Roleplay Hubs: Portable Meeting Stones

Post Reply
User avatar
Sinrek
Posts: 1222
Location: England

Re: Roleplay Hubs: Portable Meeting Stones

Post by Sinrek » Thu Nov 08, 2018 8:24 pm

I'd suggest to make that portable meeting stone 120 minutes CD and 10 seconds cast time with animation from portal spell for mages (just as example) to be at least visually distinctive from hearthstone.
satisfied_turtle Slowly turtling my way up.

User avatar
Dodge
Posts: 46
Location: PL

Re: Roleplay Hubs: Portable Meeting Stones

Post by Dodge » Fri Nov 09, 2018 8:25 am

I agree with Sinrek - cast time with arcane magic animation would be great (as Hearthstone has nature magic animation).
Maelstrom, Night Elf Druid
Namito, High Elf Mage
Adashi, Night Elf Hunter
dead_turtle_head

Pigglebee
Posts: 83

Re: Roleplay Hubs: Portable Meeting Stones

Post by Pigglebee » Fri Nov 09, 2018 11:59 am

I'd just keep it at 60m though...Although it's a turtle wow realm, that doesn't need to mean to kill every single QoL we have :P
[Pickles, lvl 60 Tauren druid]

User avatar
Sinrek
Posts: 1222
Location: England

Re: Roleplay Hubs: Portable Meeting Stones

Post by Sinrek » Fri Jan 11, 2019 2:23 am

Sinrek wrote:
Thu Nov 08, 2018 8:24 pm
I'd suggest to make that portable meeting stone 120 minutes CD and 10 seconds cast time with animation from portal spell for mages (just as example) to be at least visually distinctive from hearthstone.
Ok, reviewed the CD time and I believe 60 minutes is ok. But still, MAKE CAST TIME 10 SECONDS PLEASE, to merely stop abuse with instant teleportation.

Uhhm, gotta throw it into suggestions I guess.
satisfied_turtle Slowly turtling my way up.

Khalev
Posts: 4

Re: Roleplay Hubs: Portable Meeting Stones

Post by Khalev » Fri Jan 24, 2020 8:57 am

Noticed that most of the time it doesnt have a cooldown

User avatar
Glittergold
Posts: 7
Location: Australia

Re: Roleplay Hubs: Portable Meeting Stones

Post by Glittergold » Sat Sep 11, 2021 11:58 pm

I guess it didn't work out. I have a broken meeting stone in my bag. I can get rid of it now?

User avatar
Jcarrill0
Posts: 185
Location: Azeroth

Re: Roleplay Hubs: Portable Meeting Stones

Post by Jcarrill0 » Thu Oct 28, 2021 3:31 pm

this system has been updated a few times, can we have the original post link to a current better one of this feature?

User avatar
Jcarrill0
Posts: 185
Location: Azeroth

Re: Roleplay Hubs: Portable Meeting Stones

Post by Jcarrill0 » Wed Nov 10, 2021 10:34 pm

can we elaborate the evolution of this feature?
I think its also getting removed in the upcoming patch.

User avatar
Lahire
Posts: 236

Re: Roleplay Hubs: Portable Meeting Stones

Post by Lahire » Thu Nov 11, 2021 9:35 am

A good way to do this feature would be a goblin Golden Saucer where both factions could come to gamble, minigame, party and dance together.

Natural RP/social meeting hub because you come for the minigames but stay for the people.
Main: Whitemare

Post Reply