2024 — June 12

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Torta
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2024 — June 12

Post by Torta » Tue Jun 11, 2024 8:51 am

Image
  • Fixed skinning not working at maximum range.
  • Resolved an exploit related to the Tree of Life aura.
  • Overhauled the Field Duty (Horde) event to significantly enhance NPC AI, making the event easier.
  • Fully implemented the Field Duty (Alliance) event from scratch.
  • Adjusted the distance between the boat and the shore in Auberdine, Teldrassil, Sparkwater Harbor, and Revenge Village, and removed the boarding boards in these locations.
  • XV-81, Malfunctioning Servitor, and Corrosive Backup now have loot.
  • Reclamation Guardians now behaves like a guard and attacks hostile creatures.
  • Added new pickpocket loot for NPCs: Hateforge Watcher, Chemist, Cleric, Craftsman, Engineer, Miner, Overseer, Taskmaster, Warden; Greymane Arbalest, Knight, Enforcer, Taskmaster, Miner, Watcher, Instigator, Preserver, Justicar, Worker, Cleric, Noble, Footman, Elite.
  • Removed low-level cloth and added runecloth for NPCs Southsea Outlaw and Southsea Miner.
  • Removed the Bristlehide Buckler from NPC Witherbark Axe Thrower.
  • Redesigned loot tables for high-level NPCs in Hillsbrad Foothills on the island according to their level.
  • Fixed an exploit involving rented mounts.
  • The Eye of the Dead will now consume only one charge per cast.
  • Removed the 200 ms delay between main hand and off hand auto attacks.
  • Resolved an exploit allowing players with modified clients to cancel auras they shouldn't be able to.
  • Moved a chest in Ambermill to make it lootable.
  • Assigned durability to Farmer's Gloves and Farmer's Sash.
  • If you were in a Black Morass instance that is no longer valid upon logging in, you will now be teleported to the correct entrance, instead of the non-functional Old Hillsbrad Foothills entrance.
  • Added a cooldown to the Fire Nova spell on Helboars when enslaved.
  • Fixed an issue where Heigan the Unclean would sometimes teleport the main tank.
  • Resolved an issue where Maexxna would occasionally cast Web Wrap on the main tank.
  • The respawn timer for the NPC Scarlet Smith has been increased to 7 hours.
  • Until June 25th, all donation rewards are available at half the price. This sale marks the last opportunity to purchase items at this discounted rate, from there on, we will conduct smaller sales for categories and add token bonuses.

Xudo
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Re: 2024 — June 12

Post by Xudo » Tue Jun 11, 2024 9:19 am

Torta wrote:
Tue Jun 11, 2024 8:51 am
  • Fixed skinning not working at maximum range.
FINALLY! Cool
Xudo - tauren warrior 19 Sergeant armory.
I don't raid and rank, so you can not bother asking.
Nerf high level enchants on low level gear
Add lvl requirement to bandages
Best and optimal gear for 10-19 twinks
Have fun not only at 60.

Krotux
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Re: 2024 — June 12

Post by Krotux » Tue Jun 11, 2024 10:02 am

Added a cooldown to the Fire Nova spell on Helboars when enslaved.
Good fix, but you should also fix the "buff" counterpart which would be showing abilities on demons that are enslaved, since most don't show them. This is particularly annoying in ZG (voidwalkers), Hyjal (enduring doomguards/dreadlords), and crescent grove since it has a lot of demons.

Also, a similar thing happens when you MC npcs in Stratholme. I believe conjurers can just spam frost nove and kill everything. You should really just enable all abilities but add a cooldown to them (if they don't already have one), so that you don't need to do this one by one.

Geojak
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Re: 2024 — June 12

Post by Geojak » Tue Jun 11, 2024 11:38 am

Speaking of rented mounts.
Would it be possible to give those some more speed, let's say 30% atleast.
Yesterday I played a lvl 6 waelock and rested a horse. It should give me 3% movespeed. But riding a horse this slow, it honestly feels even slower than just walking. I mean, what is even the point of these rented mounts if they are just annoyingly slow anyway.
How about give them 45% speed. Now they can become intersting, relevant and fun until 40 but still not broken

Grizb37
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Re: 2024 — June 12

Post by Grizb37 » Tue Jun 11, 2024 12:24 pm

Yeah I think the mounts should be like 40% speed. You lose them when you dismount to pick a herb up or fight a mob so wouldn't be broken at all and you'd need to go back to the town to get a new one. They become irrevelant at level 20 anyway when you get the turtle mount which does the same thing but can be used anywhere

Laponko1
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Re: 2024 — June 12

Post by Laponko1 » Tue Jun 11, 2024 2:00 pm

Thandol Span quest fix when?

Yggd
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Re: 2024 — June 12

Post by Yggd » Tue Jun 11, 2024 2:49 pm

When are the fixes to Demo Shout getting done ?

:(

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Reddguard
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Re: 2024 — June 12

Post by Reddguard » Tue Jun 11, 2024 3:57 pm

Geojak wrote:
Tue Jun 11, 2024 11:38 am
Speaking of rented mounts.
Would it be possible to give those some more speed, let's say 30% atleast.
Yesterday I played a lvl 6 waelock and rested a horse. It should give me 3% movespeed. But riding a horse this slow, it honestly feels even slower than just walking. I mean, what is even the point of these rented mounts if they are just annoyingly slow anyway.
How about give them 45% speed. Now they can become intersting, relevant and fun until 40 but still not broken
I disagree. These rentable mounts are already a nice, immersive movement boost for low level characters without making the actual mounts feeling less rewarding.

Manolothegreat
Posts: 26

Re: 2024 — June 12

Post by Manolothegreat » Tue Jun 11, 2024 10:04 pm

Torta wrote:
Tue Jun 11, 2024 8:51 am
  • Fixed an issue where Heigan the Unclean would sometimes teleport the main tank.
  • Resolved an issue where Maexxna would occasionally cast Web Wrap on the main tank.
Nice!!! BTW, something similar happens with Fankriss in AQ40 very often
PRISE THE SUN \[T]/

Dripfeeder
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Re: 2024 — June 12

Post by Dripfeeder » Tue Jun 11, 2024 10:30 pm

fixed pls bug after chage race /cry

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Redice202
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Re: 2024 — June 12

Post by Redice202 » Wed Jun 12, 2024 12:06 am

Great fixes, thank you!

Mac
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Re: 2024 — June 12

Post by Mac » Wed Jun 12, 2024 12:22 am

Torta wrote:
Tue Jun 11, 2024 8:51 am
  • Until June 25th, all donation rewards are available at half the price. This sale marks the last opportunity to purchase items at this discounted rate, from there on, we will conduct smaller sales for categories and add token bonuses.
Wow.

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Lazarvs
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Re: 2024 — June 12

Post by Lazarvs » Wed Jun 12, 2024 12:23 am

Laponko1 wrote:
Tue Jun 11, 2024 2:00 pm
Thandol Span quest fix when?
when
"wisdom is only possessed by the learned."

Xerilin
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Re: 2024 — June 12

Post by Xerilin » Wed Jun 12, 2024 4:14 am

How did the skinning fix not make it on the list? That bug is so irritating! Thank you for fixing it!
Komm zur Geheimen Zuflucht (RP-Gilde)! Wir haben Zimtschnecken!

Alienne Xerilin Rubinai Irrwisch Mekhalani Flinks Kinrela Cavy

Atreidon
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Re: 2024 — June 12

Post by Atreidon » Wed Jun 12, 2024 5:17 am

Thanks for the boatfix, that plank always bothered me <3

Thrank
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Location: Hamburg

Re: 2024 — June 12

Post by Thrank » Wed Jun 12, 2024 6:40 pm

  • Fixed skinning not working at maximum range.
Whatever u did, u make it worst.
Before i could skin by going closer, now it doesn't work completly.
Please undo or fix :)

Moonstorm
Posts: 2

Re: 2024 — June 12

Post by Moonstorm » Thu Jun 13, 2024 2:23 pm

I wonder if the Heigan and Maexxna changes were related to the character on the top of the threat table being protected against getting teleported into the trap room or getting web wrapped. I always saw it as a challenge in knowing the game's mechanics and a challenge in group discipline as to not pass the tank in threat, even if the target of the enemy does not change.

If the changes override this behavior, it reduces the difficulty involved. Make of that what you will.

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