New Addon: HealersMate

Tools to improve your life or just make it shinier.
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Nullnvoid
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New Addon: HealersMate

Post by Nullnvoid » Mon Oct 30, 2023 2:13 pm

Started work on this since Healbot Continued doesn't support buffs in the version for the client turtlewow uses. Intial release version is on github now.

Github LinK: https://github.com/i2ichardt/HealersMate

Mustis43
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Re: New Addon: HealersMate

Post by Mustis43 » Wed Nov 01, 2023 4:50 pm

Clique уже не катит?? зачем придумывать колесо!!!!

Marwawawa07
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Re: New Addon: HealersMate

Post by Marwawawa07 » Sat Nov 04, 2023 12:26 am

Thanks a lot. It's very simple and works well.

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Nullnvoid
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Re: New Addon: HealersMate

Post by Nullnvoid » Tue Nov 07, 2023 10:23 pm

Updated Addon. Buff Tooltips should always work now.

Kemperman
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Re: New Addon: HealersMate

Post by Kemperman » Sun Nov 12, 2023 8:24 am

Thanks a lot!!!

Slashignore
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Re: New Addon: HealersMate

Post by Slashignore » Sun Nov 12, 2023 12:47 pm

pictures and perhaps even a youtube video of the addon would be nice :)

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Luneatic
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Re: New Addon: HealersMate

Post by Luneatic » Wed Nov 29, 2023 5:35 pm

Great addon, thank you! I would like to have the option to heal what ever im targeting and not just ppl i have in grp. I like healing anyone i see in heed of healing so if that fiture could be added that be so nice ^^

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Nullnvoid
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Re: New Addon: HealersMate

Post by Nullnvoid » Fri Dec 01, 2023 11:22 pm

I updated the addon with a UI Frame for the players target along with settings to turn it on and off.
I wouldn't have done it if you hadn't asked. :-p

Its at the same location:
Github Link: https://github.com/i2ichardt/HealersMate

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Casavir
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Re: New Addon: HealersMate

Post by Casavir » Tue Oct 08, 2024 6:29 am

We need show/hide button!

payia
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Re: New Addon: HealersMate

Post by payia » Tue Oct 22, 2024 7:12 pm

Hello, could you please add mouse wheel up / down for binds? Thanks

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Sun Oct 27, 2024 9:40 am

Hey there, I've picked up where Nullnvoid left off on the development of HealersMate and intend to make it something comparable to modern healing addons like VuhDo or Healbot.
Casavir wrote: Tue Oct 08, 2024 6:29 am We need show/hide button!
Something of the sort to hide the UI will be present for the 2.0.0 release.
payia wrote: Tue Oct 22, 2024 7:12 pm Hello, could you please add mouse wheel up / down for binds? Thanks
Sure, will probably add that within the next update or two.
Last edited by Oldmana on Sun Oct 27, 2024 9:47 am, edited 1 time in total.

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Wed Oct 30, 2024 10:28 pm

payia wrote: Tue Oct 22, 2024 7:12 pm Hello, could you please add mouse wheel up / down for binds? Thanks
Apologies, but I've come to find out that this is not possible, or would at least require some hacky solution. If that's extremely desirable to you, I'd recommend looking into making an AutoHotkey script to map the scroll wheel to mouse clicks.

payia
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Re: New Addon: HealersMate

Post by payia » Fri Nov 01, 2024 8:35 am

Oldmana wrote: Wed Oct 30, 2024 10:28 pm
payia wrote: Tue Oct 22, 2024 7:12 pm Hello, could you please add mouse wheel up / down for binds? Thanks
Apologies, but I've come to find out that this is not possible, or would at least require some hacky solution. If that's extremely desirable to you, I'd recommend looking into making an AutoHotkey script to map the scroll wheel to mouse clicks.
Hello, OK - what can we do, thanks for trying anyway!

Wowplayer9
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Re: New Addon: HealersMate

Post by Wowplayer9 » Sun Nov 03, 2024 9:24 am

Having issues with targeting in frames after patch, you are looking at checking compatibility with new patch?

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Sun Nov 03, 2024 10:38 am

Wowplayer9 wrote: Sun Nov 03, 2024 9:24 am Having issues with targeting in frames after patch, you are looking at checking compatibility with new patch?
Everything has been working as expected for me. What is your problem specifically?

Ropo8015
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Re: New Addon: HealersMate

Post by Ropo8015 » Fri Nov 08, 2024 8:09 am

How do I add lower rank spells?

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Fri Nov 08, 2024 9:44 am

Ropo8015 wrote: Fri Nov 08, 2024 8:09 am How do I add lower rank spells?
As like with macros, you can specify the rank of a spell by suffixing "(Rank #)". For example, "Heal(Rank 1)".

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Miasaki
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Re: New Addon: HealersMate

Post by Miasaki » Sat Nov 09, 2024 6:40 pm

For some reason, the Unitframe disappears when joining a Raid and even with Testui active the Raid Unitframes are not showing up. Did i miss something? Cause i really want to get this Addon to work :D

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Sat Nov 09, 2024 9:32 pm

Miasaki wrote: Sat Nov 09, 2024 6:40 pm For some reason, the Unitframe disappears when joining a Raid and even with Testui active the Raid Unitframes are not showing up. Did i miss something? Cause i really want to get this Addon to work :D
Hey, it could be possible that the raid frames went off screen. Try using /hm reset to reset the frames positions.

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Faustorgo
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Re: New Addon: HealersMate

Post by Faustorgo » Sun Nov 10, 2024 3:57 pm

theres way to not see team pets n the addon, or make a transparency n the names of the party more like healbot? i wish to know

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Sun Nov 10, 2024 10:43 pm

Faustorgo wrote: Sun Nov 10, 2024 3:57 pm theres way to not see team pets n the addon, or make a transparency n the names of the party more like healbot? i wish to know
Currently, those things are not implemented. However, by the time 2.0.0 is fully finished, it will be possible to customize these things.

As a temporary measure, you can run this command(or create a macro) to hide the pets frame, but it'll need to be ran every time you login: /run HealersMate.HealUIGroups["Pets"].Show = function() end HealersMate.HealUIGroups["Pets"]:Hide()

Or replace "Pets" with "Raid Pets" if you're in a raid.

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Bahamutxd
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Re: New Addon: HealersMate

Post by Bahamutxd » Mon Nov 11, 2024 12:12 am

Oldmana wrote: Sat Nov 09, 2024 9:32 pm
Miasaki wrote: Sat Nov 09, 2024 6:40 pm For some reason, the Unitframe disappears when joining a Raid and even with Testui active the Raid Unitframes are not showing up. Did i miss something? Cause i really want to get this Addon to work :D
Hey, it could be possible that the raid frames went off screen. Try using /hm reset to reset the frames positions.
I did try the addon along someone else and we both get an error on login and upon entering a raid the frames wont show.

Interface\AddOns\HealersMate\HealUIGroup.lua:275: bad argument #1 to 'pairs' (table expected, got nil)

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Mon Nov 11, 2024 3:33 am

Bahamutxd wrote: Mon Nov 11, 2024 12:12 am
Oldmana wrote: Sat Nov 09, 2024 9:32 pm
Miasaki wrote: Sat Nov 09, 2024 6:40 pm For some reason, the Unitframe disappears when joining a Raid and even with Testui active the Raid Unitframes are not showing up. Did i miss something? Cause i really want to get this Addon to work :D
Hey, it could be possible that the raid frames went off screen. Try using /hm reset to reset the frames positions.
I did try the addon along someone else and we both get an error on login and upon entering a raid the frames wont show.

Interface\AddOns\HealersMate\HealUIGroup.lua:275: bad argument #1 to 'pairs' (table expected, got nil)
Hey, I'm unable to replicate this bug. Would it be possible for you to test this out without other addons enabled?

I've applied a potential fix on the upstream over here: https://github.com/OldManAlpha/HealersMate Let me know if that fixes the errors.

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Faustorgo
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Re: New Addon: HealersMate

Post by Faustorgo » Mon Nov 11, 2024 4:04 am

Oldmana wrote: Sun Nov 10, 2024 10:43 pm
Faustorgo wrote: Sun Nov 10, 2024 3:57 pm theres way to not see team pets n the addon, or make a transparency n the names of the party more like healbot? i wish to know
Currently, those things are not implemented. However, by the time 2.0.0 is fully finished, it will be possible to customize these things.

As a temporary measure, you can run this command(or create a macro) to hide the pets frame, but it'll need to be ran every time you login: /run HealersMate.HealUIGroups["Pets"].Show = function() end HealersMate.HealUIGroups["Pets"]:Hide()

Or replace "Pets" with "Raid Pets" if you're in a raid.
It works, thanks mate, your addon looks amazing and works like a charm

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Bahamutxd
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Re: New Addon: HealersMate

Post by Bahamutxd » Mon Nov 11, 2024 2:43 pm

Oldmana wrote: Mon Nov 11, 2024 3:33 am
Bahamutxd wrote: Mon Nov 11, 2024 12:12 am
Oldmana wrote: Sat Nov 09, 2024 9:32 pm
Hey, it could be possible that the raid frames went off screen. Try using /hm reset to reset the frames positions.
I did try the addon along someone else and we both get an error on login and upon entering a raid the frames wont show.

Interface\AddOns\HealersMate\HealUIGroup.lua:275: bad argument #1 to 'pairs' (table expected, got nil)
Hey, I'm unable to replicate this bug. Would it be possible for you to test this out without other addons enabled?

I've applied a potential fix on the upstream over here: https://github.com/OldManAlpha/HealersMate Let me know if that fixes the errors.
Disabling some addons fixed it (it was different addons for me and for my friend) - also, the new version you posted works too with all addons enabled.

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Ahlen
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Re: New Addon: HealersMate

Post by Ahlen » Mon Nov 18, 2024 8:04 am

Does the addon allow to bind SHIFT / CTRL / ALT key binds? What does forward/back mean? Is it a scroll wheel?

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Mon Nov 18, 2024 10:35 am

Ahlen wrote: Mon Nov 18, 2024 8:04 am Does the addon allow to bind SHIFT / CTRL / ALT key binds? What does forward/back mean? Is it a scroll wheel?
The addon supports all those keys, plus any combination of the keys. Forward/back is the side mouse buttons if you have those.

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Sun Nov 24, 2024 1:20 am

A new update is out which fixes debuffs not showing up after the latest patch of Turtle WoW. Also adds healing predictions without the use of HealComm and adds role assignments.

Photik
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Re: New Addon: HealersMate

Post by Photik » Tue Nov 26, 2024 7:58 pm

Really liking this. As I'm a fan of vuhdo, is there any chance you can class color the bars.

Thanks

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Tue Nov 26, 2024 8:24 pm

Photik wrote: Tue Nov 26, 2024 7:58 pm Really liking this. As I'm a fan of vuhdo, is there any chance you can class color the bars.

Thanks
This functionality is actually already implemented, the issue is a matter of implementing a UI to configure profiles. You can temporarily see class-colored bars by using this command:

Code: Select all

/run HMDefaultProfiles["Compact"].HealthBarColor = "Class"
And replace "Compact" with the name of the style you're using.

Photik
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Re: New Addon: HealersMate

Post by Photik » Wed Nov 27, 2024 11:28 am

Oldmana wrote: Tue Nov 26, 2024 8:24 pm
Photik wrote: Tue Nov 26, 2024 7:58 pm Really liking this. As I'm a fan of vuhdo, is there any chance you can class color the bars.

Thanks
This functionality is actually already implemented, the issue is a matter of implementing a UI to configure profiles. You can temporarily see class-colored bars by using this command:

Code: Select all

/run HMDefaultProfiles["Compact"].HealthBarColor = "Class"
And replace "Compact" with the name of the style you're using.
This is awesome. Is there any chance there will be a fade out for bars that are not in cast range ? I tried the addon in bg, and this issue really stood out

Thanks

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Re: New Addon: HealersMate

Post by Fornow » Wed Nov 27, 2024 12:11 pm

Thank you for making this. Very useful.

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Wed Nov 27, 2024 12:41 pm

Photik wrote: Wed Nov 27, 2024 11:28 am
Oldmana wrote: Tue Nov 26, 2024 8:24 pm
Photik wrote: Tue Nov 26, 2024 7:58 pm Really liking this. As I'm a fan of vuhdo, is there any chance you can class color the bars.

Thanks
This functionality is actually already implemented, the issue is a matter of implementing a UI to configure profiles. You can temporarily see class-colored bars by using this command:

Code: Select all

/run HMDefaultProfiles["Compact"].HealthBarColor = "Class"
And replace "Compact" with the name of the style you're using.
This is awesome. Is there any chance there will be a fade out for bars that are not in cast range ? I tried the addon in bg, and this issue really stood out

Thanks
If you use the SuperWoW and/or UnitXP SP3 mods, you will see precise distances to your team members and faded bars if they're >40 yd away.

Photik
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Re: New Addon: HealersMate

Post by Photik » Sun Dec 08, 2024 3:55 pm

Wondered if there's a way to turn off class buffs, e.g. fort/spirit/motw ?. So i can just keep an eye on heals/dots/, shields/thorns and poisons/magic/curses ?. While it is handy, I prefer to keep an eye on my buffs on a seperate addon.

Thx

Oldmana
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Re: New Addon: HealersMate

Post by Oldmana » Mon Dec 09, 2024 2:20 am

Photik wrote: Sun Dec 08, 2024 3:55 pm Wondered if there's a way to turn off class buffs, e.g. fort/spirit/motw ?. So i can just keep an eye on heals/dots/, shields/thorns and poisons/magic/curses ?. While it is handy, I prefer to keep an eye on my buffs on a seperate addon.

Thx
The tracked buffs/debuffs are currently hardcoded. You can either edit them in the addon's Settings.lua starting around line 120 or run commands to temporarily disable certain buffs like so:

Code: Select all

/run HealersMateSettings.TrackedBuffs["Power Word: Fortitude"] = nil

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