Turtle HD (WIP)
Re: Turtle HD (WIP)
Thanks for your effort bro, apreciatte :D
Re: Turtle HD (WIP)
Hello! Great Addon, i love it!
A friend of mine ran into a bug with it, maybe you know why it happens and if it's fixable.
The bug is the following: His little wizard gnome lost his fabulous wizard beard



A friend of mine ran into a bug with it, maybe you know why it happens and if it's fixable.
The bug is the following: His little wizard gnome lost his fabulous wizard beard


- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
That is not one of the facial hairstyles available with the patch, and looks more like a bug where certain assets are not being loaded. Are you using any other patches besides the ones I linked and the ones that came with Turtle? These problems can happen when you mix and match patches.
That same beard should appear roughly like this:

That same beard should appear roughly like this:

- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
There's been another update to address a few more bugs. Please grab the latest patch-W.MPQ at your earliest convenience. As always, report any bugs you find here, bearing in mind there are still some graphical bugs for missing assets while I am without an artist.
Looking for a new texture artist, on that note, as Crestian has gone MIA.
Looking for a new texture artist, on that note, as Crestian has gone MIA.
Re: Turtle HD (WIP)
Love the look of this mod, thank you so much for your efforts. I just wanted to report a bug I have encountered and wondered if this is fixable on my end or if it's a known issue.
Goblin characters appear totally bald for me, with nothing but the scalp texture (on females), the added hairstyles are not showing. As far as I'm aware I have no other patches installed besides the HD environment pack.
Goblin characters appear totally bald for me, with nothing but the scalp texture (on females), the added hairstyles are not showing. As far as I'm aware I have no other patches installed besides the HD environment pack.
- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
This is an unfortunate side effect of the patch, and I will try to see if I can't re-enable them through DBC modification.
EDIT: I have been able to resolve the issue with Goblin hair not appearing by removing the CharHairGeosets.dbc from patch-W with no immediately apparent side-effects on other races. Now let's see if I can fix the skin color not changing on my patch.
EDIT2: Alright, I've completely fixed Goblins hair and skin and eye colors. Expect an update to the patch soon.
EDIT: I have been able to resolve the issue with Goblin hair not appearing by removing the CharHairGeosets.dbc from patch-W with no immediately apparent side-effects on other races. Now let's see if I can fix the skin color not changing on my patch.
EDIT2: Alright, I've completely fixed Goblins hair and skin and eye colors. Expect an update to the patch soon.
I have found what appears to be 3 "missing" facial hairs on my patch, which I can only assume are additional facial hairs implemented by Turtle. There won't be a fix for this unless I can find a new asset artist to create HD versions of these Turtle hairs, I'm afraid.
- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
Updated patch-W.MPQ to fix Goblin graphical bugs.
I am aware of certain graphical bugs with items like Ebon Mask displaying a no-model checkered box, and am taking notes and fixing them as I come across them. The HD patch tried to replace several items with Legion counterparts, but it seems the assets don't work properly on High Elves or Goblins. Rather than try to make the new models work, it would be easier to revert them.
If you spot any other items that behave this way, let me know, and when I have enough fixes I'll push out another update.
I am aware of certain graphical bugs with items like Ebon Mask displaying a no-model checkered box, and am taking notes and fixing them as I come across them. The HD patch tried to replace several items with Legion counterparts, but it seems the assets don't work properly on High Elves or Goblins. Rather than try to make the new models work, it would be easier to revert them.
If you spot any other items that behave this way, let me know, and when I have enough fixes I'll push out another update.
Re: Turtle HD (WIP)
Hello, it' me again. About that missing gnome beard. We tried everything. We deleted all addons, deinstalled turtle wow. Even used your updated version. Still the gnome beard is missing, like on the pictures above
Re: Turtle HD (WIP)
Just wanted to say thank you for making this :D hope it gets more updated.
- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
As stated, this is because we do not currently have the assets. Please be patient until I can find a new assets artist to create them.
Re: Turtle HD (WIP)
Oh sorry, i thought you talked about other assets and not the gnome one. My bad Redmagejoe, thanks for your reply :)
Re: Turtle HD (WIP)
Not sure if this was mentioned, but after adding this mod, I will see spell effects linger long after the spell is over. Example: As a Paladin, after casting consecrate, every time I come back to the area where I first cast it, I still see the spell effect pulsating holy light. In an area where I fought a lot of mobs, it looks like a German techno dance club.
- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
That is actually independent of the mod and has reports weeks ago from players not using any mods whatsoever. I don't recall what the solution was, but it may have been a caching issue.Hibernate wrote: ↑Sat May 21, 2022 5:53 pmNot sure if this was mentioned, but after adding this mod, I will see spell effects linger long after the spell is over. Example: As a Paladin, after casting consecrate, every time I come back to the area where I first cast it, I still see the spell effect pulsating holy light. In an area where I fought a lot of mobs, it looks like a German techno dance club.
Re: Turtle HD (WIP)
Hi there! Is there a way I could tweak the files to make it so the mod updates only the music, but leaves the models and textures in their vanilla states?. Thanks in advance! Incredible work you've been doing.
Re: Turtle HD (WIP)
Hey, been using it for awhile now and it seems i crash every now and then. It says it's Model2\M2.cpp and Not enough memory resources are available to process this command.
Line: 111
If you can do have a look into it, thanks in advance :)
Line: 111
If you can do have a look into it, thanks in advance :)
- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
You could, but you'd need to know which files to extract and make a separate patch. Due to Turtle's choice to use T, U, and V, patch names are already incredibly limited so I'm not willing to spend the time to work on that myself.
Are you using the latest version?
- Redmagejoe
- Posts: 160
Re: Turtle HD (WIP)
Could you describe the places that you most frequently encounter these crashes? Does it happen in the same place whenever you log back on directly after a crash? That would suggest it's related to a particular player with an item model that may not be properly handled.
Are they completely random? I've recently updated the model DBCs and there may have been an oversight. I'll need more information to narrow down the issue.
Are they completely random? I've recently updated the model DBCs and there may have been an oversight. I'll need more information to narrow down the issue.
Re: Turtle HD (WIP)
not 100% sure but it has happened twice in the same zone: elwynn forest but yea it may be a player not a place.
Re: Turtle HD (WIP)
no idea if this helps:
----------------------------------------
Memory Dump
----------------------------------------
Stack: 1024 bytes starting at (ESP = 0019E444)
* = addr ** *
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----------------------------------------
Memory Dump
----------------------------------------
Stack: 1024 bytes starting at (ESP = 0019E444)
* = addr ** *
0019E440: 44 E4 19 00 88 47 00 00 61 E6 19 00 00 00 00 00 D....G..a.......
0019E450: 44 E4 19 00 5C E4 19 00 CC BD 66 00 70 E4 19 00 D...\.....f.p...
0019E460: B8 DC 64 00 88 47 00 00 03 00 00 00 00 00 00 00 ..d..G..........
0019E470: EC F1 19 00 42 D5 64 00 00 00 00 00 68 33 87 00 ....B.d.....h3..
0019E480: 08 00 00 00 58 1C C5 00 00 00 00 00 00 00 00 00 ....X...........
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0019E5F0: 20 74 68 69 73 20 63 6F 6D 6D 61 6E 64 2E 0D 0A this command...
0019E600: 0A 50 72 6F 67 72 61 6D 3A 09 46 3A 5C 54 75 72 .Program:.F:\Tur
0019E610: 74 6C 65 20 57 6F 57 5C 57 6F 57 2E 65 78 65 0A tle WoW\WoW.exe.
0019E620: 46 69 6C 65 3A 09 45 3A 5C 62 75 69 6C 64 5C 62 File:.E:\build\b
0019E630: 75 69 6C 64 57 6F 57 5C 45 6E 67 69 6E 65 5C 53 uildWoW\Engine\S
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