Online Quest & Item Creator

Tilsair
Posts: 1

Re: Online Quest & Item Creator

Post by Tilsair » Tue Jan 12, 2021 10:28 pm

Made a small flavor item intended to be a world drop in 30-ish zones. I am not really good at balancing so I suggest you tweak that.

https://dev.turtle-wow.org/#!/itemcreat ... 5VTEwiXQ==

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Turtlewowbox
Posts: 4

Re: Online Quest & Item Creator

Post by Turtlewowbox » Sat Jan 23, 2021 12:37 am

I never liked the absence of alliance Shadowfang Keep quests so I wanted to create at least one. I think a big benefit is also to help encourage some players to group with Paladins to go there for their class quest. I made the quest reward fairly enticing to promote grouping up with Paladins so they don't have to solo it later or miss out on it. I think it also is somewhat comparable to the Wailing Caverns quest that horde has which gives Blue rewards.

I found an unused NPC in Stormwind and decided to give him a bit of a story. Christoph Faral in the Old Town pub has been drinking away his sorrow for years. Go and have a chat with Christoph in the pub to receive a quest asking for revenge, [The Southshore Merchant's Misery].

He will send you into Shadowfang Keep, preferably with a Paladin on their class quest, to kill Razorclaw the Butcher as well as Fel Steed. When you return, he will reward you with one of 3 powerful swords he managed to snag during his own escape from there, either [The Torment of Shadowfang], [The Turmoil of Shadowfang], or [The Torture of Shadowfang].

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Mrkrissatan
Posts: 129

Re: Online Quest & Item Creator

Post by Mrkrissatan » Wed Jan 27, 2021 3:17 pm

This will be a massive chain requiring the player to gather the following materials over the course of the quest chain...

Alterac Valley Mark of Honor x20
Warsong Gultch Mark of Honor x60
Arathi Basin Mark of Honor x40
Golden Pearl x42
Runecloth x80
Runethread x10
Black Lotus x74
Arcabite Bar x10
Enchanted Leather x20
Winterfall Firewater x100
Honorable Kills x100,000

Eventually the player will be rewarded with Harbinger of War

The reason I'm posting this here is to ask if I can make a legendary cloak or if I'd just be wasting my time trying to write all these quests?

Terus
Posts: 4

Re: Online Quest & Item Creator

Post by Terus » Tue Feb 02, 2021 2:16 am

What do you think about this: https://dev.turtle-wow.org/#!/itemcreat ... JOVUxMIl0=
Goblin Engineering craft.
Materials: Enchanted Thorium Bar (6) Delicate Arcanite Converter (2), Thorium Tube (1) Enchanted Leather (2) Inlaid Mithril Cylinder (1) Goblin Rocket Fuel (2)

Edit: Maybe add self damage fire proc?

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Halutuo
Posts: 6

Re: Online Quest & Item Creator

Post by Halutuo » Thu Mar 11, 2021 3:36 pm

Blademaster's Blade could be added to the loot table of Goraluk Anvilcrack with a drop rate of 5%.
Blademaster's Blade: https://dev.turtle-wow.org/#!/itemcreat ... JOVUxMIl0=
Goraluk Anvilcrack: https://database.turtle-wow.org/?npc=10899
Model preferably something like a japanese blade.

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Bayanni
Posts: 8

Re: Online Quest & Item Creator

Post by Bayanni » Thu Mar 11, 2021 6:09 pm

Been working on some items for lower-level quest rewards and dungeon drops to fill niches that seem to be poorly itemized in the sub-30 area.

https://dev.turtle-wow.org/#!/itemcreat ... wiTlVMTCJd

https://dev.turtle-wow.org/#!/itemcreat ... wiTlVMTCJd

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Starkobjekt
Posts: 57

Re: Online Quest & Item Creator

Post by Starkobjekt » Fri Mar 12, 2021 5:58 pm

Halutuo wrote:
Thu Mar 11, 2021 3:36 pm
Blademaster's Blade could be added to the loot table of Goraluk Anvilcrack with a drop rate of 5%.
Blademaster's Blade: https://dev.turtle-wow.org/#!/itemcreat ... JOVUxMIl0=
Goraluk Anvilcrack: https://database.turtle-wow.org/?npc=10899
Model preferably something like a japanese blade.
I'm not a dev but..
An item so powerful just can't be released under level 60.
An item so powerful just can't be a 5% drop from early UBRS boss, Blackblade of Shahram is a good two hand sword from the last boss but this sword is competing with Bonereaver's Edge, the best sword in vanilla.
The amout of stats is unrealistic comparing to other weapons - way over budget, too many and too much of them.

I like the idea tho and I have an idea for a questline and different statline, I might be able to get help with a custom model aswell if you'd like to team up :)

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Halutuo
Posts: 6

Re: Online Quest & Item Creator

Post by Halutuo » Sun Mar 14, 2021 12:37 am

Starkobjekt wrote:
Fri Mar 12, 2021 5:58 pm
Halutuo wrote:
Thu Mar 11, 2021 3:36 pm
Blademaster's Blade could be added to the loot table of Goraluk Anvilcrack with a drop rate of 5%.
Blademaster's Blade: https://dev.turtle-wow.org/#!/itemcreat ... JOVUxMIl0=
Goraluk Anvilcrack: https://database.turtle-wow.org/?npc=10899
Model preferably something like a japanese blade.
I'm not a dev but..
An item so powerful just can't be released under level 60.
An item so powerful just can't be a 5% drop from early UBRS boss, Blackblade of Shahram is a good two hand sword from the last boss but this sword is competing with Bonereaver's Edge, the best sword in vanilla.
The amout of stats is unrealistic comparing to other weapons - way over budget, too many and too much of them.

I like the idea tho and I have an idea for a questline and different statline, I might be able to get help with a custom model aswell if you'd like to team up :)
Not good with programming.

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Dem0nfightr
Posts: 4

Re: Online Quest & Item Creator

Post by Dem0nfightr » Tue Mar 16, 2021 10:04 am

So i wanted to try and give some more life to the Conan reference in the Badlands.

There is a crypt up a small path in the hills that has an old throne with a skeleton inside and a sword leaning next to the throne.

Can we make it that the sword is interactable (like a chest) and any attempt to loot it spawns a 42 elite undead warrior: (like a beefed up Mor'Ladim).

https://dev.turtle-wow.org/#!/npccreato ... YwLCIiXQ==

Upon his defeat he kneels and a quest marker comes over his head, he gives the quest box and reward below.

https://dev.turtle-wow.org/#!/questcrea ... giOjEwfV0=



https://dev.turtle-wow.org/#!/itemcreat ... wiTlVMTCJd

I don't understand a lot of these fields but if you could help implement this it would be a dream come true, feel free to flesh out or modify.

Edit: TY Balake for input: Changed zone to Badlands! and minor details to scene. This is intended as a Conan the Barbarian reference, i do not think a staff /dagger/ bow etc suits and am happy to find/make other quest givers to suit other item types.
Last edited by Dem0nfightr on Tue Mar 23, 2021 6:37 pm, edited 5 times in total.

Balake
Posts: 220

Re: Online Quest & Item Creator

Post by Balake » Tue Mar 16, 2021 1:43 pm

The blasted lands is a high level zone, a 42 elite would be too weak. I suggest making it level 54 or up, with the reward being increased in level to match that. The quest could also give a caster staff and agility dagger so that more people go to Blasted Lands to do it.

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Dem0nfightr
Posts: 4

Re: Online Quest & Item Creator

Post by Dem0nfightr » Tue Mar 23, 2021 9:44 am

Here are some items to balance the one above. They are intended to encourage exploration and so are not breadcrumbed.

For a dagger, this can be added as a lootable to a corpse on the east side of Swamp of Sorrows named Dungree <Crocolisk Hunter>:

https://dev.turtle-wow.org/#!/itemcreat ... JOVUxMIl0=

And for a caster item there is a staff that can be looted from a pile of dirt behind the tent at Aridans Camp in Deadwind Pass:

https://dev.turtle-wow.org/#!/itemcreat ... wiTlVMTCJd

Just a bit of fun to help with the 40-50 grind.

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Dem0nfightr
Posts: 4

Re: Online Quest & Item Creator

Post by Dem0nfightr » Tue Mar 23, 2021 6:39 pm

Can you please show us how to link items so they show the name instead of the dev.turtle... link?

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Derikom
Posts: 7

Re: Online Quest & Item Creator

Post by Derikom » Fri Apr 02, 2021 6:10 am

Stumbled upon that weird little goblin camp just west of the Wailing Caverns again as I do every few characters and thought "you know what, these guys need a reason to be out here!" so I opened the quest editor and took my first crack at designing a quest and its subsequent rewards.

It's the first time I've ever used the editors and while they're really helpful in their descriptors of what everything does I still wanted to post this stuff with the warning that I might have missed something important. The quest itself is to acquire the hides of giraffes and zhevras in exchange for some very fashionable boots or a cloak since I always found these two very unique mobs to be under-utilized in the zone and also conveniently tied together thematically via the world of fashion!

The only thing I couldn't really figure out was how to link the required hides to be dropped/skinned (preferably both) from the requisite mobs themselves while the quest is active. If there's a way to do that, I'd love to know! If not, the intended targets should be pretty obvious! If everything here looks good, I also have a planned follow-up to offer some late-teens weapons that would add some fun characterization to an otherwise wordless npc!

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Sinrek
Posts: 741

Re: Online Quest & Item Creator

Post by Sinrek » Sun Apr 04, 2021 3:48 pm

Derikom wrote:
Fri Apr 02, 2021 6:10 am
Stumbled upon that weird little goblin camp just west of the Wailing Caverns again as I do every few characters and thought "you know what, these guys need a reason to be out here!" so I opened the quest editor and took my first crack at designing a quest and its subsequent rewards.

It's the first time I've ever used the editors and while they're really helpful in their descriptors of what everything does I still wanted to post this stuff with the warning that I might have missed something important. The quest itself is to acquire the hides of giraffes and zhevras in exchange for some very fashionable boots or a cloak since I always found these two very unique mobs to be under-utilized in the zone and also conveniently tied together thematically via the world of fashion!

The only thing I couldn't really figure out was how to link the required hides to be dropped/skinned (preferably both) from the requisite mobs themselves while the quest is active. If there's a way to do that, I'd love to know! If not, the intended targets should be pretty obvious! If everything here looks good, I also have a planned follow-up to offer some late-teens weapons that would add some fun characterization to an otherwise wordless npc!
That's a very nice idea on these goblins you have there. Alas, some small mistakes and grammar edits required for your quest, all you need for your items to have is correct type, sell price (quarter of buy price) and amount of armor it should provide if any … otherwise it's a great idea and I fully support your first steps on this path. Well done! Keep it going and make sure to ask either Dragunovi or Gheor in discord for any advice or hints.
Support the Turtle smiling_turtle vote for the server HERE.

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Mayson
Posts: 6

Re: Online Quest & Item Creator

Post by Mayson » Mon Apr 12, 2021 12:23 am

Made a little something that may lead to more or maybe not. The base idea is for a somewhat unusual satyr to offer the player character an unusual exchange (of words and gear alike) and to do a bit of world building on the process.
The quest rewards are meant to be polarizing, hugely boosting one aspect of a character and in turn strongly weakening other attributes - Making the items double-edged swords with a risk vs reward factor. If the idea takes off, I might add few more low and high level versions with appropriate stats to populate and diversify the item pool a little.

The quest ( https://dev.turtle-wow.org/#!/questcrea ... F4IjoxMH1d )

The quest NPC in question ( https://dev.turtle-wow.org/#!/npccreato ... wxOCwiIl0= ) is supposed to be friendly/neutral and interactable (with shop if possible), but also attackable for higher level players to get rare rewards. So doubling as a special mob of sorts. Located anywhere in Desolace or Felwood, where it makes more sense for the Satyr to appear.

The challenge from the quest is to move from the quest NPC's origin to the Gadgetzan goblin trader selling the quest item and back in a timely fashion without dying. I set a timer of 30 minutes and the condition for failure on death, but the time may be further adjusted downward to increase challenge.

The Quest Item ( https://dev.turtle-wow.org/#!/itemcreat ... wiTlVMTCJd ) should be sold in Tanaris, Gadgetzan, by any already established NPC. 51.00, 27.50.

Upon completion the player can choose between ( https://dev.turtle-wow.org/#!/itemcreat ... JOVUxMIl0= ) and ( https://dev.turtle-wow.org/#!/itemcreat ... wiTlVMTCJd ) (not sure if it works, but the first equip effect of "The Voidstone of Sinister Tribunals" is meant to periodically hurt the player character who has the item equipped, not enemies).

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