pls dont nerf princess- and blooddagger

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Frantsel
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pls dont nerf princess- and blooddagger

Post by Frantsel » Wed Oct 30, 2024 4:19 pm

Yo!

I did much farming to get both daggers and to create my spec. It wasnt even op.

It was so much work to get those items. I am working on t2, both daggers, I farmed that CC exalted ring.

Please dont nerf it to the fucking ground!

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Re: pls dont nerf princess- and blooddagger

Post by Atreidon » Wed Oct 30, 2024 4:26 pm

The only thing they nerf is them proccing multiple time per single aoe cast. For single target they stay as good as ever

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Re: pls dont nerf princess- and blooddagger

Post by Frantsel » Wed Oct 30, 2024 5:01 pm

NO!

They nerf the spscalling from 15% to 5% thats 10% less thats an extreme nerf.

Just like with blizzard.

Those nerfs are HEAVY.

We are talkin 100% nerfs here.

Its insane.

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Re: pls dont nerf princess- and blooddagger

Post by Drubarrymooer » Wed Oct 30, 2024 5:06 pm

Frantsel wrote: Wed Oct 30, 2024 5:01 pm NO!

They nerf the spscalling from 15% to 5% thats 10% less thats an extreme nerf.

Just like with blizzard.

Those nerfs are HEAVY.

We are talkin 100% nerfs here.

Its insane.
Ummm....10% = 100%. I'm confused.

Frantsel
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Re: pls dont nerf princess- and blooddagger

Post by Frantsel » Wed Oct 30, 2024 5:12 pm

Its 66,7% reduction for spellscaling on blood- and princess dagger.

For blizzard. Idk but its NOT worth even getting anymore.

This is INSANE!

I put so much time and effort into this spec.

Turtle devs are completely in their pala/dudu "finally hybrids do dmg like everyone else" bs.

While blizzard NEVER intended them to do so.

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Re: pls dont nerf princess- and blooddagger

Post by Tomberry » Wed Oct 30, 2024 5:45 pm

There can't be only buffs. Otherwise the game will be too easy and meaningless.
Bad luck that you farmed the stuff that getting nerfed now, no question...

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Re: pls dont nerf princess- and blooddagger

Post by Frantsel » Wed Oct 30, 2024 5:45 pm

Tomberry wrote: Wed Oct 30, 2024 5:45 pm There can't be only buffs. Otherwise the game will be too easy and meaningless.
Bad luck that you farmed the stuff that getting nerfed now, no question...
Thats literally the most stupid thing Ive heard in a while.

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Re: pls dont nerf princess- and blooddagger

Post by Bahamutxd » Wed Oct 30, 2024 6:19 pm

Blizzard nerf is too much to the point I'd give the skill the slow as baseline, removing Imp Blizzard talent but leaving permafrost.

Pretty much the same goes with the daggers you mentioned aswell as the nerfs to Brainwashing Device. At the very least they should give reasoning behind this because it feels like they are just trying to stop people having fun.

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Re: pls dont nerf princess- and blooddagger

Post by Frantsel » Wed Oct 30, 2024 6:21 pm

Bahamutxd wrote: Wed Oct 30, 2024 6:19 pm Blizzard nerf is too much to the point I'd give the skill the slow as baseline, removing Imp Blizzard talent but leaving permafrost.

Pretty much the same goes with the daggers you mentioned aswell as the nerfs to Brainwashing Device. At the very least they should give reasoning behind this because it feels like they are just trying to stop people having fun.
Yea I agree with that, I woulnt be so pissed if they would give some thoughts about those nerfs.

What bugs me most is that both daggers get a flat nerf. As if they were the same. They are not.

This looks lazy.

Also I wanna make clear: I have no issues with nerfs. But those are completely out of proportion.

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Re: pls dont nerf princess- and blooddagger

Post by Kord2998 » Wed Oct 30, 2024 7:05 pm

I agree this nerf seems like a slap in the face for no reason. It's unique in the game for it's proc effect for mana regen and was a lot of fun. If they wanted to nerf some specific solo aoe farms that the dagger made possible, they should have gone the ZG croc route instead of nerfing this fun item into the ground. A lot of people spent a lot of time farming this dagger because no info was given that it might be nerfed. Just had a guild mate spend over 300 princess runs getting it. RIP fun I guess.

Tip for the devs: if you're going to nerf something this hard that so many people worked so hard for, at least provide some kind of reasoning for it.

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Re: pls dont nerf princess- and blooddagger

Post by Isvya » Wed Oct 30, 2024 8:10 pm

They are nerfing/killing so many unique proc builds this patch.
Those builds were fun to play not to talk about how expensive and time consuming they were to set up. All gear goes to trash...

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Re: pls dont nerf princess- and blooddagger

Post by Eeeeeeeeeee » Wed Oct 30, 2024 8:19 pm

Isvya wrote: Wed Oct 30, 2024 8:10 pm They are nerfing/killing so many unique proc builds this patch.
Those builds were fun to play not to talk about how expensive and time consuming they were to set up. All gear goes to trash...
I'm hoping they at least come out with some new interesting procs since they say there's 1300 all new items with new effects. Right now it does look a little bleak, fun items like Flame Wrath going all the way down to 1% scaling.

On the face of it, I'm very against these kinds of changes. Fun alternative builds based around weird items like these are a great part of the game. Hopefully things won't be as bad as they seem on that front when patch drops.

Edit: I'm skeptical about reducing Arcane Infused Gem from 100% to 5% as well. Since it can now proc 3 times, that's more like 15% but I'd still rather hold onto the arcane identity of this item a little more by leaving more of its power in spell scaling. I do acknowledge this is generally a big buff to the item for most people tho and otherwise I think I'm onboard with the direction of it.

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Re: pls dont nerf princess- and blooddagger

Post by Frantsel » Thu Oct 31, 2024 11:54 am

It wasnt even that strong.

I dont understand this at all.

Im very tired and need to eat.

But my motivation to keep playing is literally zero. Those type of specs were the only fun I had.

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Re: pls dont nerf princess- and blooddagger

Post by Kord2998 » Thu Oct 31, 2024 9:22 pm

Yeah, these types of changes are all feels bad. No one was complaining about the item, tons of people worked very hard to get it and were having fun with it, all you do by nerfing this item is piss people off. No one is happy about this change (at best people are ambivalent). Some kind of explanation is necessary here. Why piss off a bunch of your player base? Where's the upside here?

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Re: pls dont nerf princess- and blooddagger

Post by Zvyrhol » Thu Oct 31, 2024 9:28 pm

The problem with Ornate Bloodstone Dagger was about its DPS output in raids. At least for some specs this weapon was BiS (even Staves from Naxx weren't that good) which is a bit weird considering the fact that any fresh level 60 can buy it from AH for 800g.
If it wasn't changed, it would be even more overpowered.
Also, I don't know how about other classes but for Priest this dagger proc activated only for one enemy per Holy Nova cast.

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Re: pls dont nerf princess- and blooddagger

Post by Atreidon » Thu Oct 31, 2024 9:47 pm

The weapon takes a crafter who spends about 40+ hours exclusively dedicated to farming that recepy, he needs to go grab bop materials from plaguelands and brd and 14 Arcanite.

The weapon is orders of magnitude to difficault to get for it to be bad. By the time you can shill out 800+g for a weapon or spend the time dedicated ro bloodring (or even are geared enough to think about winning bloodrings) some people have already started their next toon.

It should be a reward from bloodring itself, not a crafting item. Then it would be a worthy effort to get it compared to how good it is.

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Re: pls dont nerf princess- and blooddagger

Post by Twinking » Thu Oct 31, 2024 9:50 pm

I also think it's a mistake to weaken a dagger that's so hard to get, people will be disappointed when they spent so much time farming it and then were left with nothing.

These builds were unique for some classes, they fill me with the spirit of exploration and learning new possibilities.

Don't take away from people this love for non-standard but in their own way working builds, it's much more interesting than just getting x stat on an item and increasing your dps. dead_turtle_head

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Re: pls dont nerf princess- and blooddagger

Post by Kord2998 » Thu Oct 31, 2024 10:01 pm

Zvyrhol wrote: Thu Oct 31, 2024 9:28 pm The problem with Ornate Bloodstone Dagger was about its DPS output in raids. At least for some specs this weapon was BiS (even Staves from Naxx weren't that good) which is a bit weird considering the fact that any fresh level 60 can buy it from AH for 800g.
If it wasn't changed, it would be even more overpowered.
Also, I don't know how about other classes but for Priest this dagger proc activated only for one enemy per Holy Nova cast.
Didn't know that about the Bloodstone dagger, but I was mostly talking about the mara dagger, which didn't seem to be OP and the mana regen on it was pretty unique and fun. Tone down the OBD sure, but why kill the mara one as well that wasn't BIS for anyone except some meme specs that were good, but not great?

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Re: pls dont nerf princess- and blooddagger

Post by Caixiao99999 » Thu Oct 31, 2024 11:23 pm

Can anyone tell me the spellpower scaling of the ornate bloodstone dagger? There doesn't seem to be a consensus here.

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Re: pls dont nerf princess- and blooddagger

Post by Forbearance » Fri Nov 01, 2024 5:16 am

Can't have a level 49 dungeon dagger being BiS forever. That's just silly.

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Re: pls dont nerf princess- and blooddagger

Post by Wowplayer9 » Fri Nov 01, 2024 6:20 am

Yea so FUCK the solo player.
The raids get "fixed", aoe solo players, sorry you are shit out of luck.
This is just like Blizzard, if it affects raids they fix it for raids and to hell with any other community.

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Re: pls dont nerf princess- and blooddagger

Post by Atreidon » Fri Nov 01, 2024 6:56 am

Caixiao99999 wrote: Thu Oct 31, 2024 11:23 pm Can anyone tell me the spellpower scaling of the ornate bloodstone dagger? There doesn't seem to be a consensus here.
42% spellpower scaling based on my tests from ~2-3 months back
20% proccchance on single target abilities
No noticeable internal cooldown
Damage gets affected by dmg amp/reduction. (CoE on enemies, Berserker/Defensive Stance on you)
It does NOT proc from fireproc gloves, most procweapons (tested with searing needle)
The selfdamage can indeed kill you

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Re: pls dont nerf princess- and blooddagger

Post by Kerenis » Fri Nov 01, 2024 10:14 am

Tomberry wrote: Wed Oct 30, 2024 5:45 pm There can't be only buffs. Otherwise the game will be too easy and meaningless.
Bad luck that you farmed the stuff that getting nerfed now, no question...
Nerfs should be where its due, like stacking world buffs and warriors to success in progression. This was totally uncalled and only nerfs fun for those who seek alternative ways to play. It didnt affect PVP either

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Re: pls dont nerf princess- and blooddagger

Post by Kerenis » Fri Nov 01, 2024 10:21 am

Forbearance wrote: Fri Nov 01, 2024 5:16 am Can't have a level 49 dungeon dagger being BiS forever. That's just silly.
Some items from BRD are BIS forever, and was it for years. Ironfoe, HOJ, SGC. Why not nerf those as well?

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Re: pls dont nerf princess- and blooddagger

Post by Xudo » Fri Nov 01, 2024 10:47 am

Kerenis wrote: Fri Nov 01, 2024 10:21 am
Forbearance wrote: Fri Nov 01, 2024 5:16 am Can't have a level 49 dungeon dagger being BiS forever. That's just silly.
Some items from BRD are BIS forever, and was it for years. Ironfoe, HOJ, SGC. Why not nerf those as well?
They don't feature effect to build whole character around it.
MCP for druids was nerfed.
Nothing to do here. Signing off.

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Re: pls dont nerf princess- and blooddagger

Post by Kerenis » Fri Nov 01, 2024 10:51 am

Xudo wrote: Fri Nov 01, 2024 10:47 am
Kerenis wrote: Fri Nov 01, 2024 10:21 am
Forbearance wrote: Fri Nov 01, 2024 5:16 am Can't have a level 49 dungeon dagger being BiS forever. That's just silly.
Some items from BRD are BIS forever, and was it for years. Ironfoe, HOJ, SGC. Why not nerf those as well?
They don't feature effect to build whole character around it.
MCP for druids was nerfed.
Thats not the point, I was quoting your point that a lower level item stays relevant. Well, BRD are around the same level range and stay relevant forever on melee builds

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Re: pls dont nerf princess- and blooddagger

Post by Xudo » Fri Nov 01, 2024 10:52 am

It IS the point. You build your character around that single dagger. You grind specific gear for this build, which by accident has low level too.
This is why it got nerfed.

UPD: You don't have that difference for Ironfoe and other items. Your build works with and without it.
Nothing to do here. Signing off.

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Re: pls dont nerf princess- and blooddagger

Post by Twinking » Fri Nov 01, 2024 1:06 pm

Xudo wrote: Fri Nov 01, 2024 10:52 am It IS the point. You build your character around that single dagger. You grind specific gear for this build, which by accident has low level too.
This is why it got nerfed.

UPD: You don't have that difference for Ironfoe and other items. Your build works with and without it.
Why is that bad?
Why can't people just enjoy the game by experimenting with something new in a 20 year old game?

What do you as a player with a standard build gain from nerfing these builds?...

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Re: pls dont nerf princess- and blooddagger

Post by Xudo » Fri Nov 01, 2024 1:11 pm

I personally don't vote for nor against this particular change. Just describing reasoning behind.
Nothing to do here. Signing off.

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Re: pls dont nerf princess- and blooddagger

Post by Caixiao99999 » Fri Nov 01, 2024 1:43 pm

Atreidon wrote: Fri Nov 01, 2024 6:56 am
Caixiao99999 wrote: Thu Oct 31, 2024 11:23 pm Can anyone tell me the spellpower scaling of the ornate bloodstone dagger? There doesn't seem to be a consensus here.
42% spellpower scaling based on my tests from ~2-3 months back
20% proccchance on single target abilities
No noticeable internal cooldown
Damage gets affected by dmg amp/reduction. (CoE on enemies, Berserker/Defensive Stance on you)
It does NOT proc from fireproc gloves, most procweapons (tested with searing needle)
The selfdamage can indeed kill you
Thx a ton! That’s an incredibly detailed answer . And looks like OBD hasn’t been nerfed for single-target

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Re: pls dont nerf princess- and blooddagger

Post by Archaureous » Sat Nov 02, 2024 6:36 am

I can only relate somewhat, as they changed a bit of how the ret pally interacted with procs and borked a bit of my setup too. Along with some of my gear being 100% healer now because others exist for that spec? I don't have things to swap and barely have time to raid to get more..

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Re: pls dont nerf princess- and blooddagger

Post by Twinking » Sat Nov 02, 2024 6:48 pm

They killed the elemental druid build.
Blade of Eternal Darkness doesn't work as before on ONE target...
Now the dagger can't trigger multiple times in one hit, as it was before the patch.
Turtle team, I understand that you wanted to weaken the dagger for AoE, but these changes also affected elemental builds, on which people spent a lot of effort, time and gold...

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Re: pls dont nerf princess- and blooddagger

Post by Dyco » Sat Nov 02, 2024 10:00 pm

Twinking wrote: Sat Nov 02, 2024 6:48 pm They killed the elemental druid build.
Blade of Eternal Darkness doesn't work as before on ONE target...
Now the dagger can't trigger multiple times in one hit, as it was before the patch.
Turtle team, I understand that you wanted to weaken the dagger for AoE, but these changes also affected elemental builds, on which people spent a lot of effort, time and gold...
I've just spend like 5-10 runs per day during 2 months to get The Ripper dagger from SWV to be the perfect OH with BoED, got it like two weeks ago and now... BoED nerfed...

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