Dark / Darker nights

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Pompa
Posts: 275

Dark / Darker nights

Post by Pompa » Mon Jul 22, 2019 1:43 pm

Posting this to our newly created Modding section.

Dark Nights:
Darker Nights:



Credits: Brotalnia (Modcraft Forums)
Turtle developer.

If you love us, vote for us!

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Bazou
Posts: 9

Re: Dark / Darker nights

Post by Bazou » Mon Jul 22, 2019 6:51 pm

Image
For the night is dark and full of Turtles ...Thumbs up! hiding_smth_turtle

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Moriens
Posts: 7
Location: USA

Re: Dark / Darker nights

Post by Moriens » Tue Jul 23, 2019 8:42 pm

Nice screenshot!

Do all of the lamp posts light up the area around them like this? I have this mod installed too, but the lamps don't give aoe lighting like this for mine. My torch does and so do npc torches, but not the stationary lights.

Any ideas? I did try deleting my WDB folder too :)
Thanks if anyone has any tips on this. It is still a great mod regardless and highly recommend it for more immersion.

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Torta
Posts: 326

Re: Dark / Darker nights

Post by Torta » Tue Jul 23, 2019 8:53 pm

Moriens, I had the same problem but with campfires back in the day. I do not recall what exactly I did, but I had to tweak my NVIDIA graphic card settings to make it glow.

At least something in this direction.

Not all "glowing" objects can lighten things up, keep in mind.

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Moriens
Posts: 7
Location: USA

Re: Dark / Darker nights

Post by Moriens » Wed Jul 24, 2019 6:39 am

Thanks Torta!

I'll try messing around with some of those settings. Either way, it is definitely a great mod =P
Thanks for your team sharing it on these forums, I had never heard of it til I came here.

Khraum
Posts: 7

Re: Dark / Darker nights

Post by Khraum » Tue Sep 24, 2019 3:28 am

How does one install this mod? I put it in the /interface/addons directory but it doesn't show up as an option.

Should this go in the /data/interface directory?

Xerron
Posts: 14

Re: Dark / Darker nights

Post by Xerron » Tue Sep 24, 2019 4:05 am

Khraum wrote:
Tue Sep 24, 2019 3:28 am
How does one install this mod? I put it in the /interface/addons directory but it doesn't show up as an option.

Should this go in the /data/interface directory?
the mpq file(s) go into the /data folder

Khraum
Posts: 7

Re: Dark / Darker nights

Post by Khraum » Thu Sep 26, 2019 10:57 pm

I love this mod, makes the nights really dark.

One thing: any chance we could get enchantments added to the game to add a glow to our weapons?

Weak light
Light
Strong Light
Continual Light

All different strengths and components of course.

Just a thought.

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Chlothar
Posts: 75

Re: Dark / Darker nights

Post by Chlothar » Sun Sep 29, 2019 10:15 am

We have dem torches and fires. Some weapons (wands for example) have a glow effect that enlightens the area.

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