Survival
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- Posts: 3
Survival
Are there plans to expand this proffesion? Id like to see it max at 300. Maybe add something like a temporary cabin, or small fully enclosed shelter, maybe even a different pattern depending on race? I just think that with further development, there is potential for amazing RP around this prof.
- Merikkinon
- Posts: 409
Re: Survival
What about hiding in a bush? LOL
I had suggested quite a number of things, and reworking the recovery rates, because it currently allows the players to blitz through things. And the max of the 'skill' is like really at 75 with the tent. The 125 'boat' (really a fishing dock) is just a toy.
I had suggested quite a number of things, and reworking the recovery rates, because it currently allows the players to blitz through things. And the max of the 'skill' is like really at 75 with the tent. The 125 'boat' (really a fishing dock) is just a toy.
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- Posts: 3
Re: Survival
I wouldn't call it a toy, it does give a +50 to fishing. but it also adds to the role playing element. i personally love setting up "camp" with my tent, fire and a boat for fishing. But if there were more options, we could have a whole party grouped together with tents and cabins, rp'ing and having a great time.
Re: Survival
I could see a "camp chair" and "makeshift cot", which grant health and mana respectively, like "regain 1% total every 3 seconds" while occupying them uninterrupted. Giving a purpose for our characters to sit down or sleep a little bit while at camp that isn't super-duper useful but can be handy if you set up camp at a place you want to literally camp mobs at.