Hardmode Hakkar and its potential rewards

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Abiozan
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Hardmode Hakkar and its potential rewards

Post by Abiozan » Wed Aug 28, 2024 2:24 pm

Greetings, fellow turtles! As you may or may not know, <Hard Knocks Society> recently did potentially server first Hardmode Hakkar, (or, at the very least, the first documented server first hardmode Hakkar) and a lot of our members were in a way disappointed that there's no title or reward for such a feat as doing it on turtle is way harder than on vanilla due to a few server specifics (mainly a phasing bug due to the threat drop gimmick making Hakkar disappear), as well as the lack of world buffs.

So, I'm making a thread in hopes of this reaching out devs a bit more directly, as well as potential community ideas if such a challenge should have any specific rewards!

Also Soulflayer Slayer title when, this took an hour of pulls to pull off.
Drop any ideas for a hardmode loot table!

https://www.youtube.com/watch?v=gH-hG5uQke4 - Hardmode Hakkar kill healer pov. maintenance_turtle
Last edited by Abiozan on Wed Aug 28, 2024 3:00 pm, edited 2 times in total.
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Drubarrymooer
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Re: Hardmode Hakkar and it's potential rewards

Post by Drubarrymooer » Wed Aug 28, 2024 2:54 pm

I'm 100% on board with this! We recently started seeing what the bare minimum comp we can clear dungeons and raids with. For instance, we 3 manned UBRS the other day. I would like to see more custom titles and challenges for different types of hard modes.

Also, big grats on the hard mode hakkar!!! It might just be a server first. We're is still planning ours.

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Sivent
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Re: Hardmode Hakkar and its potential rewards

Post by Sivent » Wed Aug 28, 2024 3:44 pm

Woah! Me and my guildmates were talking about the same thing recently, looking for a new challenge after clearing Naxx. Unique rewards for Hardmode Hakkar would be awesome. In the same way that Emerald Sanctum has an Easy and Hard mode with unique loot. It is a tough challenge indeed.

GZ on the first kill!

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Re: Hardmode Hakkar and its potential rewards

Post by Drubarrymooer » Wed Aug 28, 2024 5:16 pm

Sivent wrote: Wed Aug 28, 2024 3:44 pm Woah! Me and my guildmates were talking about the same thing recently, looking for a new challenge after clearing Naxx. Unique rewards for Hardmode Hakkar would be awesome. In the same way that Emerald Sanctum has an Easy and Hard mode with unique loot. It is a tough challenge indeed.

GZ on the first kill!
From the 3 man UBRS and other ones we've done so far...I think we did ZG iwith 7...I can say it is really fun. They present unique challenges and require you to be on your A-game a fair bit of the time.

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Zulnam
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Re: Hardmode Hakkar and its potential rewards

Post by Zulnam » Wed Aug 28, 2024 7:37 pm

you want a title for killing a 20 year old raid boss cause you did it on the first try and no one died?

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Re: Hardmode Hakkar and its potential rewards

Post by Drubarrymooer » Wed Aug 28, 2024 7:57 pm

Zulnam wrote: Wed Aug 28, 2024 7:37 pm you want a title for killing a 20 year old raid boss cause you did it on the first try and no one died?
Why bother with titles at all for that matter? Ranking is nbd....after all, thousands of ppl did it 20 years ago. smh.

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Re: Hardmode Hakkar and its potential rewards

Post by Eversongwoods » Wed Aug 28, 2024 11:33 pm

turtle team should mail you a cookie for your achievement

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Abiozan
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Re: Hardmode Hakkar and its potential rewards

Post by Abiozan » Thu Aug 29, 2024 1:20 pm

Zulnam wrote: Wed Aug 28, 2024 7:37 pm you want a title for killing a 20 year old raid boss cause you did it on the first try and no one died?
Hardmode Hakkar is a fight where all of the priests are alive for one, and the priests being alive gives Hakkar new abilities that make him op af.

For two you're wrong even about the no one dying part, as you can clearly see the rogue is dead in the vod lol

If you try to devalue stuff at least devalue it right, you know...
Also if its a 20 year old raid boss then why did people struggle with it on classic WoW
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Re: Hardmode Hakkar and its potential rewards

Post by Forbearance » Fri Aug 30, 2024 12:40 am

No, don't take away development time from patch 1.17.2 for useless things like this.

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Re: Hardmode Hakkar and its potential rewards

Post by Drubarrymooer » Fri Aug 30, 2024 2:11 am

Forbearance wrote: Fri Aug 30, 2024 12:40 am No, don't take away development time from patch 1.17.2 for useless things like this.
Its not useless...its totally in the spirit of Turtle too. They worked on patches and all sorts of stuff while we waited for ES and Kara 10. Software development isn't a zero sum game.

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Re: Hardmode Hakkar and its potential rewards

Post by Abiozan » Fri Aug 30, 2024 9:22 am

Forbearance wrote: Fri Aug 30, 2024 12:40 am No, don't take away development time from patch 1.17.2 for useless things like this.
One of the new features of the upcoming big patch is literally a challenge about killing boars 1-60 and a boar mount, which had boars added just so you can complete it, if my idea is "useless" then I don't know about the boar challenge
Malassanari - 60 bis warrior
Alyanis - turbo boosted 60 boomkin
Don't look at the meta, have fun. And stop looking at speedrun logs.
Press Sunder 1st GCD.

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