Slow & Steady
Re: Slow & Steady
Note that Speedy no longer has the option to enable the mode in his glyph section. You have to talk to one of the Glyph Masters in the starting areas.
- Merikkinon
- Posts: 412
Re: Slow & Steady
I really like that we have to speak with the Glyph master for the mode (no more glyph)...
So... given that Fashion Coins have been removed from the rewards for Turtle Mode (Slow & Steady), would you please consider adding in another incentive reward in their place? They were significant items for many of us who played Tmode, and a part of almost every reward level.
I think it is superior to have the new Fashion Coin earning method (weekly) as you have installed, but it would be nice (good?) to 'rebuff' Turtle Mode so it has some more allure again. And uniqueness.
So... given that Fashion Coins have been removed from the rewards for Turtle Mode (Slow & Steady), would you please consider adding in another incentive reward in their place? They were significant items for many of us who played Tmode, and a part of almost every reward level.
I think it is superior to have the new Fashion Coin earning method (weekly) as you have installed, but it would be nice (good?) to 'rebuff' Turtle Mode so it has some more allure again. And uniqueness.
- Merikkinon
- Posts: 412
Re: Slow & Steady
Also, I think we could do with a Reward-By-Level update post (post are on the first page, I think).
- Merikkinon
- Posts: 412
Re: Slow & Steady
Technical question:
Is it possible to actually LOSE a level (I don't mean in TWoW currently, but in the game mechanics)?
Just curious because I have been thinking of a challenge mode that incorporates a bit of the risk of HC mode and a bit of the elongation of Turtle mode, but in a unique way.
Just would like to find out what the game engine allows.
Is it possible to actually LOSE a level (I don't mean in TWoW currently, but in the game mechanics)?
Just curious because I have been thinking of a challenge mode that incorporates a bit of the risk of HC mode and a bit of the elongation of Turtle mode, but in a unique way.
Just would like to find out what the game engine allows.
Re: Slow & Steady
If you lose levels, how would you solve abilities and talents? Do you lose them too when you drop below the required level? How do you explain this lore-wise? With amnesia? You were defeated in battle and you received a pretty hard blow to the head so you forgot how to use Mongoose Bite level 3 and can only use Mongoose Bite level 2 that does slightly less damage... It doesn't make sense to me.Merikkinon wrote: ↑Sun Dec 26, 2021 5:37 pmTechnical question:
Is it possible to actually LOSE a level (I don't mean in TWoW currently, but in the game mechanics)?
Just curious because I have been thinking of a challenge mode that incorporates a bit of the risk of HC mode and a bit of the elongation of Turtle mode, but in a unique way.
Just would like to find out what the game engine allows.
It would be interesting to be able to lose levels, but the mechanic sounds very difficult to implement in a good way.