Mac wrote: ↑
Wed Nov 17, 2021 2:23 pm
One of the biggest complaints the paladin class received during vanilla was that it was boring to play, especially while leveling, and that they'd just afk during fights since it was all auto attack anyway due to a lack of interactivity or "buttons to press."
Even when blizzard released classic servers. Some of the advice given while leveling a paladin, was to have netflix or something on in the background. Which the general advice would be something like this, put x blessing on, cast your seal, judgement, put up another seal and than go watch netflix, unless it was some zone with big elites that love to run around. Since going with the idea the paladin was decently gear. Most of it will be auto attacking, to avoid going out of mana. For not much risk of anything bad happen, unless you were trying to take on a mob high above your level range or your gear was massively out dated.
With the most interact would be a paladin going down the aoe grinding route. Having to gather up enough mobs, keep a eye on your health and mana, knowing when to use one of your oh no buttons, to do stuff like bubble bandage. making sure you keep an eye on the mobs, have to watch out addition mobs joining in, which might lead to your doom and end up with pulling to many. Might need to focus down on a low health mob, to lower the damage you are tanking to ensure you remain standing once all mobs are dead. Which I don't think many when down this path, it took alot more things to get going and a certain talent build. Along with being rather costly in terms of gold, if you brought all the possible items like spell power potions, dragon breath chili and other things that could make it go faster or be even more effective. That and needed to know good spots for aoe grinding. Making the auto attack leveling, just way more simple and cheaper in terms of gold cost.
Of course the auto attack and go afk way of leveling up a paladin, has made some go paladins were unplayable before holy strike or still barely playable with holy strike. Hyperbolt of course, since they still work and were able to do the things they needed to do, just not the most interaction class when it comes to solo play for one on one. Since consecration if the paladin has it, is most likely not going to use a high mana cost spell against a single target mob. Exorcism is limited to who you can use it on, same for turn undead. That and oh no buttons, would only be used if you are in any threat of danger. Which is unlikely to happen in a one vs one, against normal mobs. Leading to paladins having a very limited kit. Making it easy to see why the advice of go afk and watch netflix is given. Than you throw in something like holy strike and it's easy to see why so many value it highly or even overhype it, it gives another choice, another reason to focus on the game and not just go afk.