Pally Buff durations from 5 > 30 min

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Sinrek
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Re: Pally Buff durations from 5 > 30 min

Post by Sinrek » Wed Aug 24, 2022 4:49 pm

Geojak wrote:
Wed Aug 24, 2022 3:49 pm
Velite is right thought, wf made paladins best buffs might and Kings obsolete on meele groups.

Paladin support is not as amazing as ppl claim. Priest have better support if you ask me
That's going in circles already. WF > BoK or BoM. That's fine. Use other Blessings. Nothing to it.
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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Wed Aug 24, 2022 5:12 pm

Sinrek wrote:
Wed Aug 24, 2022 4:49 pm
Geojak wrote:
Wed Aug 24, 2022 3:49 pm
Velite is right thought, wf made paladins best buffs might and Kings obsolete on meele groups.

Paladin support is not as amazing as ppl claim. Priest have better support if you ask me
That's going in circles already. WF > BoK or BoM. That's fine. Use other Blessings. Nothing to it.
Yes, let me just use all the other blessings that I don't have to support the melee.

Oh wait. You know paladins only really have 5 main blessings, right? knocking out 2 is just knocking out 2 paladin spots in a raid. If you can't give kings and might you've just nerfed the contribution of that paladin by 50%.

You're lecturing us on how to play our class as though you are the master and what you say means that basically any paladin is the star of the show. News flash, reality doesn't work that way.

Also, WF + STR > BoK + BoM.
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Sinrek
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Re: Pally Buff durations from 5 > 30 min

Post by Sinrek » Wed Aug 24, 2022 5:17 pm

Velite wrote:
Wed Aug 24, 2022 5:12 pm
WF + STR > BoK + BoM.
Good. Use those instead. There's no problem.
satisfied_turtle Slowly turtling my way up.

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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Wed Aug 24, 2022 5:40 pm

Sinrek wrote:
Wed Aug 24, 2022 5:17 pm
Velite wrote:
Wed Aug 24, 2022 5:12 pm
WF + STR > BoK + BoM.
Good. Use those instead. There's no problem.
There we go again. Why don't we just remove both classes and add one instead just called "Support" and that way we can actually improve it over vanilla shaman and paladin, since it's clear that it's too hard for the devs to improve 2 classes, 1 should be easier. Paladins and Shamans have real problems in vanilla that hold them back from being actually good classes like Warriors.

A warrior can choose what they want to play as in a raid and any option is respectable. The same is not true for paladins and shamans. This is what we're complaining about.
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Sinrek
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Re: Pally Buff durations from 5 > 30 min

Post by Sinrek » Wed Aug 24, 2022 6:13 pm

Velite wrote:
Wed Aug 24, 2022 5:40 pm
There we go again. Why don't we just remove both classes and add one instead just called "Support" and that way we can actually improve it over vanilla shaman and paladin, since it's clear that it's too hard for the devs to improve 2 classes, 1 should be easier. Paladins and Shamans have real problems in vanilla that hold them back from being actually good classes like Warriors.

A warrior can choose what they want to play as in a raid and any option is respectable. The same is not true for paladins and shamans. This is what we're complaining about.
This is where you lost me completely. Sounds to me like you just want flat buffs. crying_turtle
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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Wed Aug 24, 2022 6:51 pm

Sinrek wrote:
Wed Aug 24, 2022 6:13 pm
Velite wrote:
Wed Aug 24, 2022 5:40 pm
There we go again. Why don't we just remove both classes and add one instead just called "Support" and that way we can actually improve it over vanilla shaman and paladin, since it's clear that it's too hard for the devs to improve 2 classes, 1 should be easier. Paladins and Shamans have real problems in vanilla that hold them back from being actually good classes like Warriors.

A warrior can choose what they want to play as in a raid and any option is respectable. The same is not true for paladins and shamans. This is what we're complaining about.
This is where you lost me completely. Sounds to me like you just want flat buffs. crying_turtle
Yes because the point that I and many other people are making is that they need to be buffed if you want to play anything other than a healer in raids and be desired as much as a healer.
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Geojak
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Re: Pally Buff durations from 5 > 30 min

Post by Geojak » Wed Aug 24, 2022 9:54 pm

The hole point is, mages priest druids don't have to suffer 5 min buffs and their buffs are in my opinion n more not less useful than blessings

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Talenne
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Re: Pally Buff durations from 5 > 30 min

Post by Talenne » Wed Aug 24, 2022 10:15 pm

Sinrek wrote:
Wed Aug 24, 2022 3:00 pm
Velite wrote:
Wed Aug 24, 2022 2:05 pm
Worst take of the whole thread. I want you to go try raiding as a ret paladin and see how that turns out.
Worst complaint of the whole thread. You picked up a support class and what class do you even try to compete with? Rogues? Warriors? Shamans?

The class was designed with the idea of protecting your group/raid and saving the day when things go awry. You want to dps as a paladin? Fine. Do your dps rotation, but as a class which was designed for protection and saving your group, I'm 100% sure you won't be able to dish out as much dps as shamans since these were designed differently! [mad_turtle_head
Paladin is just designed to sit in the background casting Flash of Light all day and not the intended fantasy of being a frontline fighter that offers support skills to protect and motivate their allies.

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Venytas
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Re: Pally Buff durations from 5 > 30 min

Post by Venytas » Thu Aug 25, 2022 3:58 am

Sinrek wrote:
Wed Aug 24, 2022 1:38 am
Venytas wrote:
Tue Aug 23, 2022 8:54 pm
At this point you are literally lying, saying those(!) changes led to WoW being bad is just delusional.
After blizzard made those changes wow peaked and was in its prime for the vast majority of the playerbase
Really? Why are you here then? Waiting for that Classic WotLK prime age, eh? KEKW

You seem to be a vanilla enthusiast, WHY are you here? this is clearly a server that wants to expand on vanilla, no class on this server is vanilla anymore so WHY are you here if change is so damn bad?
You are just a sad, sad person who wants people to suffer just like you do, but there is one difference, you are a masochist.

And btw. try to be respectfull, even if the idea you support is garbage

Geojak
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Re: Pally Buff durations from 5 > 30 min

Post by Geojak » Thu Aug 25, 2022 9:37 am

petition to make druid thorns, shadow ward and dampen magic 5 min buffs.

fortitude, arcane int, mark 15 mins likee greater blessing.

then we wait for the storm of complaints once they got paladied

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Sinrek
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Re: Pally Buff durations from 5 > 30 min

Post by Sinrek » Thu Aug 25, 2022 9:51 am

Venytas wrote:
Thu Aug 25, 2022 3:58 am
You seem to be a vanilla enthusiast, WHY are you here? this is clearly a server that wants to expand on vanilla, no class on this server is vanilla anymore so WHY are you here if change is so damn bad?
You are just a sad, sad person who wants people to suffer just like you do, but there is one difference, you are a masochist.

And btw. try to be respectfull, even if the idea you support is garbage
When I started in October '18 on this server it was presented as a slower levelling, roleplaying, with new quests added all over the vanilla flavour server. This means they had plans to bring more depth to the already existing world, bringing quests that were either discarded or just unfinished.

For 2 and a half years I've been helping with reports on bugs, and missing stuff in quests and items … but then came wrath-cata-babies. No derogatory. I mean the time people used to play WoW. Guess what? It's that bloody breed that had a loud mouth with "add this, I want" and "add that, it's cool" so-called suggestions all over again.

Balance?
Naah, never heard of.
Class design?
Meh, it's boring, add s'more of those buffs, just like WotLK, plz!
PvP/PvE concerns on new skills?
LMAO its a carebear server, ded btw, screw that shit

Respectful? To those? Naah, never heard of. Respect should be earned, not granted.

To say that classes aren't vanilla anymore is sort of a stretch. Recent big patch talent changes brought some serious reworks though, that's made some classes even more OP. Angery priest noises.

With some analysis and PvP/PvE balance in mind with OG design intended for classes, it's still possible to bring some sort of balance to classes therefore flat increase of certain spells or abilities is just plain and lazy bad design, to begin with. Even OG Blizz never did that. I'm sure that devs would rather learn from mistakes instead of converting this server into a cash-grab milking project.

Regarding your rude assumption and asking for a respectful response … that's rich. Come back when you grow up.
satisfied_turtle Slowly turtling my way up.

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Sinrek
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Re: Pally Buff durations from 5 > 30 min

Post by Sinrek » Thu Aug 25, 2022 9:52 am

Geojak wrote:
Thu Aug 25, 2022 9:37 am
petition to make druid thorns, shadow ward and dampen magic 5 min buffs.

fortitude, arcane int, mark 15 mins likee greater blessing.

then we wait for the storm of complaints once they got paladied
You forgot the mana cost nerf then. Bring some metrics instead of nonsense, please.
satisfied_turtle Slowly turtling my way up.

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Thol
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Re: Pally Buff durations from 5 > 30 min

Post by Thol » Thu Aug 25, 2022 11:43 am

Loved Warcraft III, started playing WoW during the beta, experienced vanilla casually, never did raids back then, was too young and clueless, always loved WPvP (not ganking). Unlike most, I started disliking retail as soon as TBC, I didn't like Barbie and Ken joining the savage Horde, Space Goats coming from a galaxy far far away, flying and daily quests. I think we can fairly say that I'm a vanilla purist, so getting called a Cata baby is funny to me.

I've worked with the 5min blessings for more than a decade so I'm used to them, but still felt like doubling their duration wouldn't hurt vanilla spirit and would be fair, can double the duration of totems like Strength of Earth as well since you consider them mirror classes. It's not like asking for flying or instant teleport to dungeons, and yes I know the path to convenience is slippery and led to retail. And yet, features like tents and +30% XP War Mode were implemented even if they go against said spirit.

I agree with you on the fact that Paladins are (and should be imo) first and foremost a support class and that the hybrid tax should remain, it's true some Ret Paladins want to become the equals of Warriors but it shouldn't be imo, it would just inverse Warriors and Paladins positions. Velite/Laughadin does not want this, he's just trying to find a niche for them that could secure a raid spot for them. One idea I liked was to remove one of the current world buffs and add it as a talent deep in Ret tree (ex: Remove Songflower Serenade and add it to BoK, now at the bottom of Ret tree, Blessing of Kings Increases chance for a melee, ranged, or spell critical by 5% and all attributes by 10% for 5min. The conflict between totems and blessings make Paladins as a whole much less attractive to raid leaders currently.

On the topic of the class fantasy, one thing I find retail did right in recent years was making Holy Paladins more of a melee healer, I think it would be cool if the Paladin could heal from melee instead of staying back while wearing a dress and holding pretty flowers.

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Venytas
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Re: Pally Buff durations from 5 > 30 min

Post by Venytas » Thu Aug 25, 2022 9:21 pm

Sinrek wrote:
Thu Aug 25, 2022 9:51 am
Venytas wrote:
Thu Aug 25, 2022 3:58 am
You seem to be a vanilla enthusiast, WHY are you here? this is clearly a server that wants to expand on vanilla, no class on this server is vanilla anymore so WHY are you here if change is so damn bad?
You are just a sad, sad person who wants people to suffer just like you do, but there is one difference, you are a masochist.

And btw. try to be respectfull, even if the idea you support is garbage
When I started in October '18 on this server it was presented as a slower levelling, roleplaying, with new quests added all over the vanilla flavour server. This means they had plans to bring more depth to the already existing world, bringing quests that were either discarded or just unfinished.

For 2 and a half years I've been helping with reports on bugs, and missing stuff in quests and items … but then came wrath-cata-babies. No derogatory. I mean the time people used to play WoW. Guess what? It's that bloody breed that had a loud mouth with "add this, I want" and "add that, it's cool" so-called suggestions all over again.

Balance?
Naah, never heard of.
Class design?
Meh, it's boring, add s'more of those buffs, just like WotLK, plz!
PvP/PvE concerns on new skills?
LMAO its a carebear server, ded btw, screw that shit

Respectful? To those? Naah, never heard of. Respect should be earned, not granted.

To say that classes aren't vanilla anymore is sort of a stretch. Recent big patch talent changes brought some serious reworks though, that's made some classes even more OP. Angery priest noises.

With some analysis and PvP/PvE balance in mind with OG design intended for classes, it's still possible to bring some sort of balance to classes therefore flat increase of certain spells or abilities is just plain and lazy bad design, to begin with. Even OG Blizz never did that. I'm sure that devs would rather learn from mistakes instead of converting this server into a cash-grab milking project.

Regarding your rude assumption and asking for a respectful response … that's rich. Come back when you grow up.


We are asking for 30 minutes duration on similar buffs and you act like we want the jailor or quadruple agent sylvanas + 6000 dailys and resses on every class + portals for everyone. You are absolutely delusional!

Respect should be earned, seriously?! What are you, some sort of medieval warrior? Welcome to the 21 century. You should be respectfull to everyone till the moment they loose said respect, and you lost my respect with the idiotic, disrespectfull shit you post here.
I dont even want to disprove the shit you puke out anymore because you are a lost case.

Dont expect a response to whatever brain poop you are going to answer with.

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Hombrehongo
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Re: Pally Buff durations from 5 > 30 min

Post by Hombrehongo » Thu Aug 25, 2022 9:53 pm

This thread is a mess, didnt knew so many people had such a strong opinion on paladins buffs, what a weird hill to die on. I think it's reasonable to make the 5min buffs 10 minutes instead, it's just an annoyance, this applies to pala buffs, shaman weapons and elemental shields.
But that is just my opinion.

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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Thu Aug 25, 2022 9:56 pm

Sinrek wrote:
Thu Aug 25, 2022 9:51 am


When I started in October '18 on this server it was presented as a slower levelling, roleplaying, with new quests added all over the vanilla flavour server. This means they had plans to bring more depth to the already existing world, bringing quests that were either discarded or just unfinished.

An important aspect of world depth that you're missing is the lens in which we interact with the world: The Classes. Ideal design for vanilla was your standard RPG fare where each class has strengths and weaknesses. We want that. In the spirit of that, one can decide that each class should have 1 role so we can better focus their strengths and weaknesses. I assume this is the version of the game you want, where each class can just do 1 thing to keep them unique in their strengths and weaknesses. Alternatively, and this is the important thing, we follow through with the aspect of World of Warcraft design that previous mmo's lacked, which unfortunately conflicts with the "Classes can only do 1 thing", specializations. By the very name it conflicts with the idea that each class should be capable of one thing and one thing only. Especially when it comes to classes who can fill multiple roles. Now, you claim that we're "wrath/cata" babies, because we want everyone to be capable of doing everything equally well.

That is not true. We want the game to be consistent. When there is a class who can do both of its potential roles equally as well as eachother, why can't other classes do the same? And why is this possible if the developers intended, and you maintain, that each class can only do 1 role? Either that class should be nerfed to only be capable of it's intended role, or everyone else brought up to par with the ability that one has, not equal to the class in question, but that they too can do other roles just as well as their intended role.

Where Vanilla WoW deviates from Everquest, in Everquest each class had 1 role and you accepted that because, well, there were no specializations, your class abilities were all baseline, such that a class like Paladin in everquest has strong tanking focus but has tools to do other roles to a lesser extent, but not to the same extent as the cleric. In WoW, each class has specializations, and for some that radically transforms the baseline power of the class, while for others it does not. There's inconsistent philosophy.

When you embark on a game that seeks to expand on vanilla, one of the major hurdles to recognize is that the lens we view the world with (leveling, pvp, raids) via the classes has major inconsistencies, and designing future content like raids and dungeons and group quests going forward is only going to perpetuate those inconsistencies if they are not approached. You improve the world experience tenfold if you add new content on top of adding new ways to engage with the content. This is, in fact, the reasoning behind adding new gamemodes such as Warmode and Hardcore. That's done at a universal level, we want ways to do that at a class specific level.
Last edited by Velite on Thu Aug 25, 2022 10:04 pm, edited 2 times in total.
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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Thu Aug 25, 2022 9:59 pm

scared_turtle
Hombrehongo wrote:
Thu Aug 25, 2022 9:53 pm
This thread is a mess, didnt knew so many people had such a strong opinion on paladins buffs, what a weird hill to die on. I think it's reasonable to make the 5min buffs 10 minutes instead, it's just an annoyance, this applies to pala buffs, shaman weapons and elemental shields.
But that is just my opinion.
Agree, any short term buff that isn't considered a cooldown should be at least 10 minutes. Strong cooldown buffs should not exceed 30 seconds. Imagine if shadow protection for priests was 5 instead of 10 minutes dead_turtle_head

Hell, FEAR WARD is 10 MINUTES. A spell that should only last 30 seconds is 10 minutes in duration.
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Geojak
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Re: Pally Buff durations from 5 > 30 min

Post by Geojak » Thu Aug 25, 2022 10:09 pm

10 minuts and 30 for greater blessing. this is fair and balanced.

30 min for normal blessings is excessive also consdiering the mana cost comapring to arcane ittlect and similair stuff.

10 minuts for pala blessing and shaman weapon enchants. make it happen

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Venytas
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Re: Pally Buff durations from 5 > 30 min

Post by Venytas » Thu Aug 25, 2022 10:27 pm

Geojak wrote:
Thu Aug 25, 2022 10:09 pm
10 minuts and 30 for greater blessing. this is fair and balanced.

30 min for normal blessings is excessive also consdiering the mana cost comapring to arcane ittlect and similair stuff.

10 minuts for pala blessing and shaman weapon enchants. make it happen

I still dont see where this is fair in the slightest. Buff blessings, weapon enchants etc. to 30min like arcane intellect and higher the mana costs. There is no problem in doing this except for "I dont like this"

Geojak
Posts: 1983

Re: Pally Buff durations from 5 > 30 min

Post by Geojak » Thu Aug 25, 2022 10:55 pm

It's fair because dmaoen magic and thorns is also 10 minutes.

Its in the spirit of what vanilla already has.

Making it 30 minutes means next we gonna be changing thorn To 30. Slippery slope etc.ifwe aren't careful we suddenly have 30 min seals like in Wotlk, which sucks

But 10 minutes is not, its not a new precendece because 10 minutes buffs are already the norm for many things expect pala and shmam

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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Fri Aug 26, 2022 3:54 am

Blizz putting greater blessings is a perfect example of "Designing the game around raids" since they're all only available in the late 50's or some are even 60 only. It's great that those ones are 15, and at most 9 clicks every 15 mins isn't so bad, but singles at 5 minutes... You can get them to 6.5 if you have the ZG 5 set... which requires grinding edge of madness AND getting all 4 items + ZG exalted...

And I'll repeat again: Blessing of Salvation was 15 minutes when talented and a single blessing before patch 1.9. Leveling as prot actually got NERFED from the 1.1 version of the game. That 15 minute salvation must have been a massive convenience when leveling into the 30+ range as a Prot paladin.

Hell make it even cost silver to cast them at longer duration! That'll be balanced too.

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Akalix
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Re: Pally Buff durations from 5 > 30 min

Post by Akalix » Fri Aug 26, 2022 6:23 am

Reminder to all parties involved to keep the conversation civil.

I think that while this would be a decent QoL change, 30 minutes would be much longer than I think fits. One example for needing to adapt the buffs would be hunters, as Might/Kings/Wisdom all can be viable depending on the pull.

However, I overall think the changes Paladins need are elsewhere, and that buffs can be left in the vanilla style.
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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Fri Aug 26, 2022 6:44 am

Akalix wrote:
Fri Aug 26, 2022 6:23 am
Reminder to all parties involved to keep the conversation civil.

I think that while this would be a decent QoL change, 30 minutes would be much longer than I think fits. One example for needing to adapt the buffs would be hunters, as Might/Kings/Wisdom all can be viable depending on the pull.

However, I overall think the changes Paladins need are elsewhere, and that buffs can be left in the vanilla style.
Except this isn't tbc and Might is only melee attack power. Might is always better than Kings since the pet's stats don't scale, so the flat ap is better on the pet, so it could be 15 minutes since you don't make a decision for pets. So just kings or wisdom really for the hunter, which is going to depend on their gear - Or salvation, which is what I usually do. But the thing is that all of these are decided when I start the instance, not on a pull basis. The only things that are decided on a pull basis are Sacrifice, Freedom, and Protection, which are not the subject of this debate. dead_turtle_head

Source: I have been playing on a paladin for going on 15 years.
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Velite
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Re: Pally Buff durations from 5 > 30 min

Post by Velite » Fri Aug 26, 2022 6:48 am

Bottom line of this thread, is that we want "gear/comp decided blessings" to last longer because they 100% of the time last the full duration; Paladins are NOT swapping blessings before they expire, or else we would be fine because then the duration would be "long enough". We ARE doing that for Sacrifice, Protection, and Freedom, but those are short enough that we'll reapply the 5 minute, which itself will last the full 5 minutes.

Blessings which are dictated by composition or gear of the players:
Salvation
Sanctuary
Wisdom
Might
Kings
Light

Blessings which are dictated on a "on pull" basis:
Sacrifice
Protection
Freedom

If the gameplay was so significant that paladins would be swapping the "gear decided" blessings between pulls, we'd literally be EQ Bards and just swapping buffs nonstop, without any healing, damage dealing or tanking, just basically a walking totem lol. That only happens to shamans who totem twist, and they do it on a much more frequent basis than pulling.

Side note, if you really wanted to make enhancement shamans good for being enhancement, then you should just incorporate totem twisting passively for them only.

You need to put aside any class biases, and look at any given spell and try to understand "why does this spell have this much of a duration". If you look at a spell which you intend to not always use for it's full duration, or one that is insanely powerful and has a cooldown, it's ripe for having a short duration. Then, spells which are not going to be replaced before the duration is over, should have a longer duration. Yes, that really means (In vanilla, unless you guys somehow decide to add Commanding Shout) Battle shout should definitely have a longer duration (although atm it is basically a 1 cast every 2 minutes like a single totem).

What I'm trying to say in short words: If you are only ever going to cast blessing of might on a player for the entire dungeon (which happens alot while leveling tbh), the only difference between 1, 5, and 15 minutes is how often you want to make the player click. There is no ulterior game design decision here, it's just a matter of convenience. And when it comes to convenience, this is less impactful than Turtle making Zanzas, Blasted lands consumes, and Potions stack more than in vanilla.

THERE. IS. NO. POWER. CREEP.
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Geojak
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Re: Pally Buff durations from 5 > 30 min

Post by Geojak » Fri Aug 26, 2022 7:57 am

What velite said rly.
Ppl that thing otherwise aren't playing paladin or understanding the dynamics of blessings.

There is no on pull decision with blessings. It's fantasy.
You choose per player what they get at dungeon start, and then you Have to remember that veery 5 minutes, to reapply the same thing over and over.

30 minutes is excessive. 10 minutes it not.

IF you think paladin needs are otherwise, you also likely not raiding paladin or doing dungeons.

I need 10 minutes buffs much more than a ret biff

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B3tabob
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Re: Pally Buff durations from 5 > 30 min

Post by B3tabob » Fri Aug 26, 2022 8:40 am

Geojak wrote:
Fri Aug 26, 2022 7:57 am
What velite said rly.
Ppl that thing otherwise aren't playing paladin or understanding the dynamics of blessings.

There is no on pull decision with blessings. It's fantasy.
You choose per player what they get at dungeon start, and then you Have to remember that veery 5 minutes, to reapply the same thing over and over.

30 minutes is excessive. 10 minutes it not.

IF you think paladin needs are otherwise, you also likely not raiding paladin or doing dungeons.

I need 10 minutes buffs much more than a ret biff
This is not a personal attack, but if you want people to take your seriously, you might want to spend a minute to proof-read your comment.
Geojak wrote:
Fri Aug 26, 2022 7:57 am
You choose per player what they get at dungeon start, and then you Have to remember that veery 5 minutes, to reapply the same thing over and over.
Also, is this not a skill check? I'd argue that paladins that remember to buff their allies (and pets) with correct blessings shows knowledge of other people classes and proves your own abilities to play your class. Paladin blessings are the strongest buffs in the game for a reason.
Geojak wrote:
Fri Aug 26, 2022 7:57 am
30 minutes is excessive. 10 minutes it not.
My vote would be to have 5 minute blessings while leveling with either a 10 minute duration rank of the blessing available at level 60 or a talented version that does not take away talent points in regular builds.

Geojak
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Re: Pally Buff durations from 5 > 30 min

Post by Geojak » Fri Aug 26, 2022 9:01 am

"Paladin blessings are the strongest buffs in the game for a reason."

Where does this, even come from?

Fortutude is way, more useful than anything Palas offer.

Wf is better then bom and bok combined..

We don't even use half our buffs in raids, because of shamans, how are we the strongest buffs.

Or are you mixing in blessing of freedom and blessing of protection? Because they aren't part of this discussion. They are fundemantely different with a few second runtime and noone is asking to change that.

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Allknighty
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Re: Pally Buff durations from 5 > 30 min

Post by Allknighty » Fri Aug 26, 2022 1:36 pm

Hi.

I have an argument that could make everybody agree: time.

We should all calculate the time it takes during one raid for every pala to buff everybody every five minutes (supposedly), the mana consumption it takes, the time it takes to get that mana back, the time it takes for mages to create the water, the time it takes for them to get their mana back, etc., etc.
Seconds + seconds = minutes + minutes = hours, you get what I mean I think.

Longer benedictions = shorter raids or more fluid raids if you prefer = more time to enjoy the game by starting another raid that same night, going to dungeons, farming, questing, etc.

This is called convenience. Buffing palas QoL = buffing the whole raid QoL. I don't see the problem for having slightly longer benedictions (10 mins and 45 to 60 for superior ones as it is the case for arcane intellect, fortitude and mark of the wild).

The benedictions were designed to give the equivalent of long buffs in terms of stats such as those I just mentionned, why not giving them longer durations? They are OP? I don't think so... 10 minutes doesn't seem like an "overpowering" of paladins in my opinion.

Hope this argument can lower the heat of this topic.

Bless you all, pun intended of course. satisfied_turtle_head
Nadys, hardcore High Elf Paladin (currently around lvl 36)

Died at lvl 27 (Paluns' ooze), lvl 19 (Westfall coast's murlocs), lvl 18 (afking), lvl 21 (Redrige Mountains' gnolls), lvl 15 (Vagash), lvl 24 (Loch Modan's Horde patrol)

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Velite
Posts: 206

Re: Pally Buff durations from 5 > 30 min

Post by Velite » Fri Aug 26, 2022 2:54 pm

B3tabob wrote:
Fri Aug 26, 2022 8:40 am
Geojak wrote:
Fri Aug 26, 2022 7:57 am
30 minutes is excessive. 10 minutes it not.
My vote would be to have 5 minute blessings while leveling with either a 10 minute duration rank of the blessing available at level 60 or a talented version that does not take away talent points in regular builds.
Simplest way to do this: Change improved blessing of might (which isn't used on this server) into improved blessings which increases duration of the 6 "gear/comp dependent" blessings by +1/2/3/4/5 minutes.

Thorns is 10 minutes, too, btw. Arguably as strong as sanctuary.
Resident Paladin Expert

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Sinrek
Posts: 1222
Location: England

Re: Pally Buff durations from 5 > 30 min

Post by Sinrek » Sat Aug 27, 2022 11:48 am

Velite wrote:
Fri Aug 26, 2022 2:54 pm
B3tabob wrote:
Fri Aug 26, 2022 8:40 am
Geojak wrote:
Fri Aug 26, 2022 7:57 am
30 minutes is excessive. 10 minutes it not.
My vote would be to have 5 minute blessings while leveling with either a 10 minute duration rank of the blessing available at level 60 or a talented version that does not take away talent points in regular builds.
Simplest way to do this: Change improved blessing of might (which isn't used on this server) into improved blessings which increases duration of the 6 "gear/comp dependent" blessings by +1/2/3/4/5 minutes.

Thorns is 10 minutes, too, btw. Arguably as strong as sanctuary.
Formulas and metrics WHEN? angry_turtle_hea
satisfied_turtle Slowly turtling my way up.

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Talenne
Posts: 19

Re: Pally Buff durations from 5 > 30 min

Post by Talenne » Sat Aug 27, 2022 10:02 pm

Can we at least have more incentive to want to play more like a melee class, maybe through talents or skills? If blessings are playing as intended, then what about actually making Paladin a melee support where the "melee" aspect isn't punishing or inefficient to try to do?

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Venytas
Posts: 56

Re: Pally Buff durations from 5 > 30 min

Post by Venytas » Sun Aug 28, 2022 12:11 am

I am still for 30 minute durations of similar buffs.
Still havent seen a valid argument on why it shouldnt be this way except "slippery slope", "excesive" or stuff like that. (dont want to be disrespectfull)

If you dont want to increase similar buffs durations to be on par with each other, how about nerfing the durations of buffs like furtitude or arcane intellect to 5 or 10 minutes? I wonder what the players of those classes would think of this.

Changing durations of those spells to 1, 2, 5, 10, 15, 30 or 120 minutes wont change anything, it is just convinience.

It seems like some people in here are so scared of retail that they always twitch whenever they read or hear QoL or convinience, we dont want to make retail 2.0.

One last thing, retails downfall wasnt the change towards 30 minutes buffs, it was greed and a well known company and I dont see this well known company anywhere in here.

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Thol
Posts: 187

Re: Pally Buff durations from 5 > 30 min

Post by Thol » Sun Aug 28, 2022 11:31 am

Venytas wrote:
Sun Aug 28, 2022 12:11 am
I am still for 30 minute durations of similar buffs.
Still havent seen a valid argument on why it shouldnt be this way except "slippery slope", "excesive" or stuff like that. (dont want to be disrespectfull)

If you dont want to increase similar buffs durations to be on par with each other, how about nerfing the durations of buffs like furtitude or arcane intellect to 5 or 10 minutes? I wonder what the players of those classes would think of this.

Changing durations of those spells to 1, 2, 5, 10, 15, 30 or 120 minutes wont change anything, it is just convinience.

It seems like some people in here are so scared of retail that they always twitch whenever they read or hear QoL or convinience, we dont want to make retail 2.0.

One last thing, retails downfall wasnt the change towards 30 minutes buffs, it was greed and a well known company and I dont see this well known company anywhere in here.
Well, I'm in favor of doubling the duration of blessings but I agree with the slippery slope argument, old timers like me experienced it once already. And this wasn't all evil Blizzard doing, most convenience changes were requested on forums like this one back then. Players created retail as much as Blizzard did. Blizzard devs aren't here but retail players are, and you can read on this forum suggestions like summoning stones, level 60 boosts,...If you implement every players suggestions you'll get another shade of retail. Also I agree this doesn't mean every suggestions should be ignored, like this one. But one of the devs called us Cata babies for being in favor of it, so I don't see it being implemented any time soon. sad_turtle_head

Felbrood
Posts: 4

Re: Pally Buff durations from 5 > 30 min

Post by Felbrood » Sun Aug 28, 2022 12:34 pm

I think blessings durations can be buffed, but not directly. Via talents would be good, for example each talent point in improved blessing of might increase, additionaly to AP, duration by 1min for BoM and GBoM. It wouldn't ruin "Vanilla spirit" and give some duration.

Geojak
Posts: 1983

Re: Pally Buff durations from 5 > 30 min

Post by Geojak » Sun Aug 28, 2022 3:04 pm

But we don't use bom in raids at all

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