Pet attack macro?
Pet attack macro?
is there a macro that we can use to cast a spell and have your pet attack without clicking the attack button?? Thanks
Re: Pet attack macro?
Here are all the normal pet hotkeys in Vanilla macro format:
And here's a couple of random examples of what you're asking for:
Use Wand + Pet Attack
Cycle Immolate, Corruption, and Shadow Bolt + Pet Attack
(You have to hold Shift to reset the "castsequence" counter on this one.)
Code: Select all
PetAggressiveMode() - Set your pet in aggressive mode.
PetAttack() - Instruct your pet to attack your target.
PetStopAttack() - Stop the attack of the pet.
PetDefensiveMode() - Set your pet in defensive mode.
PetFollow() - Instruct your pet to follow you.
PetPassiveMode() - Set your pet into passive mode.
PetWait() - Instruct your pet to remain still.
Use Wand + Pet Attack
Code: Select all
/run --CastSpellByName("Shoot")
/run PetAttack(); CastSpellByName("Shoot") end
Code: Select all
/run --CastSpellByName("Immolate")
/run PetAttack(); local c=CastSpellByName; if IsShiftKeyDown() or n==0 then c("Immolate") n=1; elseif n==1 then c("Corruption") n=2 else c("Shadow Bolt") end
I'm not that hard to find… if you know where to look.
-=( https://jolikmc.tumblr.com )=-
-=( https://jolikmc.tumblr.com )=-
… my "WoW characters?" Wut dat…?
Re: Pet attack macro?
I originally had my pet attack mapped to my spells but found this messed up, pulling more mobs and maintaining agro on specific ones. I ended up making the pet attack a separate button for more control.
I can see the macros being nice in dungeons though to avoid having to keep telling your pet to attack. I wish there was a way to tell the pet to attack my target if not already engaged.
I can see the macros being nice in dungeons though to avoid having to keep telling your pet to attack. I wish there was a way to tell the pet to attack my target if not already engaged.