World Buffs & Cross-faction Stacking Rules

Poll: Should we remove world buffs from raids and we make Shaman's totems + Paladin's blessings stack?

Yes
433
75%
No
148
25%
 
Total votes: 581

User avatar
Velite
Posts: 192

Re: World Buffs & Cross-faction Stacking Rules

Post by Velite » Wed Sep 21, 2022 5:20 am

Mechaslav wrote:
Tue Sep 20, 2022 11:59 pm
If I need the buffs to cut it before I get my raid gear what's the point in getting to 60? That's really my only concern, mostly due to inexperience.
As of now, you can complete all content in the game without using world buffs. It's totally doable so long as you meet the gear requirements as a raid and use consumables and follow mechanics. World buffs purely exist to cut down on time and increase your maximum hits. If your raid is relying on world buffs to kill a boss period, then you're not prepared for it to begin with and that's just taking shortcuts.

The point to getting 60 is that BWL and all further raids require you to be level 60 to enter. And most raid gear past MC requires level 60 to equip. The point is also to go and focus on getting your pre-raid gear before you step into an instance so you're at least prepared to upgrade those slots to the next step. And I don't mean upgrade that you strictly need those items to get the next ones, but that it shows the other people in the raid that you aren't just there straight fresh 60 looking for a gear handout.
Resident Paladin Expert

User avatar
Isvya
Posts: 35
Location: hungary

Re: World Buffs & Cross-faction Stacking Rules

Post by Isvya » Wed Sep 21, 2022 11:02 am

If you are really going to remove WBs then at least consider removing the debuff slot cap too.

User avatar
Greatgrass
Posts: 15
Location: Arizona

Re: World Buffs & Cross-faction Stacking Rules

Post by Greatgrass » Wed Sep 21, 2022 11:27 am

Isvya wrote:
Wed Sep 21, 2022 11:02 am
If you are really going to remove WBs then at least consider removing the debuff slot cap too.
this is a fantastic suggestion. please do.

User avatar
Martikos
Posts: 4

Re: World Buffs & Cross-faction Stacking Rules

Post by Martikos » Wed Sep 21, 2022 12:08 pm

+1

Kuz
Posts: 1

Re: World Buffs & Cross-faction Stacking Rules

Post by Kuz » Wed Sep 21, 2022 12:13 pm

Isvya wrote:
Wed Sep 21, 2022 11:02 am
If you are really going to remove WBs then at least consider removing the debuff slot cap too.
THIS

Neoulous
Posts: 3

Re: World Buffs & Cross-faction Stacking Rules

Post by Neoulous » Wed Sep 21, 2022 1:43 pm

Actually taking this decision is imposing this solution to optimised people who make logistic to take it and don’t want it.

Why don’t we give both ? Instead of killing a part of the game because it was not in the origin ?

Please take it in consideration. With keeping it, people will always have the choice. If you remove it, there will be no choice.

Neoulous
Posts: 3

Re: World Buffs & Cross-faction Stacking Rules

Post by Neoulous » Wed Sep 21, 2022 1:45 pm

Don’t forget WB are reducing dps gap between geared people and no-geared people. At last, only gear will talk in raid, so why doing raid if there is no competition ?

Suggney
Posts: 6

Re: World Buffs & Cross-faction Stacking Rules

Post by Suggney » Wed Sep 21, 2022 1:57 pm

Torta wrote:
Mon Sep 19, 2022 9:58 am
We're against this approach because the leveling folk will become raiders one day, they should be able to have a say on their future.
Is there no loyalty to those who've actually been here long enough to better gauge the impact of changes? This feels like pandering to the new population influx.

You're only hurting the people who are raiding higher tier content. Those who raid for fun instead of gear will have less fun; those who raid for gear will no longer have the assistance of the raiders who are no longer having fun - and suddenly their fun might just be gone too.

I get you're a small dev team looking to make everybody happy, but pause. You advertise as an RP server, yet have thrown out nearly all support for roleplayers beyond transmogrification and assisting players in events they made. You advertise as a PVE server, yet incentivize PVP with experience bonuses and now seek to remove an integral part of doing PVE content faster. You've advertised class changes, yet they've done more for the PVP scene - which you do not advertise as - than they have in shaking up the raiding meta.

Please, consolidate the things Turtle already has. Focus on what you've already changed and improve those things. There's existing cracks to mend, and this change is driving a new one. Don't take candy from a baby before you can replace it.

User avatar
Redmagejoe
Posts: 280

Re: World Buffs & Cross-faction Stacking Rules

Post by Redmagejoe » Wed Sep 21, 2022 5:01 pm

Suggney wrote:
Wed Sep 21, 2022 1:57 pm
Is there no loyalty to those who've actually been here long enough to better gauge the impact of changes? This feels like pandering to the new population influx.
And this sounds like demanding bending a knee only to the old guard / elite / whatever you want to call it while ignoring the fresh blood. No matter how you look at it, so long as you try to frame it as "being about specific group of people" instead of accepting that it's a design decision that affects other aspects of development and balance, it's going to be reductive. Let's try to avoid asking loaded questions like "HAST THOU NO LOYALTY?!" in this topic and actually try to discuss the change on its merits or shortcomings.

User avatar
Chnams
Posts: 33

Re: World Buffs & Cross-faction Stacking Rules

Post by Chnams » Thu Sep 22, 2022 2:26 pm

Isvya wrote:
Wed Sep 21, 2022 11:02 am
If you are really going to remove WBs then at least consider removing the debuff slot cap too.
This oh god please this

Ayesha
Posts: 11

Re: World Buffs & Cross-faction Stacking Rules

Post by Ayesha » Fri Sep 23, 2022 3:41 pm

After reading through this forum I think this would make sense:
If you want to remove world buffs from raids, you need to buff casters in raids - because that’s were they are getting nerfed compared to melees.

The way to balance this could be:
1. Removing or increasing the debuff slot cap
2. Increasing moonkin aura spell crit chance

Maybe shadow priests and arcane mages as well other caster classes have something else to say.

User avatar
Shamma
Posts: 79

Re: World Buffs & Cross-faction Stacking Rules

Post by Shamma » Fri Sep 23, 2022 4:15 pm

Remove WBs, buff raids too at the same time. One thing SoM did right. Enough with the old boring raids ppl can do with their eyes closed.

Lagtime
Posts: 2

Re: World Buffs & Cross-faction Stacking Rules

Post by Lagtime » Fri Sep 23, 2022 7:36 pm

id rather quit then have longer raid nights, just make the content harder instead of pleasing filthy casuals that never raid anyways.
your gonna end up with fewer raids/pugs iff people dont need new zg / ony buffs
id rather see a gold sink vendor selling world buffs if preparing is to stressfull for some then full removal.

better remove people turning pvp flag off too in contested zones how could someone steal a node/herb without a fight for it? its world of (grief)warcraft not hug a tree craft..

world pvp on best farming spots is what makes a mmo feel alive

Lagtime
Posts: 2

Re: World Buffs & Cross-faction Stacking Rules

Post by Lagtime » Fri Sep 23, 2022 7:48 pm

Season of mastery had no world buffs we all saw what a flop that was.
iff you cant manage to get your world buffs being summond by guild alts because your working all day get them the day before? or accept not parsing 1 week. removing the fun for some because most people are lazy is.....

User avatar
Redmagejoe
Posts: 280

Re: World Buffs & Cross-faction Stacking Rules

Post by Redmagejoe » Fri Sep 23, 2022 10:46 pm

Season of Mastery was a flop for many more reasons than simply "no world buffs". Let's try not to oversimplify that trainwreck. Also your takes in general from your only two posts are anything but the common outlook of the server population, I'm sorry to say.

User avatar
Velite
Posts: 192

Re: World Buffs & Cross-faction Stacking Rules

Post by Velite » Sat Sep 24, 2022 12:37 am

Lagtime wrote:
Fri Sep 23, 2022 7:48 pm
Season of mastery had no world buffs we all saw what a flop that was.
iff you cant manage to get your world buffs being summond by guild alts because your working all day get them the day before? or accept not parsing 1 week. removing the fun for some because most people are lazy is.....
Except it's the developers asking this question. Not a player. And it's not about effort to get them or anything like that either. It's about class changes.
Resident Paladin Expert

Elonamusk
Posts: 2

Re: World Buffs & Cross-faction Stacking Rules

Post by Elonamusk » Sun Sep 25, 2022 9:58 pm

To pretend that anyone will use Tranquil Air totem even if it stacks with Salvation is hilarious.

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Shamma
Posts: 79

Re: World Buffs & Cross-faction Stacking Rules

Post by Shamma » Sun Sep 25, 2022 10:00 pm

Elonamusk wrote:
Sun Sep 25, 2022 9:58 pm
To pretend that anyone will use Tranquil Air totem even if it stacks with Salvation is hilarious.
/sarcasm end?

User avatar
Xef42
Posts: 4

Re: World Buffs & Cross-faction Stacking Rules

Post by Xef42 » Mon Sep 26, 2022 12:14 am

World buffs being removed and shaman totems stacking with paladin blessings could be the best change yet.

Riktor
Posts: 2

Re: World Buffs & Cross-faction Stacking Rules

Post by Riktor » Wed Sep 28, 2022 2:46 am

As a hunter, I'd be behind this change if you make Blessing of Might also be for ranged attack power vs. just melee attack power.

We don't get the benefit from strength of earth totem stacking with Blessing of Kings, we will literally never get grace of air totem over warriors/rogues in our groups getting windfury.

Stacking a hunter group doesn't make sense since Trueshot aura doesn't stack etc.

Hunter's don't really gain anything in this situation outside of now kings isn't overwritten by strength of earth.

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