Turtle HD (WIP)
Re: Turtle HD (WIP)
First of all, love the updated graphics. Strong work.
My orc’s face however got all screwed up. It looks all washed out. I’ve seen other orcs in game and their faces appear normal.
Any ideas on a fix?
My orc’s face however got all screwed up. It looks all washed out. I’ve seen other orcs in game and their faces appear normal.
Any ideas on a fix?
- Redmagejoe
- Posts: 147
Re: Turtle HD (WIP)
This is due to custom skins/faces that Turtle WoW uses that are higher than the normal cap for number of skins/faces in vanilla WoW. This patch was not made for Turtle, I simply ported it to work with Turtle. This will be an issue until I can find an artist willing to create HD assets of these Turtle appearances for me.
NOTICE AND REQUEST
There are some items on this patch which cause characters to not render in equipment screen or dressing room (and XPerl 3D portraits) but display fine in the game world. I am sure I know the cause of and how to fix these, but I will need players using the patch to post here which items are causing this so I can fix them.
Currently known bugged items: Halo of Transcendence and Azuresong Mageblade.
Re: Turtle HD (WIP)
I can also identify these as being bugged as well:
Judgement Crown
Deathbringer
Bonescythe Helmet
Shadowcraft Cap
Darkmantle Cap
Ghostshroud
Flying Tiger Goggles
Shadow Goggles
Green Tinted Goggles
Bright-Eye Goggles
Fire Goggles
Catseye Ultra Goggles
Spellpower Goggles Xtreme Plus
Rose Colored Goggles
Spellpower Goggles Xtreme
Master Engineer's Goggles
Bloodvine Goggles
Mixologist Goggles
The Creator's Goggles
Goggles of Gem Hunting
Linken's Sword of Mastery
Judgement Crown
Deathbringer
Bonescythe Helmet
Shadowcraft Cap
Darkmantle Cap
Ghostshroud
Flying Tiger Goggles
Shadow Goggles
Green Tinted Goggles
Bright-Eye Goggles
Fire Goggles
Catseye Ultra Goggles
Spellpower Goggles Xtreme Plus
Rose Colored Goggles
Spellpower Goggles Xtreme
Master Engineer's Goggles
Bloodvine Goggles
Mixologist Goggles
The Creator's Goggles
Goggles of Gem Hunting
Linken's Sword of Mastery
Last edited by Daaki on Fri Jun 24, 2022 1:50 pm, edited 2 times in total.
Re: Turtle HD (WIP)
I believe Thrall's model from SL fits much better for a warchief but guess it's not so easy to put it in Vanilla.
Re: Turtle HD (WIP)
I have no idea how to pack and unpack the texture files, but I noticed you say that high elf eyes turn green. If it's a simple texture issue, if you pass me those files I can edit them to have the correct eye color and send them back.
- Redmagejoe
- Posts: 147
Re: Turtle HD (WIP)
That would be incredibly helpful. There's a lot of files, but if you're willing, please have a look at these and take a crack at it. Please do not rename any of the files or change the directories if at all possible.
https://www.mediafire.com/file/5moateks ... PQ.7z/file
In the process of uploading this, I found that the eyeglow was not properly ported over. Next version of this patch will give High Elves their (green atm) eyeglow back. There is a donation skin that gives the green eyes back, I just have to figure out which of the skins it's replacing so that I can copy the HD version of this patch over that file. I didn't provide that file for your editing. Any files that already have blue eyes, please ignore. Those are low res files that I have yet to replace with the HD assets.
- Redmagejoe
- Posts: 147
Re: Turtle HD (WIP)
Also, I have here the files my previous artist, Crestian, sent me. Unfortunately they're unusable because in converting the original BLP texture files to PNG, he used a tool really not made for WoW files and so they ended up corrupted. The PNGs are completely viewable, so you can use them as reference, but DO NOT use these PNGs as the finished product. ONLY reference them. I CANNOT convert them back to usable BLP files. This also contains the broken Night Elf black hair. If you'd be willing to take a crack at recreating them, I can grab some working HD Night Elf hair and convert them for you to turn into working black versions.
https://www.mediafire.com/file/lggjwctm ... st.7z/file
Re: Turtle HD (WIP)
I've started working on them and have a couple finished, just to ensure that this is compatible though please try repacking this file and seeing if it'll work. If it does, I'll finish up the rest.
https://www.mediafire.com/file/htqhm7mu ... 0.png/file
https://www.mediafire.com/file/htqhm7mu ... 0.png/file
Re: Turtle HD (WIP)
My hope is this can be given to turtle so they can replace those old TBC beta models for their high elves when ever they next send out an update to their client.
The men are mostly fine but women are much further from finished with those beta models.
Either way When ever this goes live to your mod I am 100% using it! <3
- Heroclastus
- Posts: 53
Re: Turtle HD (WIP)
Thx from me too for all the effort. I wish I could help with the 3d assets but I don't have the knowledge 🥺
Any chance that one can correct items that aren't held in th correct hand, e.g. gnome female holds food/drink,mining pick/blacksmith Hammer in the wrong hand ?
Any chance that one can correct items that aren't held in th correct hand, e.g. gnome female holds food/drink,mining pick/blacksmith Hammer in the wrong hand ?
Re: Turtle HD (WIP)
Would there be compatibility problems if this was used in other servers without High Elf or Goblin custom races?
- Redmagejoe
- Posts: 147
Re: Turtle HD (WIP)
This one specifically? Yes. This patch is built upon an existing patch that is made for completely unmodified vanilla servers. I used to have those on my Drive as well, but have since removed them. They can be found online, however.
Re: Turtle HD (WIP)
Alright, I edited "crest's" work. See if any of these work.
https://mega.nz/file/xZpwgK6a#R6JWn5vj_ ... Kn5rj3rvRo
https://mega.nz/file/xZpwgK6a#R6JWn5vj_ ... Kn5rj3rvRo
- Redmagejoe
- Posts: 147
Re: Turtle HD (WIP)
Still having a bit of glitching on some. Could I get the original PNGs you made?Silcrow wrote: ↑Thu Jun 23, 2022 11:01 pmAlright, I edited "crest's" work. See if any of these work.
https://mega.nz/file/xZpwgK6a#R6JWn5vj_ ... Kn5rj3rvRo
- Redmagejoe
- Posts: 147
Re: Turtle HD (WIP)
Updated to-do list for investigating vanishing dressing room issues.
Halo of Transcendence
Azuresong Mageblade
Judgement Crown
Deathbringer
Bonescythe Helmet
Shadowcraft Cap
Darkmantle Cap
Ghostshroud
Flying Tiger Goggles
Shadow Goggles
Green Tinted Goggles
Bright-Eye Goggles
Fire Goggles
Catseye Ultra Goggles
Spellpower Goggles Xtreme Plus
Rose Colored Goggles
Spellpower Goggles Xtreme
Master Engineer's Goggles
Bloodvine Goggles
Mixologist Goggles
The Creator's Goggles
Goggles of Gem Hunting
Linken's Sword of Mastery
Halo of Transcendence
Azuresong Mageblade
Judgement Crown
Deathbringer
Bonescythe Helmet
Shadowcraft Cap
Darkmantle Cap
Ghostshroud
Flying Tiger Goggles
Shadow Goggles
Green Tinted Goggles
Bright-Eye Goggles
Fire Goggles
Catseye Ultra Goggles
Spellpower Goggles Xtreme Plus
Rose Colored Goggles
Spellpower Goggles Xtreme
Master Engineer's Goggles
Bloodvine Goggles
Mixologist Goggles
The Creator's Goggles
Goggles of Gem Hunting
Linken's Sword of Mastery
Re: Turtle HD (WIP)
Do you know if its technically possible to upscale textures?
E.g taking cow texture that is 512×512, upscaling to 1024×1024 and reimporting the texture to wow.
E.g taking cow texture that is 512×512, upscaling to 1024×1024 and reimporting the texture to wow.