Turtle 2.0 Changelog

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Pompa
Posts: 263

Turtle 2.0 Changelog

Post by Pompa » Thu Mar 28, 2019 9:01 pm

Greetings!

Finally! Torta and I have been working a lot these last weeks (send beers and hugs, please) and our new core is ready to be pushed live. We will apply it in 2 hours from now, approximately at 23 PM server time of this Thursday.
We will enter in an undetermined time maintenance, so please, pray for us, send us love and be understanding!

What will change for good?
  • Improved scripting
    • Quest scripts
    • World scripts
    • NPC scripts
  • Better internal core organization that will lead to faster development.
  • Improved database.
  • Stability and performance enhancement.

What’s new?
  • Diplomacy channel: viewtopic.php?f=2&t=420
  • Dynamic speed for mounts: All mounts now have dynamic speed, the speed will adapt along with your riding skill. Now you can use level 1 or level 40 mounts at 100% speed if you have 150 Riding skill, or level 1 at 60% speed if you have 75 Riding skill. Also, all level 1 mounts will have speed depending on your level (the speed increase equals to your level divided by 2). For example, if you use the Riding Turtle or any of the tallstriders at level 30, they will have 15% speed.
  • New shop items: We have recreated the shop from scratch to offer new items (new mounts, new pets (i.e. portable auctioneer), new utility items (i.e. portable mailbox), new dressing boxes...) along with the old ones, but better sorted. Some months we can't even cover our hardware costs. If you can please help out by donating, we will be able to keep Turtle WoW running strong!
    Barber shops: viewtopic.php?f=2&t=481
    Image
  • Mailboxes for starting areas.
  • The newly added Repair Bot companion will now sell reagents too.
  • The Darkmoon Faire is back to its normal schedule.
  • Children’s week is back to its normal schedule.
  • The Darkreaver Menace quest will now also give its old reward, another helm.
  • New Hardcore rewards: viewtopic.php?f=2&t=482

    What will come later?
    • Some of the new Hardcore rewards will be available for players who already leveled up in Hardcore Mode.
    • We have in mind some new awesome Sands of Time updates, stay tuned!
    • A new hub for both factions located inside The Caverns of Time where we will offer weekly quests, more things to do, and new rewards!
    • Plainsrunning: it’s functional but we are polishing it a little bit more, it will be added soon.
    • More secret things.
    Join our Discord and stay informed about maintenance and the server update! https://discord.gg/mBGxmHy

    Best wishes,
    Turtle WoW Team
Turtle developer.

If you love us, vote for us!

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Jcarrill0
Posts: 103

Re: Turtle 2.0 Changelog

Post by Jcarrill0 » Thu Mar 28, 2019 10:48 pm

Awesome job guys!

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Sinrek
Posts: 405

Re: Turtle 2.0 Changelog

Post by Sinrek » Fri Mar 29, 2019 12:13 am

The Darkmoon Faire is back to its normal schedule.
Children’s week is back to its normal schedule.
Does it mean once a month for DMF and once a year for "week"? crying_turtle
Support the Turtle smiling_turtle vote for the server on WoW Status & TopG.org & Xtreme100.com & Top100Arena.com.

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Kainnee
Posts: 34

Re: Turtle 2.0 Changelog

Post by Kainnee » Fri Mar 29, 2019 11:36 am

Alright guys, that's all the custom stuff I'm willing to take. I'll take a break from this server for a while.

Thank you for your work and take care. I hope for all of you that the population picks up at some point.

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Sinrek
Posts: 405

Re: Turtle 2.0 Changelog

Post by Sinrek » Fri Mar 29, 2019 1:20 pm

Pompa wrote:
Thu Mar 28, 2019 9:01 pm
[*]Level 60: Hardcore Master’s Tabard, Darkmoon Strider, Sword of a Thousand Truths.[/list]
Plz, no. No epic-plz-nerf-swords for this. I'd gladly take Disgusting Oozeling over that sword. Plz.
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Pompa
Posts: 263

Re: Turtle 2.0 Changelog

Post by Pompa » Fri Mar 29, 2019 1:44 pm

Sinrek wrote:
Fri Mar 29, 2019 1:20 pm
Pompa wrote:
Thu Mar 28, 2019 9:01 pm
[*]Level 60: Hardcore Master’s Tabard, Darkmoon Strider, Sword of a Thousand Truths.[/list]
Plz, no. No epic-plz-nerf-swords for this. I'd gladly take Disgusting Oozeling over that sword. Plz.
Don't worry Sinrek, it's not really even a sword, just a fun item based in a South Park episode.

Image
Turtle developer.

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Sinrek
Posts: 405

Re: Turtle 2.0 Changelog

Post by Sinrek » Fri Mar 29, 2019 1:59 pm

What's the difference to /silly then?
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Laizek
Posts: 29

Re: Turtle 2.0 Changelog

Post by Laizek » Fri Mar 29, 2019 2:10 pm

Barbers! Cool.

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Pompa
Posts: 263

Re: Turtle 2.0 Changelog

Post by Pompa » Fri Mar 29, 2019 2:11 pm

Sinrek wrote:
Fri Mar 29, 2019 1:59 pm
What's the difference to /silly then?
The sword will whisper you custom jokes!
Turtle developer.

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Sinrek
Posts: 405

Re: Turtle 2.0 Changelog

Post by Sinrek » Fri Mar 29, 2019 2:15 pm

Better make a lantern as an off-hand item with a lightning effect like torch and pimp it with healing aura for +3 each 5 seconds to nearby allies. Every time a person with no effect on would cheer at the bearer.
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Peeves
Posts: 45

Re: Turtle 2.0 Changelog

Post by Peeves » Fri Mar 29, 2019 8:32 pm

Amazing changes... You left me speechless again, guys!

Russianlanguage
Posts: 4

Re: Turtle 2.0 Changelog

Post by Russianlanguage » Sat Mar 30, 2019 9:33 am

После обновления проблема с русским языком. Большая часть текста отображается с неправильной кодировкой.

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Torta
Posts: 309

Re: Turtle 2.0 Changelog

Post by Torta » Sat Mar 30, 2019 9:48 am

Russianlanguage wrote:
Sat Mar 30, 2019 9:33 am
После обновления проблема с русским языком. Большая часть текста отображается с неправильной кодировкой.
Это как? Покажите на скриншоте, пожалуйста.

Russianlanguage
Posts: 4

Re: Turtle 2.0 Changelog

Post by Russianlanguage » Sat Mar 30, 2019 9:53 am

Не нашла как на форуме скриншот вставить. Посмотрите в группе ВК в личных сообщениях.

Russianlanguage
Posts: 4

Re: Turtle 2.0 Changelog

Post by Russianlanguage » Sat Mar 30, 2019 9:55 am


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