system, can actively gain maximum health,
actively gain high damage reduction,
group taunt, destroy enemy armor to provide themselves with hatred.
No mp value does not need to do floor reply.
A druid:
Anger system, can actively gain maximum health, actively gain high damage reduction, group taunt, destroy enemy armor. Has high health and armor and talents to resist upcoming crushing and critical attacks. No mp value does not need to do floor reply.
Paladin: New shield wall, new T2 and T3 level equipment, immunity to crush and critical strike.
There is no shortage of mp through the Seal of Wisdom and Judgment of Wisdom.
The group pull effect is very good
ok, let me go back to the shaman:
No active harm reduction skills,
used in situations where accidents can occur.
Too high an mp cost to sustain a group of monsters.(Lava totem causes about half as much hate as Knight devotion).
None of them have better health, armor, blocking, and dodging than any other tank.
T2.5 reduces spell damage taken, but all tanks can solve some problems by stacking single resistance

Lack of T2 and T3 equipment support.
As far as I can think, the advantage of shaman tanks, long-range use of lightning arrows to shoot monsters, oh shit, let the hunters do it!
As a shaman tank, what strengths should I use to join the NAXX team?
